Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
07-31-2010, 03:59 AM
Originally Posted by conter1 View Post
Good day,
first of all my system:

-Intel Core 2 Duo E6700
-Radeon HD 5850 with Catalyst 10.5
-Windows 7 64 Bit
-4GB Ram

in the video-menu, i set the overall-graphic-settings-bar on max-quality which includes the "High"-setting for shadows. but somehow, the shadows that are cast on the ship's hull (they are cast by parts of the ship itself like the warp-drive tubes) start to flicker as soon as i move the ship in any direction.

the only way to stop the flickering is to set the shadows on "Low", which isn't really an alternative in my opinion.

can somebody help me out?
I have a very similar set up, the only difference is I have a 5830 video card, and I get the exact same problem. I have found no way to fix it. I just ignore the effect.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
08-02-2010, 04:56 AM
its not related to the video card

the shadowmaps r to small, so the flickering comes from the 'blocky' edges of the maps ... but larger/more accurate shadowmaps would require more videomemory

volumetric/stencil shadows arent a perfect solution too, thier sharp edges arent that of an eyecatcher in many situations

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