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Thanks SO MUCH for all your support, and we'll see you in-game!
Hey! I just realized my STO Ship Power Calculator has been around for (just over) two years.
I just took a trip down memory lane and re-read this thread. That was neat! Some fun facts:
My original post, and the calc itself, were put up May 6, 2010. There wasn't much to that first post, it wasn't really a guide or anything (I kept it here, if you care to see.).
The first Calc didn't include KDF ships (I didn't have a KDF character at the time, didn't know there was anything different about their ships). I should try to find the first version on my home computer and post it so we can point and laugh at it. lol
It took seven months and 145 posts before I got stickied. That was (and still is) quite an honor.
Thanks for making this, and for keeping it updated.
It's been very helpful.
I've been using a slightly tweaked version that includes extra power from Emergency Power to Shields and the Plasmonic Leech console (both of which are hard to predict as they're affected by gear and skillpoints...) plus the buffs from the KHG engine and two-piece KHG set bonus. It's been invaluable in letting me see where I should put extra subsystem "performance" skillpoints for maximum benefit on my Klingon Sci officer.
Can I offer a slight correction to the power bonuses for the Klingon Guramba Siege Destroyer?
In "Normal" mode they should be:
Weapons: 10, Shields: 0, Engines: 5, Aux: 0
In "Siege" mode (which adds 10 Weapons + 5 Shields but subtracts 10 Engine Power) they should be:
Weapons: 20, Shields: 5, Engines: -5, Aux: 0
Probably easiest just to have 2 ship entires for the Gurumba. Siege Mode and Normal Mode.
It has this already, but the values for siege mode are incorrect.
Maelwys is right, there are two entries for the Guramba.
I have the G on one of my KDF toons. I used the Calc while leveling/building him, and the Calc was right then. I wonder if Cryptic snuck in a change to the G's power settings...
Thanks for the info. Next time* I'm in game I'll load up that character and verify what's-what and get an updated Calc out to you.
* Please note that it might be a while before I really play again. I've been "taking a break" from STO. Not to put too fine a point on it, but I'm rather bored with the game of late. I expect to get on this weekend to get the 3rd Lobi Accolade on my main toon. I'll try to remember to log in my KDF Guramba Captain then too.
i look and verified, for Ferengi D`kora Marauder in Defensive Mode the values in the spreadsheet are correct, but in Attack Mode (i choose this when i go for any stf or similar), these are the values change:
+10 weapon power, +5 engine power, -5 auxiliary power
if you wish please verify, if i am in the correct setting in Attack Mode please include these in the spreadsheet