Lt. Commander
Join Date: Dec 2007
Posts: 120
# 981
03-06-2011, 01:36 PM
Quote:
Originally Posted by Ansrza
The Defiant deflector section angle needs adding to that list, it is very very off. It has been listed here and referenced better than I could so I wont add shots or snything, but its not on the main list and it needs to be
It's also been referenced on the front page with an overlay as well as with over/under shots.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 982
03-06-2011, 04:49 PM
i think one thing that would enhance ship appearance overall is adding the darker (blackish) patches in the engine housings.. for example if you look at the galaxy and sovvy bussard collectors, they are more red and some dark. in the game it is more red and white. the same goes for most impulse engines. in trek, it seems common to use black traces to contrast/enhance reds. just a thought

galaxy references:
http://www.st-wiki.com/images/6/6f/Gal_slide2.jpg-voyager "timeless"
http://www.ex-astris-scientia.org/ar...bloodlines.jpg -TNG "bloodlines"
http://images3.wikia.nocookie.net/__..._deflector.jpg TNG "the loss"
http://www.siwiak.com/archives/asdb/...y/galaxy11.jpg -ds9 "Sacrifice of Angels"

compared to ingame: made my me today
http://i904.photobucket.com/albums/a...6-19-40-32.jpg

sovereign references:
http://www.ex-astris-scientia.org/ar...rstcontact.jpg and http://movies.trekcore.com/gallery/a...tacthd0249.jpg
^^^(i would love to see these hull decals/details at some point. nice and clean)
http://techspecs.startrek.acalltodut...es/sov/in5.jpg


ingame: made by me today
http://i904.photobucket.com/albums/a...6-19-44-22.jpg

..while im on the sovvy.. the default dark colors for the saucer should extend to the impulse engines, and pan partially behind the lounge area in back of the bridge module (as shown in the first on screen shot above). in game it does not.
http://i904.photobucket.com/albums/a...6-20-00-58.jpg

prometheus:
http://www.ccdump.org/images/ablativearmor.jpg

i can go on and on with references on ships. suffice it to say, it applies to most all fed ships and probably
klingon ships too: EDIT- it appears to be the case: http://memory-alpha.org/wiki/File:Vo..._disruptor.jpg
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 983
03-06-2011, 05:23 PM
Quote:
Originally Posted by wfs5519 View Post
i think one thing that would enhance ship appearance overall is adding the darker (blackish) patches in the engine housings.. for example if you look at the galaxy and sovvy bussard collectors, they are more red and some dark. in the game it is more red and white. the same goes for most impulse engines. in trek, it seems common to use black traces to contrast/enhance reds. just a thought

galaxy references:
http://www.st-wiki.com/images/a/af/Gal_main.jpg
http://www.siwiak.com/archives/asdb/...y/galaxy14.jpg
http://www.siwiak.com/archives/asdb/...y/galaxy16.jpg
http://www.siwiak.com/archives/asdb/...y/galaxy11.jpg

compared to ingame:
http://media.curse.com/CommunityServ..._101709_70.jpg

sovereign references:
http://www.ex-astris-scientia.org/ar...rstcontact.jpg
^^^(i would love to see these hull decals/details at some point. nice and clean)\/\/\/
http://movies.trekcore.com/gallery/a...tacthd0249.jpg
http://techspecs.startrek.acalltodut...es/sov/in5.jpg


ingame:
http://screenshots.stoarchive.com.s3...7-22-28-11.jpg

prometheus:
http://www.ccdump.org/images/ablativearmor.jpg

i can go on and on with references on ships. suffice it to say, it applies to most all fed ships and probably klingon ships too
Ummm perhaps you should use more accurate reference sources.
At least two images there are of fan made 3D models which invalidates them as a reference, the the in-game ship models your showing there are no longer "current".
The ships do not look like that anymore in game.... at all.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 984
03-06-2011, 05:27 PM
everything is up to date
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 985
03-06-2011, 06:03 PM
Quote:
Originally Posted by AngelSilhouette View Post
I still have a funny feeling about those shuttle bays. If the game ever lets me back in, I'll see if I can't get a side by side together to compare them.
I think that the shuttle bays might still look a little small because of the neck being a touch too wide/misshapen. The sides of the aft neck are a bit thick, for example.

I also found these images from "Encounter At Farpoint" and "The Arsenal Of Freedom" respectively that both show the 6-footer Galaxy having the ship's name below the forward torpedo launcher. These don't necessarily need to be added to the list. I'm putting them here more out of interest.

http://i.imgur.com/v1868.jpg
http://i.imgur.com/kmbco.jpg

That second one also shows the 6-footer's deflector quite nicely. That's what the STO one should look like, ideally.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 986
03-06-2011, 06:21 PM
Quote:
Originally Posted by wfs5519 View Post
everything is up to date
http://media.curse.com/CommunityServ..._101709_70.jpg
http://screenshots.stoarchive.com.s3...7-22-28-11.jpg

Those two images certainly are not up to date.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 987
03-06-2011, 06:41 PM
Quote:
Originally Posted by Alexraptor View Post

http://i904.photobucket.com/albums/a...6-19-44-22.jpg
http://i904.photobucket.com/albums/a...6-19-40-32.jpg
these, however are. they were made today during my proof edits.

re check my post.. i updated and edited that post after i saw yours... but in any case.. you can see that the nacelle bussard collectors have not changed since then.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 988
03-08-2011, 10:55 AM
I think the issue with the bussard collectors is that the actual model was a darker, translucent red lit from behind, while the in game are something else. Whatever it is, it's a very light red, then lit up, or something. Doesn't look terrible, but not quite the same. Not a detail I'm about to get worked up about, though.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 989 Galaxy inaccuracies
03-09-2011, 12:10 AM
Hey guys, just wanted to point something out about the Galaxy that has bugged me ever since I joined STO. Around the top of the Saucer section, STO seems to have added an extra "ring" around the bridge. according to a very accurate pic (one I wish was identical to the STO version of the galaxy) the only "ring" is the phaser array, nothing else.
Via this somewhat crude, but effective pic below. i circled (or chicken-scratched, if u will) the differences between the 2.

Galaxy Comparison Picture

Another thing to point out is that the entire ship seems a bit "boxy" compared to the picture on the right... it'd be awesome to see perfectly round curves rather than bits of lines put together...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 990
03-09-2011, 05:51 AM
Quote:
Originally Posted by Ace-Dreadnought View Post
Hey guys, just wanted to point something out about the Galaxy that has bugged me ever since I joined STO. Around the top of the Saucer section, STO seems to have added an extra "ring" around the bridge. according to a very accurate pic (one I wish was identical to the STO version of the galaxy) the only "ring" is the phaser array, nothing else.
Via this somewhat crude, but effective pic below. i circled (or chicken-scratched, if u will) the differences between the 2.

Galaxy Comparison Picture

Another thing to point out is that the entire ship seems a bit "boxy" compared to the picture on the right... it'd be awesome to see perfectly round curves rather than bits of lines put together...
Use "canon" reference sources please.
3rd Party 3D models are not valid as reference.
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