Starfleet Veteran
Join Date: Jun 2012
Posts: 1,570
# 191
07-05-2012, 01:32 PM
And how much will you pay for my help? I'm kidding...
Put for example in the first (the lowest) tray of the power display the abilities you want to activate, from left to right:
EPtW1, EPtW1, EPtS3, EPtS3, balance shield and fire all weapons. This is the keybind created with the notepad and saved in a file, that I call "keybinds_space", inside the Live folder of the game:
Space "+trayexecbytray 0 0 $$ +trayexecbytray 0 1 $$ +trayexecbytray 0 2 $$ +trayexecbytray 0 3 $$ +power_exec Distribute_Shields $$ GenSendMessage HUD_Root FireAll"
Now do you a favor and go to http://www.stowiki.org/Guide:_Keybinds and read carefully, then return here and...many pages full of goodies are awaiting you...
K D F - Killing Disadvantaged Feds
K D F - The evul way to play Sto

Adm. Marcus orders: Punish the evul Klinguns! Punish the evul HOBOs! And nuclearize Qo'nos once and for all!

Last edited by starwrathforever; 07-05-2012 at 01:39 PM.
Captain
Join Date: Jun 2012
Posts: 1,111
# 192
08-06-2012, 08:28 PM
no one ever posts here yo.
Commander
Join Date: Jul 2012
Posts: 366
# 193
10-08-2012, 02:30 PM
I'm quite good clicker and on PuG healer the speed of activating healse is not that important but I thought I try keybinds. And now I think I'm some illeterate jerk, because I cannot get them to work.

I want to cycle EPtSes and set them to Q. I have the set on 00 and 01. I do this:
/bind Q +trayexecbytray 0 0 $$+trayexecbytray 0 1

If I got it right it should fire the EPtS on 01 first, wait till the shared CD is over, fire the one on 00, wait, fire 01, 00, 01... Something like this, right?

Now it is working in some way. It does fire the EPtS on 01, waits till the shared CD is over, fires the one on 00... and stops until all CD on both EPtS are down and fires again only when BOTH EPtS are available. What the hell am I doing wrong?
Empire Veteran
Join Date: Jun 2012
Posts: 6,766
# 194
10-24-2012, 07:13 AM
Quote:
Originally Posted by starcommando101 View Post
Ok I'm new to the whole Keybind and all of this looks like gibberish... It was a sort of shock I guess.

What I'm asking for is to be able to my 4 EPtXs skills, balance shields, and fire weapons all on the Space Bar. If anyone can assist me in this, it would be so ever loving awesome! Start slow and move to the hard stuff

It depends on where you place your powers for activation but a key bind for such is easy to do.

You merely need to be able to say where your (4) EPTSx powers are on the three trays and add the extre shields and fire commands
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Ensign
Join Date: Aug 2012
Posts: 7
# 195
10-25-2012, 09:52 AM
Quote:
Originally Posted by Archived Post View Post
  • type this ingame at your chat
/bind_save_file fletch
  • open your file called fletch witch is under
  • E:\st0\Cryptic Studios\Star Trek Online\Live
  • for me
  • write in instead of your current spacebar bind

Space "GenSendMessage HUD_Root FireAll$$+trayexecbytray 0 0$$+trayexecbytray 0 1$$+trayexecbytray 0 2$$+trayexecbytray 0 3$$+trayexecbytray 0 4$$+trayexecbytray 0 5$$+trayexecbytray 0 6$$+trayexecbytray 0 7$$+trayexecbytray 0 8$$+trayexecbytray 0 9"
  • save file
  • go ingame type
/bind_load_file fletch

then your done
Thanks it is woking very good i did not know what too do but reading this help alot
Captain
Join Date: Jun 2012
Posts: 1,111
# 196
10-26-2012, 11:24 PM
Horizon's keybind "modes"

so, here is the deal, i try to get people into pvp, and keep them situationaly minded.

pls consider this:

you have 4 power settings that maximize any particular power, or anything your ship needs to do right?

how about having 4 keybinds that use those powers when you are in any given focus....

1 bind you always have running.... you press it the most. it fires weapons and distributes shields.

the other 3 look like this....

