Lt. Commander
Join Date: Dec 2007
Posts: 120
# 161
12-27-2010, 09:40 AM
I have a problem. Perhaps it is my understanding of things, but if you can help shed light on it, I would be greatful.

My captain is a Liberated Borg.
I have a Liberated Borg Engineer assigned to my ship.

I did have the engine reward that applies +5 to your ship's power except shields I think.

The absolute most I have ever seen on my stats is +10 or +9 on my auxillery. And +4 or so on my engines and shields.

When by my rough math I should have a lot more. Is there a soft cap or something I am not seeing? I try to run my ship with average power levels increasing weapons or Aux as needed as I fly a Science ship.

Thanks again for any explaination.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 162
12-27-2010, 12:30 PM
I found a bug in v3.02, I quickly corrected and uploaded fix (v3.03, links are the same)... I haven't time to update notes or reply to Commander Hawk, will do so later today.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 163
12-27-2010, 12:33 PM
Thanks. I havent looked or download the spreadsheet (work) I was just going by my rough math.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 164
12-27-2010, 01:36 PM
Quote:
Originally Posted by Commander_Hawke View Post
Thanks. I havent looked or download the spreadsheet (work) I was just going by my rough math.
Ok... Commander, I'd need to know more about your character to help. For starters, what rank are you?

Let's start with Aux: You said you're Efficient (Lib Borg Captain), have an Efficient BO, and Efficient Engine in a Science Ship. What are your Auxiliary Systems Efficiency and Auxiliary Systems Performance skill levels? Also, what is your Aux Power level set to? For example, by default the Attack Preset would have Aux at 25. Considering your traits, ship, and engine, if you have zero points invested in those two skills, then your Aux will be 42/25. That's +17. Put 5 levels in each of those two skills and you get 55/25 (+30). Max out both Aux Eff. and Perf. and you get 60/25 or +35!

Granted, if you set your Aux higher than 25 you will have a higher rating, but you'll get diminishing returns on your Efficiency Skill (and Traits) up to a starting level of 70, at which point only your Perf. skill still chips in (and your ship/equipment).

Your Shield and Engine stats will work similarlly, except neither are helped by a Science Ship, and Engine power isn't helped by the Efficient Engine.

Download the Power Calc and have a go playing with the numbers. I think you'll find it very helpful. Let me know if you still have questions.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 165
12-28-2010, 01:06 PM
Ok, I think that was the problem. When I went over 70 I had diminishing returns until 75 when it was no returns at all, except the aux which was 10.

Thanks a lot for the help! You are awesome dude!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 166
12-28-2010, 02:57 PM
Quote:
Originally Posted by Commander_Hawke View Post
Ok, I think that was the problem. When I went over 70 I had diminishing returns until 75 when it was no returns at all, except the aux which was 10.

Thanks a lot for the help! You are awesome dude!
Woot! Glad I could help.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 167
01-03-2011, 07:43 AM
Now available: New version 3.1.0 of the Ship Power Calculator:
- Added Light Cruiser (Miranda Class, TOS Constitution) to the available ship types.
- Added Light Escort (NX Class Enterprise Replica) to the available ship types.
I recently found out that the NX Class Enterprise Replica (Light Escort) ship adds +5 to Weapons Power. So I've added that to the Calculator. And while I was adding it, I went ahead and put in the Light Cruiser as well. It doesn't give a bonus, but at least people can put it in the Ship Type field as a place holder. Just a nod to us OCD/completists out there. Heh.

I hope everyone had a great Holiday Season and will have a Happy New Year!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 168
01-08-2011, 08:03 AM
Vetinari didn't want to be my friend

After all I've done for you!

Edit: Yay! ^.^
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 169
01-08-2011, 10:02 AM
Quote:
Originally Posted by Kiala View Post
Vetinari didn't want to be my friend

After all I've done for you!
Kiala! Welcome back to the Forums!

When did I not want to be your friend? Of course I would. I just sent you a request. Wow. I haven't seen you post in months. Have you been playing STO? Are you back?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 170
01-08-2011, 10:19 AM
I blind friend requested you back in August without saying anything and you declined it, haha.

I've been playing I just don't post that much anymore :x

I think I'm going to have to though, I need to do a writeup refuting the 7-7-9 theory. It's absolutely worthless in T1 to do 7. You can make a stronger argument in T2 but I still have problems with it. Problem is to get the tabulated data I need to make alts -.-
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