Go Back   Star Trek Online > Feedback > PvP Gameplay
Login

Reply
 
Thread Tools Display Modes
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 71
05-27-2010, 10:20 AM
I think people are getting confused by the name escourt. This is a misnomer. These ships are were designed and used in star trek as tactical front line ships to bring the most firepower to bear to punch a hole into enemy lines. If you review battles from the series you often see BOP's and similar vessels taking on far larger vessels by taking advantage of their size to out fly larger craft and deal focused attacks on key areas to knock out a ship they wouldnt be able to beat on a front on assault.
But i do see them as overpowered. They arent supposed to be able to compete on firepower with a cruiser. But they designed them to be the opposite. A t5 escourt can load out dual heavy cannons that each do 3 times the damage of a beam array and punch through a cruiser in a single run. Even with dual beam emitters you can only do half the damage of duals or dual heavy's. The cruisers should be the ones with firepower but the way they are now is more like a slightly overpowered science vessel.
Cruisers are supposed to have more weapons with a larger firing arc. But right now you can either have dual beams for firepower or standard beams for fire arc but not both. And they cant compete in firepower against a couple of escourts.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 72
05-27-2010, 10:46 AM
Quote:
These ships are were designed and used in star trek as tactical front line ships to bring the most firepower to bear to punch a hole into enemy lines.
Escorts were designed to combat the Borg cube ships primarily. Fast, durable and toting big guns is the escorts role.

Quote:
But i do see them as overpowered. They arent supposed to be able to compete on firepower with a cruiser.
Huh? But you just said..................... "bring the most firepower"

Quote:
The cruisers should be the ones with firepower but the way they are now is more like a slightly overpowered science vessel.
They do bring the most firepower, 4+4 beam arrays is possible. Though I would like to see a slight increase in the base dammage of the different beam arrays in game.

Quote:
Cruisers are supposed to have more weapons with a larger firing arc. But right now you can either have dual beams for firepower or standard beams for fire arc but not both.
I prefer DBA x2 , BA, QT up front/ BAx2 , QT, CHrM in back. Anyway you choose it, Cruiser do have the most weapons - just not the heaviest ones.

Quote:
And they cant compete in firepower against a couple of escourts.
My exploding escort begs do differ.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 73
05-27-2010, 10:59 AM
let all have godmode (invisible) for perfect game balance!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 74
05-27-2010, 12:35 PM
Quote:
Originally Posted by KRAKEN73501 View Post
I think people are getting confused by the name escourt. This is a misnomer.
No, actually it's a deliberate effort by Starfleet Command to mislead people. The Defiant was officially classified as an "Escort" type, because they didn't want people to realise they were building a series of warships (this is canon, it was clearly explained in DS9). Never really being prepared to come right out and admit to this, the name stuck.

With that said, the name is not as bad as it sounds. You're just not looking in the right context. The escort type of ship classes is not for escorting cruisers or science vessels, which are quite well enough armed already. Their (cover) purpose is to escort unarmed merchant vessels, hence they have to be fast and well armed in order to take out any aggressors before they get within range of the tin cans.

However, that was just a cover, and they don't do much actual escorting. In straight-up fights, it has got nothing to do with their intended role.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 75
05-27-2010, 01:21 PM
Quote:
Originally Posted by Miiru
No, actually it's a deliberate effort by Starfleet Command to mislead people. The Defiant was officially classified as an "Escort" type, because they didn't want people to realise they were building a series of warships (this is canon, it was clearly explained in DS9). Never really being prepared to come right out and admit to this, the name stuck.

With that said, the name is not as bad as it sounds. You're just not looking in the right context. The escort type of ship classes is not for escorting cruisers or science vessels, which are quite well enough armed already. Their (cover) purpose is to escort unarmed merchant vessels, hence they have to be fast and well armed in order to take out any aggressors before they get within range of the tin cans.

However, that was just a cover, and they don't do much actual escorting. In straight-up fights, it has got nothing to do with their intended role.
Though canon would differ in explanation, Escort is a perfectly reasonable class for this type of ship. Escort type ships (particularly destroyers) fill a role very similar to what the STO escorts fill, IMO. Small, fast ships designed to handle the threats that the larger capital type ships (in STO cruisers, carriers and dreadnoughts) may not be able to handle on their own, thus allowing them to do what they do and use their inherent force multipliers (pets, support abilities, etc). The only real difference between historical and modern naval use and the Star Trek universe is that the Escort has comparably significantly greater firepower. This does change their role in STO, but it seems to me to be a natural extension of their historical role.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 76
05-28-2010, 04:42 PM
All this "debating" about the role of the escort and how it pertains the STO given me a headache.
Point <> counter point, differing opinions clashing in text - I say the heck with it all, lets fix the issue now.

Give tactical Players a series of tiered battleship classes to command. It fits perfectly with thier command style and makes sense. The current escorts up to Tier 3 can stay and at Tier 4 and 5 the battleships become availible.
That way tactical player can't get cursed for having good tactical firepower and the abilities to enhance it from such a small ship.

Cruisers--
Cruisers are intended to be the primary workhorse of any mainstream fleet, designed to complete as many different functions as possible. Exploration, courier operations, cargo transport, and even combat operations are possible without excessive alteration of the ship.
[Examples include the Enterprise from Star Trek.]

Battleships--
Battleships are the ultimate warships, designed to take and dispense punishment. Many a fleet of gunships and destroyers has been obliterated when their fleet commanders miscalculated the amount of damage they could take within the time it would take them to destroy a Battleship.
[Examples include the Yamato from Star Blazers/Yamato, the Arcadia and Queen Emeraldas from Captain Harlock, and the Dreadnought Class from Star Trek or the Star Destroyer class from Star Wars.]
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 77
05-29-2010, 08:03 PM
I, and many others have spoken with snix, and have a general Idea about what the next few balance patches will be like.

What they are on the other hand. I will not disclose until season 2.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 01:01 PM.