Join Date: Dec 2007
Posts: 148
# 41
06-14-2010, 02:34 AM
Quote:
Originally Posted by baos
After reading most of the replies here. I decided to goto N'vak and gank. Was pretty fun. I highly recommend doing it to take out your frustration of incompetent klinks in ker'rat
Oh my god, I remember that I went there once and "accidentally" decided that I could shoot at some enemy BoP. That person cried as if I had just commited a cardinal sin! I felt actually bad about it!

But ultimiately, if we're on opposing teams, why should I not fight you, damnit? Why would there be some unspoken "non-agression" pact between opposing factions there?

I suspect it might really be more fun to "gank" in N'vak then in Ker'rat. ker'rat is always so bitter with everyone whning about spawn point ganking, overpowered BoPs ganking unsuspecting Feds, or BoPs being nerfed due to whining or whatever. Seriously, STFU and scan some nodes! Some Klingons here actually like getting blue gear for succesful play!
Join Date: Dec 2007
Posts: 148
# 42
06-14-2010, 08:12 AM
Quote:
Originally Posted by Mise View Post
Dammit I suggested going to N'vak to do the zone PROPERLY, and going to Kerrat to GANK, so you go and do it the other way around?!?! :p
to repeat a cliche... ELITE DIFFICULTY TO THE EXTREME!!! lol Honestly I only want to get the objective done in ker'rat. If I can't do the objective and play the game properly. I'm going to gank in n'vak. At least I don't have to watch my but get repeatedly kicked by a bunch of feds. lol
Join Date: Dec 2007
Posts: 148
# 43
06-14-2010, 09:06 AM
Quote:
Originally Posted by MustrumRidcully View Post
\Seriously, STFU and scan some nodes! Some Klingons here actually like getting blue gear for succesful play!
Good advice, assuming you could, like, get to, the nodes.
Join Date: Dec 2007
Posts: 148
# 44
06-14-2010, 10:40 AM
Quote:
Originally Posted by baos
to repeat a cliche... ELITE DIFFICULTY TO THE EXTREME!!! lol Honestly I only want to get the objective done in ker'rat. If I can't do the objective and play the game properly. I'm going to gank in n'vak. At least I don't have to watch my but get repeatedly kicked by a bunch of feds. lol
So, you want to gank other Klingons in N'vak? Beware what you wish for, because it might come back to haunt you.. or is that hunt you? :p
Join Date: Dec 2007
Posts: 148
# 45
06-14-2010, 10:41 AM
Quote:
Originally Posted by baos
After reading most of the replies here. I decided to goto N'vak and gank. Was pretty fun. I highly recommend doing it to take out your frustration of incompetent klinks in ker'rat
Incompetent Klingons in Ker'rat? Interesting Theory....So if they are incompetent.. what would that make you, being a Klingon.. in N'vak?
Join Date: Dec 2007
Posts: 148
# 46
06-15-2010, 12:03 AM
Quote:
Originally Posted by Kinjiru View Post
Good advice, assuming you could, like, get to, the nodes.
Of course.

Maybe since I play an Engineer that's more likely then with a fragile BoP... But then, I don't get that neat Battle Cloak.
Join Date: Dec 2007
Posts: 148
# 47
06-15-2010, 02:01 AM
Quote:
Originally Posted by baos
So what actually happens is a bunch of Klingons with no want to even try to play just harass the feds for the whole game and are basically trouble making freeloaders.
Obviously you haven't been in Ker'rat for some time. All I see lately are groups of Feds camping the klingon spawn point and making trouble there. Klingon groups are rare in Ker'rat, because of such Feds.

My suggestion:
You should only be able to complete the mission if you contributed to it's success. Scan at least one node or destroy at least one repair hulk. Or assist one of the players who did it (heal him, attack his target, stuff like that), because not everyone manages to scan or destroy something in a round.
That would prevent rewarding spawncampers.
Join Date: Dec 2007
Posts: 148
# 48
06-15-2010, 02:25 AM
Quote:
Originally Posted by Tiuz
Obviously you haven't been in Ker'rat for some time. All I see lately are groups of Feds camping the klingon spawn point and making trouble there. Klingon groups are rare in Ker'rat, because of such Feds.

My suggestion:
You should only be able to complete the mission if you contributed to it's success. Scan at least one node or destroy at least one repair hulk. Or assist one of the players who did it (heal him, attack his target, stuff like that), because not everyone manages to scan or destroy something in a round.
That would prevent rewarding spawncampers.
Yes, but it would also make spawn camping 100x worse for the victims!! At least if I'm getting spawn camped, I know that I'll still get credit for doing the mission. But if I have to have scanned a node or healed someone who scanned a node, then getting spawn-camped means I don't receive any reward at all -- which gives even more incentive for dedicated griefers to spawn-camp.

All that needs to be done is to change the initial spawn-in point so that Feds spawn at their own spawn point instead of at the Klingon one and have a "base" with defenses (like in Cap & Hold maps), or to have spawn points randomised around the perimeter of the map (25km from the nearest enemy, say).
Join Date: Dec 2007
Posts: 148
# 49
06-15-2010, 02:36 AM
Quote:
Originally Posted by MustrumRidcully View Post
Of course.

Maybe since I play an Engineer that's more likely then with a fragile BoP... But then, I don't get that neat Battle Cloak.
When you start the match within 2 meters of the enemy, the cloak is useless, even if you started cloaked you can be seen and targeted. Of course, if you're not in a BoP, then the Raptor and Negh don't have a battle cloak, and the carrier doesn't have a cloak at all...

Wow... isn't that cloak handy in this case? Not.
Join Date: Dec 2007
Posts: 148
# 50
06-15-2010, 02:46 AM
Here's a trick - if you're in full impulse before the timer on the zone resets, you will be in full impulse momentarily after it resets, meaning you'll be a few km away from the rest of the pack. If you're cloaked also, that's usually enough for them not to target you -- or at least, if they mash spacebar or hit tab only once, they'll target someone else (it targets the closest enemy first).
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