Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 360 Phaser spread
06-08-2010, 11:53 PM
For those who have seen Nemesis, Picard's first tactical move is to blast all of the phasers around the ship. I would like to see this as a BO power, I realise it could be difficult to implement though, since we're tied down to firing arcs - maybe the same thing could be used for torpedoes. If it did any worthwhile damage it would be useful in a tight spot, or for locating cloaked ships or maybe just taking down a mine field quickly.

What do you think?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
06-09-2010, 12:04 AM
If you have both aft and front beam arrays you can do the same with Fire at Will, although the graphics is currently bugged so it doesnt look that pretty.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
06-09-2010, 02:47 AM
But it sure looks fun already when you're in 6-Beam Cruiser and enter a DSE, surrounded by dozens of enemy ships. I was really reminded of Nemesis...

(It's not really effective, except maybe to "draw aggro". And sure, the NPCs hated my Cruiser.)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
06-09-2010, 03:58 AM
If they ever get the beam weapons to fire from the phaser strips it will look alot better I think. Also, I'd like to see the torpedo spread changed to that in TNG...one photon splitting into multiple.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
06-09-2010, 04:53 AM
Quote:
Originally Posted by robbo View Post
If they ever get the beam weapons to fire from the phaser strips it will look alot better I think. Also, I'd like to see the torpedo spread changed to that in TNG...one photon splitting into multiple.
Not exactly, according to the manual the launcher can fire ten torps so quickly it looks like the fired all in the same instant, this gives the impression it was one torp.
They then spread out like STO's torp spread skill.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
06-09-2010, 04:30 PM
Quote:
Originally Posted by robbo View Post
For those who have seen Nemesis, Picard's first tactical move is to blast all of the phasers around the ship. I would like to see this as a BO power, I realise it could be difficult to implement though, since we're tied down to firing arcs - maybe the same thing could be used for torpedoes. If it did any worthwhile damage it would be useful in a tight spot, or for locating cloaked ships or maybe just taking down a mine field quickly.

What do you think?
Isn't this what Fire at Will does?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
06-09-2010, 05:27 PM
Quote:
Originally Posted by Bennyboy1337
Isn't this what Fire at Will does?
Fire at Will only effects on beam, when there is a target in range. I believe the OP wants multiple beams to fire, without a target lock.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
06-09-2010, 05:59 PM
Quote:
Originally Posted by mvs5191 View Post
Fire at Will only effects on beam, when there is a target in range. I believe the OP wants multiple beams to fire, without a target lock.
So like an extended AoE effect like photonic shockwave with a chance to hit something ? Or as a means to detect cloaked ships, like in Nemesis ?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
06-09-2010, 06:16 PM
Quote:
Originally Posted by Ashur1
So like an extended AoE effect like photonic shockwave with a chance to hit something ? Or as a means to detect cloaked ships, like in Nemesis ?
I feel like both could work, without the ability being OP'd in anyway. If you're hitting everyone around you with a few beams, it's not going to be all too effective due to shield regeneration (since you're not constantly hitting them). But, it'd be great as a defensive move.... and look sweet.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
06-09-2010, 07:23 PM
So it would basically be the same as photonic shockwave, except tactical, you need a beam array to do it, and it deals energy damage instead of kinetic damage.

Or is there something else that I missed, anyways, it sounds awesome! I would probably use it if it became a real ability!
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 03:08 PM.