Champions has always been fun for me. It is very comic-booky in atmosphere and appearance. The game has a strange sense of self-referencing humor. I love the more complex missions, the raids, and the group encounters. There are a lot of 'Defeat 7 Waltzing Monkeys' missions which get kinda boring but new missions tend to be veering away from those.
Then there is the Nemesis system. This is fun, all the way around. My only complaint is I wish there were more tailored 'personalities' for your Nemesis to have. But the missions tend to be good and comic booky.
Best part is the character creator. Options are all over the place. Have fun here.
Some things I don't like is Vibora or Pay For A Bay. It is a new zone that can only be accessed by microtransaction. Content is kinda slim in parts still, combined with a limited endgame means you will be running the exact same missions for every character you make.
VB is a "free" expansion. There are no microtransactions required for it.
Content is also no longer slim.
End game is still lacking though. Although they are shortly to commence launching regular adventure packs (for free), which scale depending on level and group size. So they can be used for leveling, or at end game.
Any of you lot play champions, i played it during open beta but never subbed as i just got a little bored with it. I did enjoy the game but just wanted to know what the state of it is. What's good, what's bad. is pvp improved, how's the endgame. how's the teaming, the state of the public quests. anything. What the latest patches been like. i might check it out again but would like an honest review. try to point out the good and bad please
if i post this anywhere else it will drift to page 100, never be read or get closed for having nothing to do with STO
Its a lot more polished than it was at launch and at the moment its receiving a lot of attention. It was struggling (at lot), until they released Revelation. Now while still niche, there's been a reasonable increase in players.
The end game is lite, with two lairs and UNITY I & II missions. As with CoH its more aligned to creating multiple types of heroes, then sticking with one.
The recent patches have been received very well by the community. It has a much more positive buzz around it than STO currently does.
PvP hasn't changed much, other than they've rebalanced a significant amount of powers. So its more vaired these day, as to what people's builds are.
Between STO and CO, if I were asked to recommend just one then in all honesty it would be CO. Just don't expect a hardcore MMO.