That sounds like a bug. I'll escalate this to our systems team.
While your at it can you tell them to use a different template other than the Memory Aplha one for every single (or more or less) exploration mission where you have to beam down to a base.
Seriously having the interior of Memory Alpha on an asteroid facility is just dumb, why not just use one of the already existing templates for asteroid facilities instead?
It seems that you cannot run through exploration missions without running into bugs, I would highly reccomend you have the QA team test the hell out of this engine of yours.
Where there are no graphical bugs there are spelling mistakes, words put in where they shouldn't be, Non existent Bridge officers talking.
The view of the planets from space rarely match the planet on the ground, I've beamed down to suns that are 50 percent water and temperate on the surface.
The geometry created by this engine of yours is appailing, its full of holes and areas were the displacement simply hasn't worked properly, Objects appear in the ground, including NPC's, textures from the walls of some buildings are plainly missing and are transparent.
Quite frankly the Genesis engine is a joke and you should be ashamed to have released it in its current state.
Figured I'd get some more use out of this thread, all this stuff I have posted numerous times before and has gone unnoticed so I'm not overly optimistic that it will get any attention here either, but while the thread is on the first page.