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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 31
05-07-2010, 08:13 AM
Quote:
Originally Posted by Intrepidox View Post
20k merits for a respec = blatant attempt to get people to just shell out for the C-store respec.

respecs should be 5k merits MAX.

godamn craptyk.
20k is pretty easy to grind out at RA5. The only level where you need this since prior to that, you can just level up for a free one.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 32
05-07-2010, 08:32 AM
Quote:
Originally Posted by boyam
Ah you're right Alex, my bad. But since you got so much cash to do as you like, mind giving me some? Can give you my address np, or better yet, why doesn't Cryptic change their system to where we can use our creds for respecs to match what we change to when we want to change? Either Cryptic employees are posting thinking their system is fair which it isn't, or quite possibly the dumbest peiople I've ever come across are posting that it's ok to throw money at Cryptic for whatever they throw at us. Financially speaking, there's no better way to get peeps to play SWG more now than by charging your fanbase for what should be in-game. It's a ******n Sony conspiracy.

But hey, you got the money, then you be dumb enuff. Don't expect the rest of us to be quiet tho.
Mmmmm except i have never bought a single respec.
Every single respec i have done with my main toon has been "earned" :p
In fact, by the time respecs came out my toon already was RA5, so as a result i only got one free respec ever instead of one per rank.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 33
05-07-2010, 08:50 AM
Quote:
Originally Posted by Amonaug
His problem is he's not the average user like most others. He wants to be able to change specs every time he picks up a new weapon or some such. Unlike most others who will stick with a build for at least a whole rank (not grade). And on top of that he thinks he should be able to do it anytime for free (or a small amount of in-game credits).

He doesn't care that there are a multitude of FREE ways to respec, all he sees is that he has to shell out real money when he runs out of the free options instead of changing the way he plays to fit the limits.

Personally I've respec'd ONE time and I'm Capt 3. I use weapons and skills to fit MY build not fit my build to the weapons, etc I can find.
I don't understand why people don't just do that, since all weapon types have the same stats. I love the argument that "I just got this weapon, and I want to change my build to use it better." Just get a weapon you're specced in with the same stats.

Instead of doing something so simple, we're just supposed to make it so no thinking about your build is involved or required in any way? Respecs are to fix mistakes, not to change your build at a whim.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 34
05-07-2010, 08:53 AM
Hey All,

Thanks for the feedback. I'm placing this discussion in the C-Store feedback section.

-Destra
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 35
05-07-2010, 08:59 AM
Quote:
Originally Posted by jedidethfreak View Post
I don't understand why people don't just do that, since all weapon types have the same stats. I love the argument that "I just got this weapon, and I want to change my build to use it better." Just get a weapon you're specced in with the same stats.

Instead of doing something so simple, we're just supposed to make it so no thinking about your build is involved or required in any way? Respecs are to fix mistakes, not to change your build at a whim.
Or to do a complete overhaul of your build.
Only used one respec(free one) to optimize my engineer for the advanced escort.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 36 a skill build manual
05-07-2010, 09:06 AM
we need a skill build manual that explains to new comers how to respec.
they feel they have to put points in all their trees. some are engineers and they spec science skills also, i know some will say it helps. I see no need for it if you spec your BO's correctly and have them have totally diferent skills so you can have a mix.

but there is no where in sto half ass manual explain that.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 37
05-07-2010, 09:15 AM
Quote:
Originally Posted by superchum View Post
20k is pretty easy to grind out at RA5. The only level where you need this since prior to that, you can just level up for a free one.
For varying values of easy.

It's about 35 B'Tran exploration 3-packs and either the same or more in Zenas. At a minimum 30 minute timer (broken in B'Tran such that there's a minimum 30 minutes of waiting but we'll work with Zenas) that's 17.5 hours of Explore missions, minimum. Assuming 2 hours a night spent doing nothing but earning the merits that's over a week.

You can equip a T5 cruiser with 4 wholly different sets of purple weapons with 1 left over if you do that solely as the daily (and take over a month) or do the weapons and pick 2 of shield, engine, or deflector.

Personally, I think that's a bit inverted and the gear should take more investment than reskilling. I also think that it should be allowed (and charged for) incrementally in a fashion similar to pre-NGE Galaxies and CO. All that, however, is debatable; what isn't is that respecs are available through in-game means.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 38
05-07-2010, 09:23 AM
While the OP does seem a little disgruntled, his point is valid on the cost of the respecs. Mainly, things do change in game and yes you get a free respec every rank. BUT and here is the things most of you old timers aren't taking into account.

Not everyone knows how to spec or what powers do thanks in part to the poor way the skills are worded. Also some players like to try the ships and see what they like to fly best. The last patch also was a major game play change for some but no respec was given. The Devs themselves show that they realized the poor way skills were described and added a feature into the patch to correct this.

The last patch improved this ALOT so its not bad now that you can figure out what skills relate to what better. End result though is all free respec's are blown on the learning curve by the time you hit RA. Now the other factor is gear changes, now the addition of purple phasers and the like was great and much needed but for many it meant a respec yet again.

The cost of said respec is a static 20k at RA /BG so to change just say from AP to the new purple phasers moving basicly 9 trains from one skill to another is to high. The cost of 20k merits / honor for a FULL REDO sounds right but most times a full redo is not needed. The cost should scale with the changes to max out at 20k for a full blown respec.

Now this doesn't take into account how easy it is to get merits on the Fed side or how honor is not as easily generated on the Klingon side do to lack of PvE content and on the PVP side to earn 600ish honor you have to run and win 15 PvP matchs for example.

How fast can you blow respecs? lets see, say I fly an escort and it took me 1 respec to figure out the skill sets for my current config. Then do to lack of content I wish to explore Cruisers 1 more respec. Now a patch hits that change many game play elements, 1 respec. Maybe now due to the changes I wish to fly escort again 1 respec. Now I hit RA 5 and wish to maximize my skill set for PvP or say for PvE ground for Infected / Cure 1 respec. If I make ANY mistake or find I don't like a BO skill I configured for 1 more respec.

5 blown right there with ease due to learning curve and the desire to explore different specs / gear / ships and more then a few of then would only have been a small change and not a full respec.

5 free is nice, it helps on the learning curve but in the end your natural desire to play and explore the game you pay for monthly will use them up. If you had beta access to do this cool happy on you, but the new player, the ones you wish to keep, don't have this foresight.

My take on it is yes, respecs should be in the C-Store but the in game merit / honor costs should scale depending on the changes you make.

Also with us paying to beta test the game as it is, more respecs are likely on the horizon.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 39
05-07-2010, 09:24 AM
Quote:
Originally Posted by squidheadjax View Post
For varying values of easy.

It's about 35 B'Tran exploration 3-packs and either the same or more in Zenas. At a minimum 30 minute timer (broken in B'Tran such that there's a minimum 30 minutes of waiting but we'll work with Zenas) that's 17.5 hours of Explore missions, minimum. Assuming 2 hours a night spent doing nothing but earning the merits that's over a week.
I use the Champions Online cost of a respec using in-game resources as a basis of comparison.

As such, it's much much easier in this game.

Also, if your goal is to grind out 20k merits, B'Tran and Zenas explorations aren't the most efficient source of merits.

GO DSE Defenses work better.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 40
05-07-2010, 09:36 AM
Quote:
Originally Posted by superchum View Post
I use the Champions Online cost of a respec using in-game resources as a basis of comparison.

As such, it's much much easier in this game.

Also, if your goal is to grind out 20k merits, B'Tran and Zenas explorations aren't the most efficient source of merits.

GO DSE Defenses work better.
Well yeah, but the cost in CO is just insane
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