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Jolan tru Captain!
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"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
There were one or two threads on this, but i cant find them, never got bumped.
On the ground shadows are fine. However in space, when my ship is in motion, the shadows on it move like a flickering image. Looks like as if im flying beside a giant grating. This is encountered only on High and Med shadow settings, which i assume means that its an issue with dynamic shadowing, since Low is 'simple' shadowing.
Its been this way ever since launch, so I tink it might be just the game engine's limitation, but either way it looks pretty jarring when i watch. The shadows do not represent any object blocking the light source.
At the very least, I'd like to know if its meant to be like this, so i dont have to worry that there's some problem with my computer.
I'm having this same issue with ATI Radeon HD 4870 512MB. Flickering shadows, some weird shadowing effects on ships and on ground some rooms that don't become visible until I enter them. I'll try to get a video or two generated for examples.
the issues with the shadows i have had with my nvidia 9800gtx 1gb card as well drivers don't seem to make a difference.
altho i think its more of a lighting or loading issue on some of the maps with rooms. as ihave stood by a room where it nothing is light i just moved the camera angle a bit then everything appears fine and move the camera angle back to default its still fine after everything appears. this doesn't happen all the time either it appears to be happening at random.
with the ships i have noticed the weirdness mainly in asteroid fields it as if the light isn't being blocked by th eobjects correctly making the shadows have weird patterns to them on the hull like lines ans sometimes like the ship flying under a chain link fence the sun or light sources is shining thru versus an asteroid. basically casting a shadow of a different object than whats suppose to be is the best way to describe it. i don't get these effect all the time as they also seem to happen at random since launch .
It's more evident on medium than on high quality shadows, but it's there on both. It's annoying enough that I usually run with shadows on low detail. I've seen this sort of thing in other 3D engines, so I thought it was just "the way things were." If it can be fixed, that'd be great.
I get this on pretty much every space station or ship (in mission ones, not Earth Spacedock or DS9, etc). I have a Nvidia 8600 GTS. I guess I'm the opposite, I get this on the ground, and never in space :p
I get the same issue here and it is more of a ripple of shadows over the ship almost as if light is passing through a nebula and causing the ripple on your ship.
Ati 5770 card here
latest cat 10.3 drivers
also with 10.4 beta drivers