Lt. Commander
Join Date: Dec 2007
Posts: 120
I was just showing a new player (Gasp, we are getting some!) around my bridge and I noticed that the shuttlebay doors are gone and replaced by much more reasonable exits. Is this a sign of things to come with smaller ship interiors?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
05-19-2010, 08:59 PM
Honestly I haven't paid any attention to it, I'll check next time I'm in game, but there was a small patch today that could have changed that.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
05-19-2010, 08:59 PM
Quote:
Originally Posted by Dr.LoveMonkey
I was just showing a new player (Gasp, we are getting some!) around my bridge and I noticed that the shuttlebay doors are gone and replaced by much more reasonable exits. Is this a sign of things to come with smaller ship interiors?
I believe they were saying that areas which have combat will need to be larger but that they are working on getting them as small as possible and that they are considering making bridges non-combat and giving players a size slider with three size choices to accommodate how large you want your social ship areas to be. (Ie. if you want social areas to support 25+ players, you could scale them up and if you want more canon accuracy, you could scale them down, possibly.)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
05-19-2010, 09:01 PM
Quote:
Originally Posted by Leviathan99
I believe they were saying that areas which have combat will need to be larger but that they are working on getting them as small as possible and that they are considering making bridges non-combat and giving players a size slider with three size choices to accommodate how large you want your social ship areas to be. (Ie. if you want social areas to support 25+ players, you could scale them up and if you want more canon accuracy, you could scale them down, possibly.)
Yeah, actually I looked at the new door size and it was quite good. Not the size of the real doors on trek but that's because those would be SO hard to navigate with a camera, and especially with multiple people. From the size I saw they were maybe 120% the size of the actual doors. (100% being the same size, in case you thought I meant 2.2 times bigger)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
05-19-2010, 09:04 PM
Quote:
Originally Posted by Dr.LoveMonkey
(100% being the same size, in case you thought I meant 2.2 times bigger)
2.2 times bigger would actually be 220%

100% is a 1:1 copy
200% is a 2:1 copy
220% is a 2.2:1 copy

2.2:1 = 2.2 times bigger

Hope that helps.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
05-19-2010, 09:08 PM
Quote:
Originally Posted by Eulif_Davis
2.2 times bigger would actually be 220%

100% is a 1:1 copy
200% is a 2:1 copy
220% is a 2.2:1 copy

2.2:1 = 2.2 times bigger

Hope that helps.
Yeah that's what I meant, but some people take the first 100% as a given, so saying something is "10% bigger" means it's 110% it's original size, therefore 120% bigger would mean, to them, 2.2 times.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
05-19-2010, 09:17 PM
Quote:
Originally Posted by Leviathan99
I believe they were saying that areas which have combat will need to be larger but that they are working on getting them as small as possible and that they are considering making bridges non-combat and giving players a size slider with three size choices to accommodate how large you want your social ship areas to be. (Ie. if you want social areas to support 25+ players, you could scale them up and if you want more canon accuracy, you could scale them down, possibly.)
This would be brilliant!
I hate the over-sizing.
I hope they do it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
05-19-2010, 09:22 PM
So I haven't gotten to play much but I didn't notice any doors that actually slide open and shut. They have them anywhere?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
05-19-2010, 09:27 PM
Quote:
Originally Posted by VSpeck View Post
So I haven't gotten to play much but I didn't notice any doors that actually slide open and shut. They have them anywhere?
Unfortunately no.
I miss the Swish sound.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
05-19-2010, 09:27 PM
Quote:
Originally Posted by Dublin_Raider View Post
Unfortunately no.
I miss the Swish sound.
They do make that sound, actually, it's just that they don't slide you they just teleport.
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