STO is too predicable, every mission is the same, you don't make any decisions at all, there is no proper interaction with other players, never enough players on PVP in which if it is on it is always the cracked planetoid(BORING). Is it going to get better ? Can anyone answer this? It is stages never story that you can shape with your choice!
i think - in this case - there are indeed 5 lights.
also - at this time - it will be up to the players to use the game as a medium in which to create opportunities to play as opposed to an out-of-the-box end-all-be-all gaming solution. players will need to rely upon stats and tallied results to assess achievement and advance the plot - encounters will differ as opposed to being collectively common. a campaign structure with multiple interests represented, secret handshakes and coded messages traded, neutral environments with potentially hostile elements mingled with friendlies and the otherwise uninvolved. experiences that can be shared with the enthusiasm of having been some unique place in time.
that's another discussion.
calibra - have you attended the academy yet? immersion in the academy's program may enhance your enjoyment and stimulate your vision.