Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 PVP and escorts
06-05-2010, 10:32 AM
Habitual forum lurker, first posting...I just feel i have to point out the glaring inconsistencies in this recent patch. I have pvped habitually for the last 2 months and i feel the current direction that they've taken escorts is poor. I've read again and again these escorts happy with the changes...REALLY?!? why am i seeing my sci and tac cruiser friends opting for cruisers. So I have gone the way of cruiser...

I recently had a cracked 15 game where the one escort kept calling us ******* cause we wouldn't heal him. We won the game 15/9, sure close game...said escort had 7 of the deaths. The problems were numerous...1 when focused said escort would almost instantaneously die. 2 his dmg was maybe 10% more than me...so the big question I'm asking is why have an escort, it seems they're the only one kill-able one on one.

I've played about 15 games of salvage since the patch...it honestly seems the game has come down to do you want to kill? or cap nodes? One team will have almost no deaths but lose while the other that didn't Fedball will end up capping most of the nodes...is this game design?

I've also 1vs1 many opponents, some i know to be decent pvpers and frankly as an escort they cant touch me. As a cruiser I can heal through their dmg, and eventually when i drop a facing i can ram them which will give me the win...Ramtrek its the way this patch has progressed. Every 3 mins a kill...if it doesn't bug out...

I guess my point is what is the reason for bringing escorts to any pvp match (especially cracked 15) when a cruiser can fulfill every thing the escort can do with just a 10% disparity in dps...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
06-05-2010, 10:37 AM
so... 7 deaths and he still had more DPS than the next person? running back to the fight 7 times...

if he hadn't died he would have blown your numbers out of the water.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
06-05-2010, 10:40 AM
Quote:
Originally Posted by Fallout-Heretic View Post

I recently had a cracked 15 game where the one escort kept calling us ******* cause we wouldn't heal him. We won the game 15/9, sure close game...said escort had 7 of the deaths.
hope i never have to share a team with you in any map, if you are only interested in yourself, and it is clear an escort is getting no heals from the 4 cruisers naturally any team will focus on him as a squishier target. Have to say in this one i agree with the escorts assessment. so without healing and spending all that time waiting to respawn and travel time back to the fight, waiting for power to reset he still out damaged you, imagine what he might have done if you kept him in the fight
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
06-05-2010, 10:43 AM
Quote:
Originally Posted by faithborn
so... 7 deaths and he still had more DPS than the next person? running back to the fight 7 times...

if he hadn't died he would have blown your numbers out of the water.
Now faithborn i;ve read tons you your posts...your fantastic and you know the ins and outs of the game...i get that...your defence is admirable...but your missing the whole point...in numerous games i have been able to top decent escort pvp dmg in a cruiser with much more survivability...i'm not arguing if i chased that guy around healing him we might have even got 15/6... but the point stands now (from an escort player) that an escorts dmg does not overcompensate for his lack of survivability.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
06-05-2010, 10:48 AM
Quote:
Originally Posted by Ardept View Post
hope i never have to share a team with you in any map, if you are only interested in yourself, and it is clear an escort is getting no heals from the 4 cruisers naturally any team will focus on him as a squishier target. Have to say in this one i agree with the escorts assessment. so without healing and spending all that time waiting to respawn and travel time back to the fight, waiting for power to reset he still out damaged you, imagine what he might have done if you kept him in the fight
Lol first forum post and the hate...wow i shoulda been prepared...I never said the team never healed him, i said that he complained we never healed him. After he complained the first time I followed his Ass with extend shields, engy team and aux heal. Thats why i was the other deaths, rsp on cool down. My point is simple...escorts are more of a liability than an asset...prove me wrong ill switch back to escort in a second.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
06-05-2010, 10:52 AM
Quote:
Originally Posted by Fallout-Heretic View Post
Now faithborn i;ve read tons you your posts...your fantastic and you know the ins and outs of the game...i get that...your defence is admirable...but your missing the whole point...in numerous games i have been able to top decent escort pvp dmg in a cruiser with much more survivability...i'm not arguing if i chased that guy around healing him we might have even got 15/6... but the point stands now (from an escort player) that an escorts dmg does not overcompensate for his lack of survivability.
In my BOP I am constanly healing... you guys should have been able to keep him up... even a struc to aux once or twice would have given him a nice reisst. One for you... one for him... one for you. I mean heck I have hazard emit, Eng team, and struc to aux that I can cast together now... why not share alittle with the guy getting focused...
Did they not turn on you after he went pop.

Also keep in mind we are 2 days into a major patch... escorts bops/raptors can still deliver very high dps, the builds will get adjusted as people adjust.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
06-05-2010, 10:56 AM
thats the point entirely tho a fed escort with 4 cruiser and entire team is raptors and bops,, estimated survival rate of the escort? 0.1% unless there is actually a guy who can heal in the fed team.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
06-05-2010, 10:56 AM
Quote:
Originally Posted by Fallout-Heretic View Post
Lol first forum post and the hate...wow i shoulda been prepared...I never said the team never healed him, i said that he complained we never healed him. After he complained the first time I followed his Ass with extend shields, engy team and aux heal. Thats why i was the other deaths, rsp on cool down. My point is simple...escorts are more of a liability than an asset...prove me wrong ill switch back to escort in a second.
Fair... welcome to the forum. We have all played with a Kirk.
Escorts are not a liability at all... there are still allot of escorts not rigged for 1.2. Give it a week and then we can say one way or the other if there is a place for escorts.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
06-05-2010, 10:56 AM
Quote:
Originally Posted by Fallout-Heretic View Post
Now faithborn i;ve read tons you your posts...your fantastic and you know the ins and outs of the game...i get that...your defence is admirable...but your missing the whole point...in numerous games i have been able to top decent escort pvp dmg in a cruiser with much more survivability...i'm not arguing if i chased that guy around healing him we might have even got 15/6... but the point stands now (from an escort player) that an escorts dmg does not overcompensate for his lack of survivability.
It is the exact same as a dps class in any other games pvp, they need some support from their team to survive. STO PvP isn't solo 1v1. It is team based.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
06-05-2010, 10:59 AM
I was the escort player in question....

Firstly,

The only heals i was recieving were from myself...of which i outhealed everyone else on the team. If i remember correcly i had 80k healing and the next person below me had 70k. Ok....I am a Tac Escort...there is no possible way given regular circumstances i should be outhealing people in cruisers.

Secondly,

You chase me around the map? Everytime i tried to come into you guys' range you would almost immediately EM out of my range by 20km or more....leaving me there 4v1 most of the time...So i was the one chasing you other cruisers.

Third note...

In a pvp match CP...its all about teamwork and knowing your role. As an escort i will always be the crunchiest part of a team, so i usually require alot more heals than most other ships. On the other hand I am the sharp end of the blade when it comes to your teams DPS. If i hadn't died sir my damage would have outsurpassed everyone elses in that map by over double....easily.

Summary...

There is a reason escorts are a part of your team...and if you want an effective win against another team it would be in your best interests to attempt to keep that person alive and work together in tandem with everyon on your team. The antithesis of this proposal would be to fly around the map trying to 1v1 or 1v2 or 1v3 people in a cruiser....where neither you or anyone else dies in any efficient manner. Meanwhile your truest form of pew pew has become an easy pincushion target because you think you know it all.

I play this game frequently....and i pvp alot...ask just about anyone who is active in the pvp community and they can tell you this. Now i know that i can be an ass...im good at that....but i am also good at pvping in an escort and i certainly know my role in any pvp match. Maybe its time you should learn yours.

Love,

Xigent
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