Lt. Commander
Join Date: Dec 2007
Posts: 120
# 641
10-07-2010, 07:53 PM
Quote:
Originally Posted by Tiberion1701
Yep, they work now. And you're right, a lot of them are placed too low out of the dock frame.

Wouldbe nice if some of the ships in there were in various states of assembly/repair, too. Like missing hull panels, nacelles, etc..

Yeah i've allways noticed and thought how it shouldn't be too difficult to shift them higher in the dock. I was thinking the same thing about seeing them in a state of assembly when I took a look at the nebula in dock earlier.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 642
10-07-2010, 09:25 PM
Quote:
Originally Posted by Skippy2k View Post
It may not be correct to post this here, I actually did make a thread on the "issue" minor as it is. It technically has to do with the ships but really only the ones orbiting the earth spacedock.

The ships docked around ESB are positioned wrong within the drydocks, i've noticed it since they were added but given that it's really minor hadn't ever posted about it...really just thought I would put it out there as I wouldn't think it would be a difficult correction. In STO hey sit at the bottom in the split in the dock where as in the shows/movies they sit within the center area surrounded by it.



Here is a couple of examples of the series/movies.

http://graphic-engine.swarthmore.edu...01/drydock.jpg
http://ncc1701.us/resources/_wsb_527...2C+STTMP-2.jpg
http://www.starshipmodeler.info/gall...mn_drydock.htm
http://www.questionableent.com/images/dryDock.png
http://www.fabuloussavers.com/new_wa...paper_1600.jpg


And here are a couple from STO.

http://i417.photobucket.com/albums/p...1-19-37-19.jpg
http://i417.photobucket.com/albums/p...1-19-39-59.jpg


Not a biggie really, just figured it would be an easy fix?
i noticed that too.. always bugged me.. hey i wouldnt mind seeing some McKinley Station variants out there just for some variety
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 643
10-07-2010, 09:27 PM
Quote:
Originally Posted by Morgomir View Post
I dont like being too pushy, but I reall would like to see some fixed for the Nebula. I noticed the consistency of the blue glow on the Nebulas nacelles have been fixed resulting in a much nicer/clean look, thats awesome. But adding the RCS thrusters, decals and lowering the Nebulas bridge cake/superstructure and then making the torpedos launch from the tip of the mission pod would do wonders for the ship. If you have time to fix the T3 ships decals, then you can do the same for the Nebula....however the Nebula may be Capnlogans responsibility.

http://forums.startrekonline.com/sho...d.php?t=180947

(how torpedos should launch from mission pod below)

http://images3.wikia.nocookie.net/__..._torpedoes.jpg
i think the saucer edge is a bit thicker than the galaxy class, just to add
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 644
10-08-2010, 02:03 AM
Quote:
Originally Posted by mtattersall View Post
Cheyenne:
◦Third Impulse leaves no trail. -Fixed

Dakota:
◦Phaser strips not textured correctly. -Fixed

Stargazer:
◦Phaser strips not textured correctly. -Fixed
◦Lower pylons are too short, causing the nacelles to clip into the hull strut -Fixed


Added Flashing Lights to all variations.
Added Fed Decals to all variations.
Added 3rd Impulse Engine to all variations.

Should show up on tribble in the next patch or two.
While you're adding flashing lights, can you please add them to KDF ships as well. K't'inga, Vor'Cha and Negh'Var are all seen to have flashing beacon lights in the films and shows. Presumably the rest of the Klingon ships would have them as well. These are just the flashing white lights, they don't have the red/green nav lights.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 645
10-08-2010, 07:19 AM
Any word on when the Defiant refit will be getting sorted?

See link.

http://i628.photobucket.com/albums/u.../Defiant-1.jpg
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 646
10-08-2010, 03:00 PM
The ventral torpedo nacelle needs a little love, still: The in game model has always lacked the three ventral torpedo tubes located on the dorsal torpedo nacelle. It's hard to find a clear picture of it from the series or films; but as the art changed remarkably little from concept to implementation, I feel it can be used as a reference. Here is the forward view (art) of the torpedo nacelle: http://www.starshipdatalink.net/art/images/da-6.jpg and here is a shot from the series or films. The ventral tubes are a bit hard to see, but they are definitely there: http://kyushu.rpgresource.net/images...-sail-tops.jpg

Also, the struts supporting the torpedo nacelle do not share the same angle as the nacelle pylons. (I may be mis-remembering whether or not they share the same angle in the game, but I believe they do.) The pylons should have a shallower angle than the struts supporting the torpedo nacelle: http://www.starshipdatalink.net/art/images/da-7.jpg

Also, of the four forward tubes on the torpedo nacelle, only two have the little launcher texture/lights.

=edit=

Found more pictures thanks to Spots

http://drexfiles.wordpress.com/2009/...e-akira-class/


http://drexfiles.files.wordpress.com...kira_front.jpg - The forward ventral launchers are shadowed, but visible.

http://drexfiles.files.wordpress.com...akira_back.jpg - Aft torpedo launchers should be facing port-aft and starboard-aft, not aft.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 647
10-08-2010, 05:09 PM
Quote:
Originally Posted by Destinii
Dreadnaught error:

If you select any hull color besides 2, the additonal things (center pylon, added pieces to the tops of the warp engines and saucer, spinal cannon) remain hull color 2.
Added, pictures would be great if you can provide them.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 648
10-09-2010, 12:23 AM
I just ran into a sovvy today and it looks awesome, only thing that bothers me is that the engineering hull is still shaped like a Y instead of U when looking at it head on. once that is fixed.. it will be perfect
http://i904.photobucket.com/albums/a...vereign234.jpg

the red shows the example
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 649
10-09-2010, 12:50 AM
Added an Akira side by side to the first page

Quote:
Originally Posted by wfs5519 View Post
I just ran into a sovvy today and it looks awesome, only thing that bothers me is that the engineering hull is still shaped like a Y instead of U when looking at it head on. once that is fixed.. it will be perfect
http://i904.photobucket.com/albums/a...vereign234.jpg

the red shows the example
Added to the first page.




If anyone can look over the first page and find issues that have been fixed but are still there, please let me know so I can make some space.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 650
10-11-2010, 10:02 AM
On the Tier 2 Excalibur it doesn't have a shuttle bay. At least in the configuration I have that uses the Excalibur secondary hull (and I don't think in its original config either?) but the tail end of the hull looks alot like the Excelcior so seems like it could be done in the same way. No biggie just something I noticed that seemed like it would be easy to fit on.
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