Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
04-19-2010, 07:36 AM
I guess I maybe didn't ask that right.

Lets say the instance will take max 14, (I think I remember one being a 14 max).

I queue up with a team of 5

There's already 11 in the queue, will it pull in 3 of our team of 5 to max out the instance, leaving 2 from the team to wait till the next instance,
or will it not pull any of the team of 5 in, until it can pull all 5 in to the same instance??
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
04-19-2010, 07:44 AM
Quote:
Originally Posted by Reyph
Sorry you get bad pug groups man. Least you keep your cool and try to use teamwork.
Agreed. This is PUG-gameplay. Interesting, unpredictable an always a different kind of experience. I like it, regardless of the fact that it is sometimes frustrating.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
04-19-2010, 09:32 AM
Quote:
Originally Posted by Izzx
using this useless ability...until it became a very useful ability



?????????????????????????????????????????????????? ??????????????




Quote:
Originally Posted by Izzx
Ouch...my balls are busted.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
04-19-2010, 09:50 AM
Quote:
Originally Posted by Beaker2009 View Post
I guess I maybe didn't ask that right.

Lets say the instance will take max 14, (I think I remember one being a 14 max).

I queue up with a team of 5

There's already 11 in the queue, will it pull in 3 of our team of 5 to max out the instance, leaving 2 from the team to wait till the next instance,
or will it not pull any of the team of 5 in, until it can pull all 5 in to the same instance??
in this case, it will give the next 4 people after you to sign up priority. It will not seperate a team (unless they refuse to take the qeue invite). as long as you hit "qeue team" you will be prioritized as a group.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
04-19-2010, 10:19 AM
Quote:
Originally Posted by U.S.S.Krieger
...This is always a bad sign. As is people asking what FBP is. /facepalm
Quote:
Originally Posted by MustrumRidcully View Post
Getting confused with the acrynoms I can understand because it happens to me all the time...
Sorry I wasn't clear; I didn't mean not knowing what the acronym FBP stands for, I mean not knowing what the "exploit" is that shoots blue pulses and takes down their hull is.

As for rushing off at full impulse, I've seen this in PvE as well. I have teamed on occasion for something like the B'tran explore missions, and the minute we finish one group they hit the gas to the next encounter even though their shields and hull are low. I believe the reason you see so many bad Fed players is that these bad habits are learned in PvE. That and they don't mind dying. <head shake>
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
04-19-2010, 02:17 PM
Premade vs. Pug is all about winning the zone chat at the end of the match.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
04-19-2010, 03:35 PM
Quote:
Originally Posted by Aelife
?????????????????????????????????????????????????? ??????????????
LOL, you should really work for some political pundit or something.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
04-19-2010, 04:24 PM
Quote:
Originally Posted by Ninjaboy View Post
Premade vs. Pug is all about winning the zone chat at the end of the match.
*They may have destroyed our ships, but at least we got off some cunning remarks in zone chat that will hurt their ego's for a lifetime*

Timothy Solon's motto.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
04-19-2010, 05:23 PM
Quote:
Originally Posted by LordTareq View Post
*They may have destroyed our ships, but at least we got off some cunning remarks in zone chat that will hurt their ego's for a lifetime*

Timothy Solon's motto.
Sounds more like Tom Paris.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
04-19-2010, 06:08 PM
Quote:
Originally Posted by Izzx
I must be a glutton for punishment. I pug regularly. There, I said it.

Sometimes it works. It's like a random roll of the die and you get 4 or 5 players who at least know how to support the team. But when it's a bad roll....oh god is it bad. I would've lost a lot of money in vegas last night.

A couple times I got lucky and got Devoras...seems like whatever team he's on wins, lol. Shows how effective a good science guy can be.

Other than those two times though, it was bad. Always had some guy in an escort full impulse to the enemy spawn point. Is it just me, or is it always a guy in an escort?

Last game was the worst, I guess that's why it's the last game. Right off the bat it was bad. Two players wouldn't join the team. And they immediately full impulsed to the other side, just to respawn behind us about 15 seconds later. That was a bad omen, they had to have died really quick.

Me and my two teammates get close enough to see the enemy team. It's DoB. About that time, the escort and other guy fly past us at full impulse again, right into DoB...and die again.

I honestly feel sorry for DoB. People that good need a challenge, and they sure weren't going to get that from us.

Just to be safe, I explain to the team how to counter TSS. Then had to talk in zone chat to try and get the other two to regroup with us.

So, we engage them, my teammate gets FF, so I heal and throw extend shields on them. Their shields drop, so I use my EPtS on them (not sure if this worked to repair his shields). Didn't matter though since I had a big target on my back with extend shields going. So they FF me and I'm dead. No heals, no extend shields, not even a science team was sent my way. End result, I did more healiing than my entire team combined...multiplied by four.

What's really sad is, I'll probably pug again. I'm a glutton for punishment.

It's good that you make the best out of what you can get. I would do the same thing in your shoes if I had that stamina.
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