Since the last patch, has anyone else noticed their torps aren't connecting near as much? Quite a bit less for me actually.
I'm a tac in an assault cruiser, and I use two forward torps to maintain a steady barrage at the target. This worked extremely well pre-patch. About half my torps would get past their shields. Now I'm lucky to get 1 in 8 through. I've even tried switching to two photons up front, thinking one torp every 3 seconds would be effective, but, even then, it seems about the same number getting through.
Meanwhile, the beam overload-beamboats seem to be able to do more burst damage than I can now.
I'm thinking it has a lot to do with the heal changes. People are having a much easier time keeping their shields up. Couple that with spamming balance shields, and presto, very little torp damage.
I'm debating giving up on torps, it's sad though, I'd hate to see them vanish from pvp.
Its likely the shields.... I switched to Chron torps. When they stop someone they take the nice -15 dmg buff. They do almost as much dmg as the Quantums. Also if they stop someone I can get out of ther arc and Cloak Decloak for the extra attack bonus.
I never thought they where worth switching too before.
I've noticed a decrease in torp dmg. Yes, I still see the occasional decent hit.. I suspect, and only suspect that shield repair is so easy that it's hard to get the prepatch unshielded target.
I think this is the case. Just spamming the distribute shield power key seems to be enough to keep torpedoes from sneaking past the shields now. Virtually the only time they connect is when *all* of the target's shields are down.
I've had better luck with torpedoes on my Battle Cruiser. That ship is maneuverable enough that I can mount 3 dual beam banks on the front, which is enough energy damage to keep the shields down for the torpedo to hit. I still find all beams to be more effective.
Right now getting through the shields is the hard part, and any torpedo you carry decreases your damage against shields. While energy weapons aren't great against hulls, they work better against hulls than torpedoes do against shields.
Torpedoes still seem fine on my BoP and Escort. DHCs are a lot better at keeping shields down than the 2 or 3 measly beam arrays on a cruiser or science ship.