Lt. Commander
Join Date: Dec 2007
Posts: 120
# 111
05-07-2010, 09:37 AM
Quote:
Originally Posted by JacobFlowers View Post
I think you are right, and I've had this sneaking suspicion that things are not all rosy at the studio (in fact i heard they are not, by someone associated with them). There are in fact a lot of things I want to say, but don't for the simple consideration that they may be just as disheartened with the way things turned out as we are... but for which are beyond their control.

Not to mention the fact that there have been several high profile people who have left the company (Awen, Gozer, Daeke, Shane Hensley, and a few nameless others that have posted here and there) and some not so high profile people who have made their way to the forums to post their thoughts and how they wished things had gone differently.

There very well may be a slight sense of exhaustion on their part. As I've said before... they are forced into this position of constantly churning out light content at a fast rate because they HAVE to in order to keep the subscriber based interested. Instead of giving themselves time to breathe and a length of time to work on something grand and big on the horizon they are forced to work harder and more quickly. And for their efforst, they see a bleeding subscriber base, and a consistently unhappy forum community.

I for one will be cutting back to give them time and a break. A smart idea, or a clever one, isn't necessarily a wise idea. And I wish they would consider more carefully (or hire me, as I can work magic). While it might be wise to say to keep fighting... on the other hand I personally am getting tired. Espescially after the recent spate of being targeted and discriminated against by Phoxe... I just don't feel inclined to bring constructive ideas to the table any more.
You are reading to much into it. Most games shed developers after the game has launched. This is a problem Cryptic needs to deal with if they want to rush games and consider them done at live. They should treat their people well and keep their developers on staff for at least the first year. This goes for all MMO's where they shed people like water after a few months of launch.

Just so you know, most live game forums tend to be filled with youthful vitriol and massive angst spilled everywhere. Though I believe you knew that and were simply throwing barbs.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 112
05-07-2010, 09:45 AM
honestly People, Come on this early into the launch of a game is no place to be bytching. Give it up. Cryptic has done a great job. and if you had an ounce of respect for anything you would focus on that. Get over yourselves and understand that as a game grows it gets better. it does not come out perfect in the begining. Wow was deplorable when it launched graphic crashes, glitches visible in every city missions that never complted. powers that didnt work. it got better over time. same with EQ, CoH, Conan, Pirates of the Burrning Sea. the thing that makes all of these games great is that they have a drive to get better and people that will say hey there are problems but here are some recomendations to fix them. but understand when the planning of the updates and patches comes that not every issue they reccomend will be addressed imediately. or some will not be addressed at all as it is not a priority.

things that should be done in a game on a scale of priority are going to be
Graphics issues. - Bugs ect
Mission Issues - Bugs and incomplete missions.
Content for Lower ranks as the new players are the life blood of any game
content for mid rank and high ranks this takes time the alpha testing stage is twice as long as any beta
additional options - *ships/mounts/races*
fluf - non essential content. crafting, armor, ect additional toys basicly.

you will see in most updates that you will have a little of everything addressed but they can not address all our issues at once. if you have an idea of how something can be fixed in game write it out logicaly and post it to them. no guarentee that they will take your idea and run with it but if it is written well and works with the scheme of the game it is entirely possible that they will use it.

Patience is a virtue and though my exwife says it is my only virtue atleast it is a virtue that I can be proud of having.

I salute Cryptic on their efforts.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 113
05-07-2010, 09:50 AM
The core of the frustration comes from Cryptic offering something only by referral when quite the many people know that despite how much they might enjoy the game, they can't in good faith pitch something as incomplete as STO to friends who aren't already playing. You got the wall at RA5, a very incomplete Klingon faction etc..

They say it won't change but chances are it might when the program doesn't get results past the 1 self paid recruit to get the holo BO and as long as the player base continues to speak out about it one never knows..
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 114
05-07-2010, 10:10 AM
I don't think complaints about a certain ship associated with a referral program are going to break the dev's spirits. In all honesty I can only think of one post where a couple of devs seemed genuinely offended, and it was a fairly scathing sarcastic comment. Overall they seem to take the positive feedback with the negative (constructive or otherwise) fairly well.

With that said, I do wonder what kind of transitions are going on behind the scenes. There's been no mention as to whether or not Gozer will be replaced as far as I know. While dstahl is still happily talking about updates through Season 5, it feels more like PR than substance. I suspect it's more a reflection of my own boredom of the game (just got my 2nd character to RA5 last week) and the cynicism prevalent on these boards, as well as the fact that we haven't seen a calendar or Engineering Reports update for a little while now.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 115
05-07-2010, 10:20 AM
You can never go too far.

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 116
05-07-2010, 10:22 AM
Quote:
Originally Posted by Arzak13 View Post
Again, I hope that Cryptic realizes that no one would bother posting, or making long-winded tirades if they didn't have feelings for STO.

