Yep, they work now. And you're right, a lot of them are placed too low out of the dock frame.
Wouldbe nice if some of the ships in there were in various states of assembly/repair, too. Like missing hull panels, nacelles, etc..
Yeah i've allways noticed and thought how it shouldn't be too difficult to shift them higher in the dock. I was thinking the same thing about seeing them in a state of assembly when I took a look at the nebula in dock earlier.
It may not be correct to post this here, I actually did make a thread on the "issue" minor as it is. It technically has to do with the ships but really only the ones orbiting the earth spacedock.
The ships docked around ESB are positioned wrong within the drydocks, i've noticed it since they were added but given that it's really minor hadn't ever posted about it...really just thought I would put it out there as I wouldn't think it would be a difficult correction. In STO hey sit at the bottom in the split in the dock where as in the shows/movies they sit within the center area surrounded by it.
Here is a couple of examples of the series/movies.
I dont like being too pushy, but I reall would like to see some fixed for the Nebula. I noticed the consistency of the blue glow on the Nebulas nacelles have been fixed resulting in a much nicer/clean look, thats awesome. But adding the RCS thrusters, decals and lowering the Nebulas bridge cake/superstructure and then making the torpedos launch from the tip of the mission pod would do wonders for the ship. If you have time to fix the T3 ships decals, then you can do the same for the Nebula....however the Nebula may be Capnlogans responsibility.
Dakota:
◦Phaser strips not textured correctly. -Fixed
Stargazer:
◦Phaser strips not textured correctly. -Fixed
◦Lower pylons are too short, causing the nacelles to clip into the hull strut -Fixed
Added Flashing Lights to all variations.
Added Fed Decals to all variations.
Added 3rd Impulse Engine to all variations.
Should show up on tribble in the next patch or two.
While you're adding flashing lights, can you please add them to KDF ships as well. K't'inga, Vor'Cha and Negh'Var are all seen to have flashing beacon lights in the films and shows. Presumably the rest of the Klingon ships would have them as well. These are just the flashing white lights, they don't have the red/green nav lights.
The ventral torpedo nacelle needs a little love, still: The in game model has always lacked the three ventral torpedo tubes located on the dorsal torpedo nacelle. It's hard to find a clear picture of it from the series or films; but as the art changed remarkably little from concept to implementation, I feel it can be used as a reference. Here is the forward view (art) of the torpedo nacelle: http://www.starshipdatalink.net/art/images/da-6.jpg and here is a shot from the series or films. The ventral tubes are a bit hard to see, but they are definitely there: http://kyushu.rpgresource.net/images...-sail-tops.jpg
Also, the struts supporting the torpedo nacelle do not share the same angle as the nacelle pylons. (I may be mis-remembering whether or not they share the same angle in the game, but I believe they do.) The pylons should have a shallower angle than the struts supporting the torpedo nacelle: http://www.starshipdatalink.net/art/images/da-7.jpg
Also, of the four forward tubes on the torpedo nacelle, only two have the little launcher texture/lights.
If you select any hull color besides 2, the additonal things (center pylon, added pieces to the tops of the warp engines and saucer, spinal cannon) remain hull color 2.
Added, pictures would be great if you can provide them.
I just ran into a sovvy today and it looks awesome, only thing that bothers me is that the engineering hull is still shaped like a Y instead of U when looking at it head on. once that is fixed.. it will be perfect http://i904.photobucket.com/albums/a...vereign234.jpg
I just ran into a sovvy today and it looks awesome, only thing that bothers me is that the engineering hull is still shaped like a Y instead of U when looking at it head on. once that is fixed.. it will be perfect http://i904.photobucket.com/albums/a...vereign234.jpg
the red shows the example
Added to the first page.
If anyone can look over the first page and find issues that have been fixed but are still there, please let me know so I can make some space.
On the Tier 2 Excalibur it doesn't have a shuttle bay. At least in the configuration I have that uses the Excalibur secondary hull (and I don't think in its original config either?) but the tail end of the hull looks alot like the Excelcior so seems like it could be done in the same way. No biggie just something I noticed that seemed like it would be easy to fit on.