Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Season 1.1 - Issues Update
04-30-2010, 07:40 PM
Greetings!

Thanks to many who brought several issue to our attention after the Season 1.1 update went live yesterday. The team has identified fixes for several of these bugs and we've decided to push an update tonight to address these issues.

Here are the incoming fixes
  • PVP missions were not completing properly. We've identified what went wrong and have confirmed that PVP matches and missions are completing properly now.
  • While the chance of getting a Commodity mission is random, we've upped the odds so they should be a little more frequent now
  • Many of the items in the Mark Stores were showing bogus tooltip info and now show their proper DPS and bind stats.
  • There was a frustrating respec bug that would fully re-respec you after ranking down skills which is now fixed.
  • The Pakled traits are a little better now. They're not so dumb after all.

There are some other minor fixes which will be in the patch notes tonight - but in case you've been wondering about the above, you at least know the fixes are coming tonight.

Thank you again for bringing these issues up, and it is frustrating that some of these issues were brought up on Tribble and not addressed in time. We are looking into the causes of that and endeavor to improve the Tribble feedback loop. These bugs suck and its a bummer you had to even see them.

As always - I welcome your comments.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
04-30-2010, 07:52 PM
I don't know if it is a bug, or just me, but it seems that ship customization doesn't zoom in as much as it used to be able to (I'm using an Escort and really cannot seem to get as close as I did before the patch).

There were a few camera changes and a direct change to ship customization (so that C-store ships show up), so it could be a bug. But it could just be me, so I didn't really make a fuss.

Something to check at least.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
04-30-2010, 09:11 PM
The zoom limit in ship-editor is for all ships, not just escorts
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
04-30-2010, 09:32 PM
wanted to point out again since patch, on elite difficulty, seems victory against NPC ships almost always ends with their shields nearly full...im sure most have noticed this

not sure if the intent was to have combat ending this way, seems odd to me that my finishing torpedo is not destroying my target cuz it impacts the hull, rather, it impacts a full shield and that 10% bleedthrough is just enough to tick off that last couple percentage hull they have left

other than that i find the challenge much greater and look forward to combat missions once more
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
04-30-2010, 09:34 PM
Calhoun's mission for hostile engagement is not updating.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
04-30-2010, 10:43 PM
Difficulty slider is missing a Easy option, this is a problem because its not a slider, just a Difficulty Increaser.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
04-30-2010, 11:27 PM
Quote:
Originally Posted by CmdrNightfire
Difficulty slider is missing a Easy option, this is a problem because its not a slider, just a Difficulty Increaser.
Normal is your Easy option. Think of Advanced as Normal, normal as Easy, and Elite as hard
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
04-30-2010, 11:35 PM
Two things I've noticed.

1. The Scan effect for my fleet escort using the new body comes out sideways.
2. Disruptor cannons don't seem to have a sound effect, or if they do it kicks in once in a blue moon. This applies to the Green MKX's from Sol and the Purple MKX's from the battlegroup.
Lt. Commander
Join Date: Dec 2007
Posts: 120
Since the patch when I target a captain and bring up their information there are some fields missing.

Race
Ship Name
Fleet
and Biographies
etc...

That happening with anyone else?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
05-01-2010, 12:50 AM
Quote:
Originally Posted by Curii
1. The Scan effect for my fleet escort using the new body comes out sideways.
This is affecting all ships. It seems the beam is set to always aim at certain coordinates on the map (usually the direct middle).
Reply

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