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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
05-12-2010, 11:14 PM
Quote:
Originally Posted by Dalnar
No i didnt confirm it. I just said mastering cruiser is alot harder, but the potential is somewhat same.

If i kill cruiser with mines (i admit with the help of TSS) does that mean mines are overpowered ? or does that mean that my escort is overpowered ? or does that mean that TSS is overpowered ? or does that mean that the cruiser pilot did poor job on raising his shields ?

Im fairly sure, alot of people would say mines are overpowered :p
Well indeed that is strategy, but some combos can be overpowering. Like how everyone is talking about how TSS is overpowered with the stacking. But unlike SNB, TSS can't be fixed with Teams.

But now, everyone who sucked in PvP in Science Ships and Cruisers now moved to Escorts so they can get easy kills in PvP. Which alone is a statement that Escorts are the ships to PvP in, thus making it harder for Cruisers and Science Ships to actually have a chance. Hense this thread.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
05-12-2010, 11:53 PM
Quote:
Originally Posted by Telurion
It is funny to see how Ayupan hijacks every topic to continue his crusade against science captains an SNB.

He somehow reminds me of Cato:
"Ceterum censeo Carthaginem esse delendam"

In Ayupans case it is just:
"SNB is so game-breaking ..."

Just repeating that SNB is gamebraking in every thread does not make it true.

It is as easy or hard to counter a SNB as it is to defend against a pre buffed tactical escort.

I have both a tactical and a science captain and I play them evenly. The science captain is a threat once every 2 minutes in the tactical escort I can often kill players before they can even react just by stacking apa, apo and timing the HY3 torpedo and the beam overload correctly...this brings me back to topic:

The burst damage of escorts is just to high right now. If I can instantly pop a cruiser something is wrong...and I think all tactical captains have seen those beam overload and torpedo crits that oneshot anything.
The problem just certainly is not a once in 2 minutes science skill like SNB.
Just because you have a problem with persistence, or have a problem fighting for what you believe in, does not mean it is my own. Sounds to me more like you have the same deep underlying personal problems my fan-club has.

Just from the attitude and clear lack of knowledge in your post, I'm gonna have to say you only play science captain at RA.

SNB is 2 minutes, however that can be buffed down.
Also it is 10x more powerful than all captain abilities put together, has no counter, and is the only buff strip in game.
2 minutes, that can be buffed down is NOTHING compared when you have 1000x weaker abilities on cooldowns close to and above 10 minutes. RSP is on 3 minutes which is the main ignorant argument SNB supporters use, which by the way already had perfectly available counters before the SNB change.
How about we reduce Miracle Workers cooldown to 15 seconds. I bet you, as a science only captain, be boasting nerfs/fixes for it too. How about lets make Fire on My Mark cause all damage to ignore shields, I bet you'd be boasting changes/fixes too.

/Point Proven
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
05-12-2010, 11:54 PM
Quote:
Originally Posted by Azurian View Post
But now, everyone who sucked in PvP in Science Ships and Cruisers now moved to Escorts so they can get easy kills in PvP. Which alone is a statement that Escorts are the ships to PvP in, thus making it harder for Cruisers and Science Ships to actually have a chance. Hense this thread.
Even in escorts they will still suck. Good player is good in all shops, bad player bad in all also. Yesterday i went to T5 salvage operations in T3 escort...and guess how many people died under to my canonically fitted akira and its photon torpedo spam :p And my overall score was somewhere in the middle.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
05-12-2010, 11:57 PM
This post has been edited to remove content which violates the Cryptic Studios Forum Usage Guidelines ~ Phoxe
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
05-13-2010, 12:07 AM
Quote:
Originally Posted by faithborn
This post has been edited to remove content which violates the Cryptic Studios Forum Usage Guidelines ~ Phoxe
This post has been edited to remove content which violates the Cryptic Studios Forum Usage Guidelines ~ Phoxe
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
05-13-2010, 02:44 AM
Quote:
Originally Posted by Ipigi
Dude, he will scramble sensors AND tractor beam AND photonic shockwave you all at once!

