Lt. Commander
Join Date: Dec 2007
Posts: 120
# 601
09-26-2010, 09:08 PM
This might sound like a silly complaint, but I get a little annoyed that i have a tiny Defiant Class ship, (which I love) but when I go into the ships interior, I have a captians quarters that is so insanely huge that it would take up a huge portion of the ship interior if it were to scale... and the hallways are ginormous... I wish that we could maybe have some selections of interiors? I know it was designed with useability in mind, but it just seems too big. it be nice even, if I could just change it, and if someone else wants to have a ship interior that couldn't possibly fit into a tiny escort? that's cool, but it seems a bit of an inconsistancy to me.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 602
09-27-2010, 11:28 AM
Quote:
Originally Posted by spiderman8512 View Post
This might sound like a silly complaint, but I get a little annoyed that i have a tiny Defiant Class ship, (which I love) but when I go into the ships interior, I have a captians quarters that is so insanely huge that it would take up a huge portion of the ship interior if it were to scale... and the hallways are ginormous... I wish that we could maybe have some selections of interiors? I know it was designed with useability in mind, but it just seems too big. it be nice even, if I could just change it, and if someone else wants to have a ship interior that couldn't possibly fit into a tiny escort? that's cool, but it seems a bit of an inconsistancy to me.
There is an option in the ship customization to change the layout between small, medium, and large versions... but it only changes where things are, not their crazy size.
Lt. Commander
Join Date: Dec 2007
Posts: 120
As seen here: http://i.imgur.com/IepoY.jpg

I posted a few months ago and noticed the model error still wasn't fixed in game.

Just wanted to put it out there - again... Thanks.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 604 ds9 size
09-27-2010, 08:22 PM
Might seem like a silly complaint, but my Defiant class vessel is about 1/8 the size it should be, compared to Deep Space Nine. Watching the show, the source material, the Defiant nose would fit snugly in one of the docking ports along the DS9 outer ring. But, it's super tiny. I think DS9 is too large.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 605
09-27-2010, 08:39 PM
Quote:
Originally Posted by Amthad View Post
Might seem like a silly complaint, but my Defiant class vessel is about 1/8 the size it should be, compared to Deep Space Nine. Watching the show, the source material, the Defiant nose would fit snugly in one of the docking ports along the DS9 outer ring. But, it's super tiny. I think DS9 is too large.
This may have been brought up before, but the size of DS9 changed throughout the series, depending on the ships that were docking at the time. The defiant itself has length issues, and has been reported in multiple sources with varying lengths.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 606
09-27-2010, 09:49 PM
Quote:
Originally Posted by blueheaven
As seen here: http://i.imgur.com/IepoY.jpg

I posted a few months ago and noticed the model error still wasn't fixed in game.

Just wanted to put it out there - again... Thanks.
It's still on the first page. Lots and lots of issues are still on the front page that have been there since launch.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 607
09-27-2010, 10:30 PM
Quote:
Originally Posted by AngelSilhouette View Post
It's still on the first page. Lots and lots of issues are still on the front page that have been there since launch.
Yeah, I saw that... Was hoping it would maybe catch the eye(s) of someone internally. Wishful thinking, I know LOL... :p

Thanks though.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 608
09-28-2010, 04:56 PM
this page is on the radar of the devs.. the 2 guys that do ships are busy now, but they try to get to the issues in this tread when they can.

one thing i wanted to point out is that the "paint job" options on the ships have items that dont seem to do anything, or they are just messy. as in the "orion" "aquarius" and so on options.

for example, on my galaxy and now nebula, the saucer options on some are very very similar...they could use a good rehash to give more variety... half the nacelle options seemingly do nothing

this may be a problem on quite a few ships. might be something to look at here and there for overall improvement. this problem seems to be even more messy and/or lacking on the klingon side as well

also on the new chochran and discovery textures for intrepid variants... the weapon "pimple" is overlapping the shuttlebays. also the topedo tubes seem to get blocked by the saucers underside.. (i think that part was already mentioned tho)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 609 Nebulous view
09-28-2010, 08:19 PM
I'm sure the Nebula will get a sound shakedown as the models usually do, but I noticed a couple glaring things playing with it this evening.

1) If selecting the nebula pylons, the ships name and registry should show. However, if selecting the magellan saucer, the name and registry disappear from the pylons. You too can recreate this: Select a stock nebula in the shipyard. Pick a side view, and swap the saucers. Poof!

2) If you select the stock magellan template, the UFP logo suddenly goes red!

Without getting too into it this evening. I am a little concerned about the busy-ness of the top of the magellan saucer. There are a LOT of windows and escape pods. On the flip side (literally) the underside of the magellan saucer is awfully vacant. The nebula has the nice carryover details from the galaxy.

I do think (what appears to be) a cross-sectional shuttlebay on the magellan saucer is a cool idea. I'm totally choosing that saucer when it becomes available on holodeck. I like the magellan variant, nice work. I'll be kitbashing pieces from both templates.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 610
09-29-2010, 01:52 PM
Quote:
Originally Posted by wfs5519 View Post
this page is on the radar of the devs.. the 2 guys that do ships are busy now, but they try to get to the issues in this tread when they can.
I know. Was just being my obnoxious self :-P

Most of the ships in the game look really good overall. Some just need a touch up with the hull/saucer matching really, that's all.

Hats off to the dev team. Doing the detailed work that this IP demands can't be easy. But they probably love it!
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