That's a nice engine with some great immersion qualities. Going to have to keep an eye on it as it develops.
EDIT: Never mind. Players cannot land and get out of their ships. No ground play at all. The spaceflight tech does look good, but it's an incomplete development package in my estimation.
I wouldn't be difficult to fix that however since this game is instanced. I agree this is what space should loook like , scale wise and from a gameplay persective.I loved it and this should be the direction STO took , while I understand the present layout , it's cheesy to put it kindly comparatively speaking. Failing to look at this and implement some aspects of this will just put STO further in the hole. This is the type of WOW ! factor that STO lacks.