Maybe throw in an ineffective FBP for good measure. That's so OP!
Your sarcasm sums science-op up nicely.

As for me, being engineer in a cruiser I kind of figured myself to be a healer and a tank. Well, I don't feel much like a tank these days. Even with all the shield buffs available to me activated an escort will just **** through me in 3 salvos. I can't tell from my personal experience about a global scale of balance, but seeing many players complain about this, I feel it's a problem.

Also:

Quote:
Originally Posted by faithborn
You don't even deserve an original response;
http://img.photobucket.com/albums/v3..._the_troll.jpg
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
05-13-2010, 08:26 AM
Considering that escorts were recognized as being the easiest vessel to play due to thier DPS ratio even in CB, I'm not surprised that more and more are in PvP. It is always fun to be the big gun, everybody enjoys an earth-shattering kaboom. A good Cruiser or science vessel will always be just as much as a contender though due to the plethora of abilites they have at thier disposal.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
05-13-2010, 09:04 AM
Quote:
Originally Posted by Dave_Reel View Post
i for one am most definatly with u. ive seen about 3 descent things on all the post Ayupan made. 3!. its realy realy time he gave his bitsin a rest. ive reported him but aparantly to no avail. like you im baffeled he has not yet received a ban. hes has broken eula on more than one occasion. name calling people and derailing threads is actualy all he does. further more he creates so many posts that new players that dont have a clue might think this guy is telling descent stuff. boy will those people be disapointed.

to ayupan: mate stop what u are doing, u are first of all completly wrong and second of all you are making a complete idiot of yourselve. your posts are boring to read and very disruptive.
realy?
bistin?
aparantly?
baffeled?
actualy?
yourselve?

Sorry I forgot my universal translator, but either way just an FYI both your post and the post your quoting are breaking the EULA. Welcome to my Fan Club
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
05-13-2010, 09:13 AM
Quote:
Originally Posted by Azurian View Post
I'm sure you all notice this trend. Because Escorts are so good in PvP, the majority of players are trading in their Cruisers and Science Ships for Escorts.


So from here on out, STO is now known as Escort's Online!
I believe Escorts Online is already taken, you might want to ask your local congressman for the choice pickings. Unless your representative is similar to Foley

Honestly I do see a TON more escort ships in FvF. But, here's the kicker. They may fly an escort, they may know how to DPS, but a good number of them aren't capable of working as a team. They've seen the Defiant in the DS9 battle episodes and think "YEAH I'M THE STAR!!!!" No cupcake, now learn some basic team tactics.

One can play a FoTM class/ship, one can have LEET individual skills, but I'd rather be in a team with cruisers / sci vessels and a few escorts than an all escort group with "i'm-so-leet" players.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
05-13-2010, 09:20 AM
Quote:
Originally Posted by Roach View Post
A good Cruiser or science vessel will always be just as much as a contender though due to the plethora of abilites they have at thier disposal.
Not sure about Cruisers, but the Commander Level abilties we have as Science Officers seem very lack luster when compared to the pre-patch VM III or FBP III.

Tykens Rift looks fantastic, but a power drain that lasts 2 seconds isn't very useful, even when backed up by Energy Siphon III and TSS II. Trust me I've tried in my Recon.

I can count on one hand how many times I've seen Gravity Well or Photonic Shockwave in PVP. Photonic Officer III isn't in the game. Doesn't leave alot to work with.

Maybe I'm just in the wrong PVP matches since I PuG alot. I would like to go back to my Recon, but at the moment, I am much happier in an Escort. Now, this isn't to say I haven't seen some Sci/Sci players who are doing very well in PVP, but they are always in pre-made groups who are supported by 2+ cruisers in case they are focus-fired and are cross supporting the cruisers.
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