Most of the people who're angry are fans who feel they've been cheated out of the Star Trek experience they dreamed of. Fact is that no matter what Star Trek Online was, people were always going to be upset about it, because nothing can ever match up to what you dream of.

I just hope that Cryptic keeps on keeping on, because as much as there is wrong with STO, it's the only Star Trek MMO we've got. Chances are that it will forever be the only one we've got, and that is something that I think is worth fighting for.

So no, don't stop complaining, but maybe take a breather once in a while to compliment Cryptic on something they've done that you do like.
this is very true....we are players yes, but we allso have great emmotions to the star trek name title games book comics so on...and we all see what this game could be..

i love this game, i love the fleet members that are around me, we all became very good friends...we had high hopes talking abought the game a year before launch...

if players vent what they think is wrong dont make them a bad players or person just shows there love of the game and there hopes for it....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 117
05-07-2010, 10:23 AM
Quote:
Originally Posted by AtomicFB

I can't think of any manner is which that mentality is a good thing. I would tend to think it is actually a bad thing. Don't get me wrong, I am not saying don't tell Cryptic how you feel about a certain action or elements of gameplay etc. I am also not suggesting that we flower them with roses and hugs either.
Agreed...people think Im wierd when I try to use the relationship analogy with respect to the player/dev interaction. But it applies...no mutally supportive relationship propers when the two see each other as the "enemy". No disagreement can be productive if both sides look to only demonize and be-little the other.

Its fine, its expected, its healthy to disagree and have different perspectives...but its all for not if you use that disagreement to raise a flag of opposition and hunker down behind a wall of bitterness, flinging attacks at each other.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 118
05-07-2010, 10:28 AM
Quote:
Originally Posted by CrashTestPilot
...as well as the fact that we haven't seen a calendar or Engineering Reports update for a little while now.
While I can't speak to the Calendar update - I posted in the Engineering Report yesterday that things are for the most part still on track (ie.. some changes) but for the most part features are on track. I'll have a full update later today.

To the OP - from my perspective it was ok to voice opinion over the referral program - and it was discussed several times in executive meetings and it was felt that the reward was worthy of the challenging task. We realize it isn't a cake-walk to recruit 5 friends, which is why the reward was asked to be cool.

And as I've stated elsewhere - the program is really intended for players who are enjoying the game and having fun and want to share their love of the game with their friends. If that isn't you, then the program really isn't designed for you. I don't think it does anyone any good (including the community) to bring people into the game who really don't want to play it in the first place - or to purchase their own subs just to get a reward - it doesn't help the game to do that. What helps the game is finding more people who do enjoy and want to play the game. I know its hard to gather from reading these boards sometimes, but there are quite a few people who do enjoy and love this game.

If that's not you - then I can only assume you're here because you want to make the game better - and I can tell you that the team is working breakneck to get updates into the game so that there is always a flow of new features and content that you've been asking for. If you are here just to cause trouble, then don't be surprised if the mods bounce... because it really just isn't helping.

Whether or not the community went too far is something you'll have to look at personally. From this perspective your concerns were heard, communicated, and responded to.

Is the Galaxy X only going to be available via referral? Probably because that is what it was designed for - but who knows... things can always change.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 119
05-07-2010, 10:28 AM
Quote:
Originally Posted by Vorcain
this is very true....we are players yes, but we allso have great emmotions to the star trek name title games book comics so on...and we all see what this game could be..

i love this game, i love the fleet members that are around me, we all became very good friends...we had high hopes talking abought the game a year before launch...

if players vent what they think is wrong dont make them a bad players or person just shows there love of the game and there hopes for it....
I have to agree with this statement. However, I also agree that the community takes things too far. But then that is also to be expected. The customers are the children... the Developers are the parents. Parents always make mistakes and children have to learn to be respectful. And sometimes..... sometimes.... we will realize that us "children" do not get everything we want.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 120
05-07-2010, 10:50 AM
Quote:
Originally Posted by dstahl View Post
We realize it isn't a cake-walk to recruit 5 friends, which is why the reward was asked to be cool.
*waves* Hi dstahl. Um... how's that local sports team, eh?

But... yeah. I'm still not feeling good about this part. Something 'cool' is a distinct concept from 'something gameplay-affecting'. You could still get a cool (and unique from any other model if you wanted to make it that way) visual representation of the Galaxy-X's heavy spinal phaser by making that the emission point for dual-beam items equipped to the ship and associating a unique graphical effect with that. With a promotion designed entirely around money changing hands (with the intent being that it not be a single person's money, obviously, but there's nothing stopping that) this still really sets an uncomfortable precedent in my eyes and a progression past the 'just gimmicks' of prior promotions. It makes me feel foolish for vocally supporting cosmetic paid extras on the grounds that things would stop there. Well, I already do because of C-store species, but now I feel it moreso.
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