to be fair - even in the industry I work in things are called "Sliders" when the end user is given the ability to change something on a scale - even when the UI presented to the end user isn't actually a "slider" mechanism at all, in the end.
Are we just looking for dumb reasons to complain. People want a difficulty setting, so they give it to us. Now its not exactly how a couple of people figure they want it so its not good enough. Here is a tip, quit crying and complaining. stop looking for reasons to start a thread thats is pointless and play the game.
And yes star ships get injurys, I like to call it "damage".
I have to disagree with this statement. STO and the most recent book, Star Trek Online: The Needs of the Many are the new sources of canon.
In the absence of a new TV series or a movie, STO is it. CBS who owns the IP has backed both the game and the book. That makes them canon, as much as any other iteration of the Star Trek property.
The fact that we are "watching" new Star Trek canon unfold before our eyes is even more exciting. On top of that, in some small measure, we are actually guiding some of that path as well.
Uh..actually, according to a few dev posts, STO is NOT canon, it's considered 'soft canon' by CBS, the same as every OTHER non-film Star Trek media is considered 'soft canon', which has been the standard used for what is 'hard' and what is 'soft' canon since the this topic was first brought up around 40 years ago.