Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
05-02-2010, 08:04 AM
well, let me quote a part of signature a few post above, which imho says all about it:

-"The patient warrior is rewarded."

-"You are Klingons, you need no one but yourselves."


Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
05-03-2010, 11:44 AM
They could have started out with the small things, like get Klingon scanners working.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
05-03-2010, 11:52 AM
Quote:
Originally Posted by Hausenwulf View Post
They could have started out with the small things, like get Klingon scanners working.
They did start with small things; they gave us Star Cluster missions, fleet actions, and endgame deep space encounters. They definitely still need more, but you cant say that the devs haven't given us anything; just not as much as we would like.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
05-03-2010, 02:57 PM
Excuse me?

We are Klingons, we need no one but ourselves? with the recent changes to many science skills, and the silent nerf to damage in order to try to help balance things. I find that 1 fed ship can take down 3 klingon ships without even taking a dent to them.


They cried and cried that the KDF were more powerful, they got changes that help them. Just look the the PVP Queue the last couple nights, 45 Feds 2 Klings in a Q. Its because several reason, Feds have choices, even if they are just grinding exploration garbage.

Excort Style ships are a thing of the past, now all you see are Cruisers and Science Vessels. Spamming Feedback Pulse, Subnucleonic Beam , Extend Shields, Science Team, Engineering Team, Hazard Emitters, Reverse Shield Polarity, while blasting you with Beam Overload and High Yield. There is no strategy anymore, you might as well make it Cruisers Versus Battle Cruisers from now on.

So , my point is, you could at least give us missions that work, even if they are the same old grinding garbage.

25% of these mission actually give you experience, 90% give you credit, 20% don't work at all, 25% of these are Federation Missions that spawn fellow KDF which we can't even attack.

So your answer to me will be send in bug reports so that they will correct these missions. Excuse me? Send in Bug reports so that they can delete those missions that aren't working so we can be stuck with doing 4 missions over and over again, because we all see how the fixes go thus far.

Before the Patch, Carriers were raping everyone.... after the patch, Cruiser and Science ships are raping everyone. So what next? the next patch, Danube Runabouts will be the next big bad overpowered ship?


Thank Goodness other options are around the corner.... 2 space mmorpg's are coming.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
05-03-2010, 03:46 PM
Does saving parts of Klingons count?

I know a lot of Fed RA5's like to mount a Klink head in the wardroom. The teeth are GREAT for opening beer bottles.

As to why the Federation doesn't issue twist tops....
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Join Date: Dec 2007
Posts: 120
# 16
05-03-2010, 04:12 PM
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17 meh
05-04-2010, 05:25 AM
Quote:
Originally Posted by KillingMeSoftly
It's not as bad as you guys make it sound. You have to give Cryptic some time to work on the missions. You can't expect them to release a whole game's worth of PvE content for a faction in the span of two months. They did what they could in the short time between Release and Season 1 and gave us Explore missions. You all have too high expectations for the speed and quality in which Cryptic can release these things. If you guys want it so fast, expect it to be bug-ridden and incomplete. I'd rather give them some time to flesh it out and make it worth of release. If they release it with poor quality, people on the forums will have a total fit. Damned if you do, damned if you don't, huh?

I have plenty of fun on my Brigadier General, and she still has a long ways to go before "completion"; I still have to equip her out with better gear and do the Special Task Forces. But I rolled her knowing full well what I was getting into-- a PVP faction without any PVE (this was before Season 1 came out). Heck, I knew there wasn't even a tier 2 option for Cruisers, and I stuck it out and had a lot of fun-- and continue to have a lot of fun. I'm sorry for everyone who was hoping for an engaging PvE experience with the Klingons... but even a few moments of research would have told you that wouldn't happen for a while. But it's coming.

Cryptic hasn't forgotten about Klingons.
It is bad, and only a lack of viewing reality would help right now. Do I have to give them time? No, this should have been done by release, period. It's not like KDF is a brand new faction, that needs a few tweaks. I'd also like to state, supposedly S1 was to bring us near par, it did not, not even close. Are my expectations high? No, they are realistic, as are most people's here. You state the product would be bug ridden and incomplete... Um, aren't we already there? The coding and core of the game is junk, and hastely put together. Every patch breaks old fixes, and creates new ones. There is no QA, nor is there any stress testing, much less pvp testing. A few moments of research? They have volumes of episodes from the TV series, books, and games to get this all right. Did they? NO.. so it's not us who's to blame, it is them.

