This was definitely one of the more entertaining editions of "Meet the Team" and it was nice to see the Klingons mentioned. In addition, Daniel seems to be exceptionally enthusiastic about working on the game, which is always a nice bonus. It's great to "meet" you Daniel!
From reading the article i saw that Dan spent some time on the XBOX 360 and XBOX live, does this mean he might be working on the console development for STO, hopefully the XBOX 360.
I wonder when they will announce which console they are developing for?
If you read this, keep up the good work Dan and nice to meet you aswell.
It sounds like Daniel is the real brains behind what is or isn't in this game, from a core gameplay standpoint. Craig, then, is the guy who figures out the details and the other guys actually make it happen.
So if that's the case, then the entire reason anyone says "we don't have (feature) which is what makes Star Trek, Star Trek" we can blame Daniel?