Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
06-09-2010, 10:49 PM
One thing that amazes me over and over again. I'm on my Klingon Cruiser and have 3 or 4 Feds beating on me. If there happens to be an escort among them, I naturally target it first since it can do the most damage to me., and normally I am able to actually take it out because the Fed cruisers don't bother to heal.

That's not a single experience, but I see it on a daily basis. Feds don't heal, or don't they know how?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
06-09-2010, 11:00 PM
Quote:
Originally Posted by Ogital View Post
That's not a single experience, but I see it on a daily basis. Feds don't heal, or don't they know how?
Well, it could be that the cruiser or sci ship is designed more for self-healing and damage vs a support build, so they're not in the habit of team healing as much. Or situational awareness and team coordination/communication issues.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
06-09-2010, 11:04 PM
Quote:
Originally Posted by Ogital View Post
One thing that amazes me over and over again. I'm on my Klingon Cruiser and have 3 or 4 Feds beating on me. If there happens to be an escort among them, I naturally target it first since it can do the most damage to me., and normally I am able to actually take it out because the Fed cruisers don't bother to heal.

That's not a single experience, but I see it on a daily basis. Feds don't heal, or don't they know how?
Often it is because the escort player moves out of range whilst they're whizzing around. Escorts are the primary target for cruiser anyway. It is funny to see them bounce of my plated hull causeing minimal damage and then get insta popped
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
06-10-2010, 08:00 AM
Here's an example of how important healing can be for a battle (especially now).

I was teamed up with two skilled pugs (one a cruiser, another an escort) vs two cruisers and two escorts. Looking at the picture, our damage is nothing shocking when compared to the otherside.

The only difference is, we healed and ES'd (I personally used ET2, ET3, HE2, Aux2SIF2 and ES3) like crazy. In that whole battle, our escort died once. Reflecting on it though, I do wonder if I should have stopped being paranoid about focused escort fire and put power to weapons instead of shields.

Man though, do I want Aux2SIF3.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
06-10-2010, 08:12 AM
Quote:
Originally Posted by Alendiak
Is fedball a forgotten art now? Is the latest craze to full impulse away from your teammates (and the healer)?

The game starts off with three ships fedballing, one not in team, the other running off into the cracked planet at full impulse.

The Klingons decloak of course, we manage to fight them off. Then another ship full impulses away after a suspiciously uncloaked ship, the rest follow him. While my lumbering Star Cruiser(specced up for healing) is trying to turn round and go after them, guess what? The Klingons decloak and, after healing like crazy, I die.

Klingon cloaking isn't overpowered, it's Fed brains that are underpowered.
latest craze? thats been going on since day 1..
how about you not try to follow those nubs and let them perish
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
06-10-2010, 09:19 AM
Quote:
Originally Posted by Alendiak
Is fedball a forgotten art now? Is the latest craze to full impulse away from your teammates (and the healer)?

The game starts off with three ships fedballing, one not in team, the other running off into the cracked planet at full impulse.

The Klingons decloak of course, we manage to fight them off. Then another ship full impulses away after a suspiciously uncloaked ship, the rest follow him. While my lumbering Star Cruiser(specced up for healing) is trying to turn round and go after them, guess what? The Klingons decloak and, after healing like crazy, I die.

Klingon cloaking isn't overpowered, it's Fed brains that are underpowered.
I am starting to see a gradual improvement in the quality of Fed PUGs lately, which is great. I occasionally even get healed by someone else these days and less games are flat out massacres

Hmmm... is that the sound of laughter I hear?

Well... I did gradual!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
06-10-2010, 03:12 PM
Quote:
Originally Posted by Blenda
It is not just players that play the Federation side that do stupid things.
No kidding.

I was just playing a cracked planet pvp battle, where I a measly BOP, did more healing combined then our two cruisers.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
06-11-2010, 05:29 AM
Quote:
Originally Posted by Florence
I'm going to throw a curveball.

I strongly believe it's players deliberately trying to throw the game.

Like it or not, Pvp matches take much longer to finish now if both sides are focused on doing their best. For some people, all they care about are the 5 Marks of Honor for their daily. The quicker they rush to their death, the sooner the match ends and they get their Marks.

And to prove that point, not long ago, I was in a Capture and Hold where the other team managed to secure 4 points. Then 5 out of 8 in my team decided to just stay near the respawn point and let the team points count down.
^^ This ^^

Instead having people who WANT to PvP in the arenas now, we have people that want the "points" as quickly as possible. BAD MOVE CRYPTIC.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
06-11-2010, 05:54 AM
LOl- I felt fairly stupid after my first foray in LTCdr cruiser pvp. Against +4-5 Klinks, I popped like corn.
I still had fun though, just need a bigger gun and better shields.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
06-11-2010, 07:36 AM
Quote:
Originally Posted by MrWinkie View Post
^^ This ^^

Instead having people who WANT to PvP in the arenas now, we have people that want the "points" as quickly as possible. BAD MOVE CRYPTIC.
I am not saying it does not happen but frankly I have never seen it and I PvP a lot... so perhaps not an endemic problem, just an occasional one.
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