Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 1.1: Change to Neck Scales?
05-02-2010, 03:42 AM
I'm using the Neck Scales Base Complexion for my "Denobulan" Alien, because I don't like the stubbles on the other settings and there is no genuine Denobulan chin-piece.

However, since the 1.1 patch, whenever I try to use the tailor, my base complexion resets to "Standard 1". When I then change it back to Neck Scales, it looks very different from my old look


Was this change intended? If so, could I also get another option for my old look? At the moment I can't even change my uniform because it resets my face as well.

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-19-2012, 07:03 PM
Sorry to Necro thread and all... but this is the ONLY post that describes exactly what I have just encountered.

I have a custom alien that looks GREAT, and still does. I even have him saved so I can copy his species. However, when I create a new alien and load the species up, the base complexion is reset and when I put it back to Neck Scales, it looks VERY different, as per the OP. This also occurs when I have the original character go to the tailor.

What happened? >.>

I want to share this species with a friend, but the look is so different that I am not so sure anymore.

P.S. I just came back from like a year of being away.

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

All times are GMT -7. The time now is 07:18 AM.