Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Khitomer Accord Sucks
05-19-2010, 10:30 PM
I'm not one to do too much complaining, but I just spend the last almost 2 hours trying to do Khitomer Accord and got no where. I don't believe the problem lies in our tactics, but in the mission itself. I enjoy a challenge as much as the next guy, and I don't just want the victory handed to me, but I don't like getting handed this kobayashi maru situation over and over and over again. The problem lies in the borg that we're suppposed to stop from going through the portal. we can only let 5 ships through and still complete the mission, there are two gates, they let enough spheres and scouts through in one attack to fail you, and they are so impossibly hard that there is no way we are going to complete this mission in a reasonable amount of time. I'm not one of those guys that just sit around eating cheetos and drinking mountain dew, not bathing, and playing games all day. I have a family that I have to give attention to, I have soldiers that I have to take care of, and I also have a deployment coming up that I have to get ready for. I, like most casual players, don't have the amount of time that is currently required to devote to missions like this. As I said above, I enjoy a challenge, but getting killed over and over as soon as I enter the battle area only serves to make me really angry. I've mellowed in my age, or I would've broken the game disk a long time ago. Either tone these missions down a little, do something to balance them out so they aren't impossible, or let us have bigger teams. I'm not playing this mission until something changes, because the only objective I can seem to accomplish is raising my blood pressure.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
05-20-2010, 06:45 AM
I have some strategies for you here - http://forums.startrekonline.com/sho...d.php?t=150676

The space part isn't too bad. But you do need a team of five people that are at least competent at pumping out some DPS. Hint, if you have a ship in your group with all turrets mounted or just spewing mountains of mines without any real direct damage power you should probably drop the group and try again.

Fair warning - this mission is pretty frustrating all the way through. I think the first space part is the most fun out of the whole thing.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
05-20-2010, 06:58 AM
Quote:
Originally Posted by JDiesel17 View Post
I have some strategies for you here - http://forums.startrekonline.com/sho...d.php?t=150676

The space part isn't too bad. But you do need a team of five people that are at least competent at pumping out some DPS. Hint, if you have a ship in your group with all turrets mounted or just spewing mountains of mines without any real direct damage power you should probably drop the group and try again.

Fair warning - this mission is pretty frustrating all the way through. I think the first space part is the most fun out of the whole thing.
that to me, namely everone needing to be pure DPS, and that anyone who has varied setup be dropped and find a DPS group is definite evidence that something is very WRONG.

Not everyone plays a DPs character, and why should they be forced to. These STF's should provide a USE and function for ALL specialties, not just pure DPS builds as that is just silly.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
05-20-2010, 07:23 AM
Quote:
Originally Posted by NeoWolf View Post
that to me, namely everone needing to be pure DPS, and any who has varied setup be dropped and find a DPS group is definite wevidence that something is WRONG.

Not everyone plays a DPs character, and why should they be forced to. These STF's should provide a USE and function for ALL specialties, not just pure DPS builds as that is just silly.
100% spot on and QFT.

Just my 2 cents - the STFs in this game are perhaps the worst "endgame raids" I've seen of any MMO.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
05-22-2010, 12:18 PM
100% agreement on the bad changes to Khitomer Accord. Spheres way too powerful now and near-impossible to complete unless we have perfect builds. Not going to spend C-Store points to respec for every single STF run. Pointless (pun intended).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
05-22-2010, 05:50 PM
Quote:
Originally Posted by cipher_nemo View Post
100% agreement on the bad changes to Khitomer Accord. Spheres way too powerful now and near-impossible to complete unless we have perfect builds. Not going to spend C-Store points to respec for every single STF run. Pointless (pun intended).

Absolutely Cipher. Why in the world did the spheres need to be more powerful? Not to mention having the borg equivalent of feedback pulse. During a run of Khitomer today i was completely one shotted by a cube. Not a tactical cube but a regular cube. I had full shields and full hull. One shot, boom. Not to mention how the ridiculous level of HP the transwarp gateways have. It would take 5 or 6 cycles of the shields just to get ONE gateway down. The first time Red Squadron went through Khitomer Accords they completed the first space portion with no problems whatsoever. And many of those same people were in on todays run and they all agree that Cryptic has changed something and screwed it up to make it nearly impossible to do.

This was my first time attempting Khitomer. I can run the infected with my fleet mates no problem. We can run The Cure even though everyone hates it, and i won't even get started on Terradome.

This is just getting to be insane. The community protests, Cryptic ignores, and we get more of the same.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
05-23-2010, 12:25 AM
Well, that's two more hours out of my life that I'm never ever going to get back. I have failed once again, only this time it was way harder. I don't know who designed this mission, but you need to stop take a deep breath, and pull your head out of your fifth point of contact. I'm sorry if that seems harsh, but I, like everyone else on here is paying to play this game after spending $80 to buy the damn thing to begin with. In case you haven't noticed, we are in a recession and I just don't go out and spend $80 on a game just because it looks pretty. I went out and spent $80 on this game because I had been looking forward to it and thought it would be worth the money. I am damn frustrated with the trend that I'm seeing in these new missions, and this mission in particular is really getting under my skin. I can understand being killed real fast by a tactical cube, or even a regular cube because they are like a 1,000 times my size, but there is no reason why me in my battleship should be getting my butt handed to me by a sphere, or God forbid, a freaking probe.

I've tried all kinds of strategies, most notably the one above, and have gotten nowhere. I've always wondered why it's almost impossible to find a team for this mission, and now I know. I know I'm going to hear from you guys that claim to be able to do this mission with almost no help in your escort. Well, I would like to see that. I want you to record your feat and post it in ten forward and then post the link here before you come in here tell me and all of these other guys on here that we are just whining and we need to try harder. That is probably the worst part about this mission is those guys that want to rub salt in the wound. Well, I'm sorry if I have a life outside of this game. The only reason that I'm up so late right now is becasue it's a weekend and I have nothing better to do, but I have a job and a family that takes up most of my time. Cryptic needs to take a hint, most of the players on here are casual players, which means they also have lives outside of the game, if those "hardcore players" want to make it harder, well that's what the freaking difficulty slider should be for.

I want to make clear that most of the developers at Cryptic are doing a great job at making the game better, but let me offer some advice to whoever is making these STFs.

1. Making it pretty does not make it great.
2. Making it harder also does not make it great.

That being said, we do not just want a game that looks good. We want a game that also has great content, a great story, and most of all is BALANCED. If the only thing that I can accomplish on these new missions is to raise my blood pressure and endanger the survival of my computer mouse, then it isn't any fun.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
05-23-2010, 05:19 AM
Quote:
Originally Posted by 19Delta30
I've always wondered why it's almost impossible to find a team for this mission, and now I know.
Well generally the best way to find a team is to join a fleet. I am a member (and XO of personnel) in a great group of guys called Red Squadron. Ok so we have 2 females LOL. We do all kinds of missions together. Feel free to join us at www.redsquadron.org. Hope to see you in our fleet soon.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
05-23-2010, 07:59 AM
I may join a fleet eventually, but it won't be for a while. I have to go to Louisiana for training next month and my wife is due to have the baby next month too. If I were to join a fleet right now, I would just be using up a slot that could probably best be used by a more productive member. I'll keep you in mind when the time comes though.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10 no way
05-23-2010, 08:58 AM
I really can't understand you 19delta30!Only because you don't know how to do this mission the right way, it is too difficult and sucks??Me and my team did this mission several times now and it is fun.Our best time was 1 hour and 38 min(so far i know....maybe there was a faster run). Feel free to join my team if you want to see how it is done the right way.
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