Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
04-20-2010, 03:28 PM
The whole point of Arena PvP is to get 15 kills before the other team gets 15 kills. The way to do this is to have your Escorts kill the enemy Escorts while protecting your own Escorts. Why? I'll break it down:

The way to do this is to....
...have your Escorts... <--- because they kill stuff the fastest
...kill the enemy Escorts... <-- because they die the fastest
...while protecting your own Escorts. <-- which is where Cruisers are king.

Cruisers protect escorts by healing them. So heal them. You don't need to tank, because you won't get shot, because everyone will be shooting the Escorts.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
04-20-2010, 03:30 PM
Quote:
Originally Posted by akumarev
I can tell you from personal experience a science ship CAN NOT heal as good as a cruiser, I have tried and it is not even close in numbers. Science is good at healing shields not hull......the burst healing a cruiser throws out to hull is unmatched.
Fair enough. I agree my experience is limited in Cruiser PVP. 90% of it comes from my BG5 Tac BoP. that being said, my last cruiser PuG match I did 300k+ damage and 200k+ healing. 3x + more then any other person. If you are under the impression that I am wrong , and the new changes to ability stacking and Sub Nuc removing Rsp will have no effect on cruiser viability , that's the argument I am looking to have. In fact if that is the general consensuses that will be GREAT news. I am simply stating that from my limited experience it seems this will not be the case.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
04-20-2010, 04:22 PM
Quote:
Originally Posted by Mise View Post
The whole point of Arena PvP is to get 15 kills before the other team gets 15 kills. The way to do this is to have your Escorts kill the enemy Escorts while protecting your own Escorts. Why? I'll break it down:

The way to do this is to....
...have your Escorts... <--- because they kill stuff the fastest
...kill the enemy Escorts... <-- because they die the fastest
...while protecting your own Escorts. <-- which is where Cruisers are king.

Cruisers protect escorts by healing them. So heal them. You don't need to tank, because you won't get shot, because everyone will be shooting the Escorts.
This is all true but remember that science ships mess this up with SNB!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
04-20-2010, 04:44 PM
Quote:
Originally Posted by akumarev
I
Engineering team and haz em are better for tanking then any shield healing skills will ever be. There is no beam target subsystems HULL. The insane amount of hull resist we have gotten before in a game is amazing.
I thought I was the only person that understood this /stands corrected
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
04-20-2010, 04:53 PM
Quote:
Originally Posted by faithborn
I thought I was the only person that understood this /stands corrected
Dude, the entire D.O.B. Fleet understands that
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
04-20-2010, 05:17 PM
Quote:
Originally Posted by Ipigi
Dude, the entire D.O.B. Fleet understands that
Lol. I do as well but I'm just the random guy in the back too..

With the added resists being built into shields and shield power coming into play more, it will be interesting to see how things work. It might become a little more viable to try to equalize shield and hull tanking again. I do stress the word might on that.


*edit* I totally forgot about Beam target shields.. so pretty much forget everything I just posted. Sigh. Stupid moment. Sorry.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
04-20-2010, 05:20 PM
Quote:
Originally Posted by Warbirdd View Post
Fair enough. I agree my experience is limited in Cruiser PVP. 90% of it comes from my BG5 Tac BoP. that being said, my last cruiser PuG match I did 300k+ damage and 200k+ healing. 3x + more then any other person. If you are under the impression that I am wrong , and the new changes to ability stacking and Sub Nuc removing Rsp will have no effect on cruiser viability , that's the argument I am looking to have. In fact if that is the general consensuses that will be GREAT news. I am simply stating that from my limited experience it seems this will not be the case.
Bud if that was your numbers in a 5v5 match then you are doing fine......the rest fo your team......not so much.
I agree the new SNB will be insane. I made a post about it after i played with it for 3 matches and laughed. I thinkt he current version is nothing more than a NUB killer. Those that complain about it being gamebreaking are too ignorant to fully understand the games PVP dynamics yet. I agree that the current version needs ac ounter like Tac team (please dear god cryptic just make it a counter and not make it the INSANELY powerfull version u have on tribble right now).
Cruisers will still not be useless though in fact I see them being even more needed with the ability to remove RSP from escorts and science vessels. Their healing will be the difference.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
04-21-2010, 03:05 AM
Quote:
Originally Posted by radiumz0rz
This is all true but remember that science ships mess this up with SNB!
Science ships ruin everything
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
04-21-2010, 03:22 AM
Quote:
Originally Posted by faithborn
I thought I was the only person that understood this /stands corrected
pfft i dont even have an engi but i get this, why i have hazards adn engi even on my bop tac, every little helps
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
04-21-2010, 09:43 AM
The way burst damage is right now they should just let engineering resists consoles stack because after the RSP I do not think cruiser's will stand a chance at all. And that sems like the only logical way to counter escourt/bop damage is to make resists stack properly that way you wont have to nerf damage from those ships setups/ cannon setups. Because if people complain enough like they are now It will get changed and, I rather they buff the resist consoles to stack properly then nerf stuff.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 04:51 AM.