Lieutenant
Join Date: Mar 2013
Posts: 66
# 51
03-18-2013, 06:28 PM
Very informative...
Ensign
Join Date: May 2013
Posts: 1
# 52
06-28-2013, 10:26 PM
Wow thanks so much! This is very helpful!
Ensign
Join Date: Jul 2013
Posts: 17
# 53 Thanks for info!
07-21-2013, 03:26 PM
I am a new player and I was looking thru the posts and was trying to figure out what was the best weapon and skill build for my ship and Tactical Officer. I am looking for max damage output.
Ensign
Join Date: Aug 2013
Posts: 2
# 54
08-20-2013, 02:44 PM
Awesome guide! I am a 42nd level Rear Admiral, and I never learned how important power levels were. This will be a huge help for me in my Federation and Klingon campaigns.
Ensign
Join Date: Aug 2013
Posts: 20
# 55
09-05-2013, 09:26 PM
Thanks for the guide.

Question for anyone... I'm using an assault cruiser with 4 beam arrays (including the Mark XII Romulan beam array that doesn't leech power when i fire in tandem and 2 Mark XII plasma beam arrays from the rep store), so would it be better to use AUX2BAT or AUX2GUN as engineering powers, assuming the rest are nonnegotiable?
Captain
Join Date: Jul 2012
Posts: 658
# 56
09-05-2013, 09:54 PM
Quote:
Originally Posted by dmetrikepi View Post
so would it be better to use AUX2BAT or AUX2GUN as engineering powers, assuming the rest are nonnegotiable?
Um, I have no idea what "AUX2GUN" is supposed to be. There's a list of the abilities here, maybe you could post a link to which one you meant? But really, it's all about how the abilities in your build synergize with each other, there are abilities that are superb in one build but a terrible choice for another, for example, Auxiliary to Structural is a superb heal, but it can't be used effectively in a build designed to chain Auxiliary to Battery with Technician doffs because of cooldown conflicts.

Or, actually, it is standard practice to start your own thread for build help, which you might want to do, since it is rather off topic here.

Last edited by jadensecura; 09-05-2013 at 10:08 PM.
Ensign
Join Date: Sep 2013
Posts: 2
# 57
09-21-2013, 11:24 PM
Thanks alot for the info ; just starting to get familiair with this awsome game......
Lets see what this is all about.

Last edited by emmer955; 09-21-2013 at 11:28 PM.
Ensign
Join Date: Sep 2013
Posts: 2
# 58
09-21-2013, 11:28 PM
No idea what to expect actually...............
Lt. Commander
Join Date: Jun 2012
Posts: 130
# 59
10-24-2013, 06:39 PM
Great info and it helped me considerably. Thanks.

Grendel the Wise
Vice Admiral of the USS ATTILA KHAN (NX-921911)
Ensign
Join Date: Jan 2014
Posts: 3
# 60
01-07-2014, 08:07 AM
Question

Can my friend board my ship and then can I Taxi him to planets, quests etc? Can other people sit in your officer slots? Can a ship be used as a multiplayer mount to go places?
Reply

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