1: offense.....high weapons and engine power.....and binds all of your offensive weapons

2: defensive....... high shields and engines....and binds all of your self preserving abilities

3: agility/support........high aux and engines.....and binds all of your assist powers.

this list is not all inclusive. this is just a thought pattern that will get you VERY accostomed to maximizing any ship or build so you can make adjustments based on piloting style and in-game system changes.

have fun kill bad guys

Last edited by thishorizon; 10-27-2012 at 05:34 PM.
Career Officer
Join Date: Jun 2012
Posts: 385
# 197
11-14-2012, 04:10 AM
Ok, this is my version of the spacebar bind which makes healing more easy, quicker and effective:

Download the bind at: http://upload.ugm.ac.id/498healbind.txt

So, in this "heal" bind, fill tray 7 with power and offensive abilities you want to cycle.

Tray 8, fill with team heals, like ES, TSS, APD, HE etc

Tray 9, fill with self heals, like evasive, BFI, PH, ramming speed.. but also TT, TSS, APD etc (the team heals)

Here an example: http://img713.imageshack.us/img713/5...ndstray789.png

These abilities in tray 8 are connected to your team mate selecting buttons, the F buttons. Normally, you select yourself by pressing F1 and your first team mate by F2 etc. In my opinion confusing, so I changed it to:

Yourself: Esc
First team mate: F1
Second team mate: F2
Third team mate: F3
Fourth team mate: F4

Its more natural. The 4 team mates together with the F buttons in the right order, and yourself easy accessible by hitting the top left corner button?

So summarized,

spacebar activates abilities in tray 7
F1,F2 F3,F4 , activates abilities in tray 8
escape activates abilities in tray 9

Few notes:

All buttons have also shield distribution. You need to hit the buttons a few times to activate all abilities. This is due to activation delays (usually 0.5 sec). The bind is designed such a way that the order of activation goes from the left to the right (thus tray 7.0, 7.1, 7.2 etc), so order your tray likewise.

Place the bind file in following directory: C:\Users\Public\Games\Cryptic Studios\Star Trek Online\Live (Or same cryptic directory in your program files)

Use following command to activate your bind by typing in your chat window: /bind_load_file healbind.txt

Last edited by rudiefix1; 01-29-2013 at 10:49 PM.
Commander
Join Date: Jun 2012
Posts: 434
# 198
11-14-2012, 03:51 PM
I have a problem that I reported on tribble but found it's way live with season 7. The game, for me, no longer seems to be able to differentiate between Enter and Numpad Enter. For 3 (?) years I've been using Enter for chatting and Numpad Enter for interacting but now I can't. It may not seem like much but it severely effects my flow.

I don't understand what happened, why, or how to fix it. Is there any way to get the game to treat these two different keys differently again?
__________________________________________
Foundry: Yet Another Borg Mission
It's terrible but easy, and these Borg are way cooler than the mess STO and Voyager left us.
May not actually be "way" cooler or even "slightly" cooler.
Empire Veteran
Join Date: Jun 2012
Posts: 6,766
# 199
11-16-2012, 06:40 AM
Quote:
Originally Posted by stevehale View Post
I have a problem that I reported on tribble but found it's way live with season 7. The game, for me, no longer seems to be able to differentiate between Enter and Numpad Enter. For 3 (?) years I've been using Enter for chatting and Numpad Enter for interacting but now I can't. It may not seem like much but it severely effects my flow.

I don't understand what happened, why, or how to fix it. Is there any way to get the game to treat these two different keys differently again?
Maybe the key designations have changed? Did you try { enter } for teh keyboard and { numpadenter } for the keypad?
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Commander
Join Date: Jun 2012
Posts: 434
# 200
11-16-2012, 07:13 AM
Aye. I've unsuccessfully tried Enter, Numpad Enter, and numpadenter in my bind file. Even in the UI when I click Num Pad Enter it shows as Enter. It's like the game can't tell the difference between the two keys anymore.
__________________________________________
Foundry: Yet Another Borg Mission
It's terrible but easy, and these Borg are way cooler than the mess STO and Voyager left us.
May not actually be "way" cooler or even "slightly" cooler.
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 03:05 PM.