Quote:
Originally Posted by DidymusFox
Excuse me?

We are Klingons, we need no one but ourselves? with the recent changes to many science skills, and the silent nerf to damage in order to try to help balance things. I find that 1 fed ship can take down 3 klingon ships without even taking a dent to them.


They cried and cried that the KDF were more powerful, they got changes that help them. Just look the the PVP Queue the last couple nights, 45 Feds 2 Klings in a Q. Its because several reason, Feds have choices, even if they are just grinding exploration garbage.

Excort Style ships are a thing of the past, now all you see are Cruisers and Science Vessels. Spamming Feedback Pulse, Subnucleonic Beam , Extend Shields, Science Team, Engineering Team, Hazard Emitters, Reverse Shield Polarity, while blasting you with Beam Overload and High Yield. There is no strategy anymore, you might as well make it Cruisers Versus Battle Cruisers from now on.

So , my point is, you could at least give us missions that work, even if they are the same old grinding garbage.

25% of these mission actually give you experience, 90% give you credit, 20% don't work at all, 25% of these are Federation Missions that spawn fellow KDF which we can't even attack.

So your answer to me will be send in bug reports so that they will correct these missions. Excuse me? Send in Bug reports so that they can delete those missions that aren't working so we can be stuck with doing 4 missions over and over again, because we all see how the fixes go thus far.

Before the Patch, Carriers were raping everyone.... after the patch, Cruiser and Science ships are raping everyone. So what next? the next patch, Danube Runabouts will be the next big bad overpowered ship?


Thank Goodness other options are around the corner.... 2 space mmorpg's are coming.
Pretty much, especially the state of what I've seen in PvP, the bugs, etc. Not that I'm a bad player, just not much you can do vs ES/RSP spam, being that TSS:S or SNB is the only true counter, and that w/ ET spam, only 1 is a real counter, and it's science capt specifc, and only a long cd.
5x RSP = RSP is only down for 15sec, 1x SNB w/ a 1min+ cd or 1x TSS:S every 30sec can't handle that. Can I solo players w/ my BoP, yes, but only if SNB is off cd. RSP alone, usually buys them enough time, to get help, and i get stomped.

Quote:
Originally Posted by Waffadeuce View Post
Does saving parts of Klingons count?

I know a lot of Fed RA5's like to mount a Klink head in the wardroom. The teeth are GREAT for opening beer bottles.

As to why the Federation doesn't issue twist tops....
Fedbears aren't even worth mounting in my bowl of my toilet before I flush... at least from your viewpoint, KDF stiill has a use. Fed is just here to take up space, and use KDF O2.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
05-04-2010, 09:31 AM
@arcian

Another good way to save the Klingons - bury Klink corpses kneeling with just their heads in the dirt.

They make great bicycle stands...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19 Copy and paste mission?
05-06-2010, 09:30 PM
Quote:
Originally Posted by Antagonist View Post
They did start with small things; they gave us Star Cluster missions, fleet actions, and endgame deep space encounters. They definitely still need more, but you cant say that the devs haven't given us anything; just not as much as we would like.
Copy and paste mission? dont count does it count when you copy and past some elses work if you say yes then you dumber evey time you do it.So please dont try and say these are adding depth to the KDF side man i did these mission for about two day a almost went into comma. We Need PVP open PvP a flag system i mean after all we are the PvPing Faction or so i was lead to believe
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
05-07-2010, 05:40 PM
It's really a very simple concept. Klingon content (PvP+PvE+customization) needs to be on a par with what the federation enjoys. It doesn't have to be identical, but it must be of equal or close to equal "value".

Currently the Feds have lots of customization for both characters and ships. Klingons have a bare minimum.

Currently the Feds and Klingons have equally bad PvP.

Currently the Federation has far and away more and better quality PvE.

Since release the Federation has received 3 to 5 times the amount of new content as Klingons. The "content gap" is getting greater, not closing.


No content, no Klingons. As I said, it's very simple.

Only Cryptic can save the Klingons. We've tried to help them, but they don't seem to get it, and at this point I doubt they could pull it off if they did.
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