Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Mission Design Forum
05-02-2010, 06:21 PM
How about you guys set up a forum were people can write and design missions. This only works if someone is listening. Make it a contest even. Once every other week or month or so, you all select one of them and make it. Judging by what I have seen so far, the game engine has more that enough capability. COH/COV has the mission architect thing, but I don't think STO is far enough along for that.
The only other suggestion I have is to make the missions more personal. Star Trek in general was about the characters. If there were a few missions were say one of your bridge crew was kidnapped and you had to rescue them would be cool (Bridge interaction scene) or the captain was captured and you had to play one of your bridge officers to save him/her. I saw that you will be adding wildlife to some of the missions. Very good idea. There should be more NPCs and wildlife (Hostile/Friendly) in the Nebula/Cluster missions. Adds to the effect. (Remember the new Star Trek movie, Ice Planet + Big Hungary Alien Creature = Fun)

That is my 2 cents. Other than that, The game is superb and can only get better from here. Keep going guys...

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2 Mission suggestion
05-02-2010, 06:33 PM
Mission: Shield
Summary: A planet is being bombarded with meteor showers that are decimating the planet. You and your crew must beam down to multiple sites and set up shield generators

Beam down to multiple points on a single planet in multiple terrains. In each terrain, you must set up a shield generator. Some environments are friendly, some are hostile (wildlife mostly).

Terrains & Weather patterns
1. Ice
2. Tropical
3. Forest
4. Desert
5. Barren
1. Hostile Aliens
2. Hostile Wildlife
3. Harsh Weather
4. Meteor Showers (Potential Damage)
5. Small Town (Friendly)
6. Small Town (Hostile)

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
05-02-2010, 11:20 PM
sounds like a fun mission
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
05-02-2010, 11:36 PM
Very creative, they should add that to the explore missions hehe.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5 Earth
05-03-2010, 02:33 AM
Also Kirk, Picard, and Crews saved earth a bunch of times. When is our turn to do that. I am not saying we need a whale probe, but something equally cataclysmic would be cool. or maybe a earth based fleet action!

I mean, This game currently has the single greatest concentration of Trek lovin' people next to your average Trek convention. You have to figure that there is also a large number of them who could come up with some amazing missions. The game engine can handle it. They are a untapped resource. (Free resource if cryptic played their cards right) and I bet they would jump off a cliff to see their mission idea become a reality. We just need a conduit to do it. (Hint, Cryptic, Hint)

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
05-03-2010, 03:35 AM
Some Ideas

Fleet Actions
Assault on Starbase
A fleet action to take over a starbase. Basically Starbase 24 in reverse. (maybe Starbase 24 on the Klingon side? Alternatively, an attack on Deep Space K-7 for Klingons?)

Exploration Missions
Aid a planetary Investigation
A mission where you aid a local government in finding a particularly elusive criminal. Might be due to a difficult political situation, or due to a unusual type of enemy (Changling or Undine, most likely). Talk to some NPCs and scan some blinkies. Once you have identifed the criminal, you might have to fight him.

Monster Assault/Hunt
You beam down to a planet to do some exploration and a monster attacks you. The monster might retreat instead of die when you "kill" it, and return later.
For Klingons, your goal might be to hunt the monster and keep it as a trophy. (As a special, it might drop some kind of anomaly material instead of the usual.)
The mission might otherwise be just one of the usual "scan 5 objects" missions, but instead of fighting normal enemies, you fight a unusual monster.

Hunt a Cloaked Raider
Some is attacking freighters in the area. It must be a cloaked ship. You have to scan multiple areas or escort a freighter, The enemy ship might decloak a few times and attack you, but retreat and cloak before you can take it down (e.g. instead of a "kill animation" you get a "cloak-animation") for good. (Maybe your Science Officer tells you they have found a way to disable its cloak.)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
05-03-2010, 03:49 AM
All of these are fantastic ideas. I especially like the monster hunt idea. Fill that hunter vibe for the Wow veterans.

I hear they are working on a Accolade system. I would like "Giant alien monster head on a stick" accolade.


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