Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
06-18-2010, 06:26 AM
Quote:
Originally Posted by hurleybird View Post
Looks good, darren!
Thanks.

Hopefully, it could help the PvP Queues "play good" too - or better at least. :p
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
06-18-2010, 06:46 AM
What if a PvP Channel were integrated at the bottom or side of interface?

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
06-18-2010, 07:03 AM
Quote:
Originally Posted by Darren_Kitlor
What if a PvP Channel were integrated at the bottom or side of interface?

That's been something I've been waiting for honestly. A PvP Lobby or Channel that everyone gets, so you can recruit, organize, and discuss PvP. Many don't know about the existing PvP channels, and we need a more visible method to try and draw in players to PvP to keep it going.

I like The GUI idea though, and the idea of cycling maps. Honestly, seeing Cracked Planetoid FvK multiple times in the current GUI is rather confusing.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
06-18-2010, 07:06 AM
Added:
  • Global PvP channel chatbox into the PvP Queue window in the image mock-up.
    ( --| Updated PvP Queue Menu |-- )
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
06-18-2010, 07:09 AM
Quote:
Originally Posted by Darren_Kitlor
Added:
  • Global PvP channel chatbox into the PvP Queue window in the image mock-up.
    ( --| Updated PvP Queue Menu |-- )
Menu looks great. Simplicity is the key, especially for new players. And like you said, it can support new factions when they come in, without adding too much confusion.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
06-18-2010, 07:15 AM
Another idea/mechanic. "Invite to Match" capability. Say, you're in a 5v4 and there isn't an automatic add by the system. So you go to the PvP channel and go "hey, we need 1 more Fed for a Cracked Planetoid". If you find one (or found a friend) you just go "invite to match" for them and the 1st one invited jumps in to fill it.

EDIT: And if you really wanted to enhance that, make this a true lobby like system, where everyone in the "PvP Lobby" shows up, like a friend list would be. So you could basically join the lobby and be available to be invited to matches in addition to self-queueing. Like a "LF PVP" flag as we have an LFG flag now.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
06-18-2010, 07:19 AM
Quote:
Originally Posted by ambience View Post
Another idea/mechanic. "Invite to Match" capability. Say, you're in a 5v4 and there isn't an automatic add by the system. So you go to the PvP channel and go "hey, we need 1 more Fed for a Cracked Planetoid". If you find one (or found a friend) you just go "invite to match" for them and the 1st one invited jumps in to fill it.
I was thinking that players could copy their settings over to make a [tag] link.

For example, if you are set-up for Space, C&H, FvK: the system would generate a tag reading [Space, C&H, FvK] that users could click on to load your settings. YOu could post your tag in any chat channel.

For private user's, the person creating the match would have a tag like [Jack@Darren_Kitlor's PvP Match] that people could copy and paste to invite friends, fleet-mates.

No fuss, no muss, and ease of geting into the same queue as a friend or someone in global PvP Channel Chat.

Sound nice?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
06-18-2010, 07:23 AM
Quote:
Originally Posted by Darren_Kitlor
I was thinking that players could copy their settings over to make a [tag] link.

For example, if you are set-up for Space, C&H, FvK: the system would generate a tag reading [Space, C&H, FvK] that users could click on to load your settings. YOu could post your tag in any chat channel.

For private user's, the person creating the match would have a tag like [Jack@Darren_Kitlor's PvP Match] that people could copy and paste to invite friends, fleet-mates.

No fuss, no muss, and ease of geting into the same queue as a friend or someone in global PvP Channel Chat.

Sound nice?
Yep, that works. Does what I was looking for, and allows you to do it in chat channels as well, like OrganizedPvP and PremadePvP.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
06-18-2010, 07:57 AM
Updated and Added:
  • Integrated PvP Channel (with chatbox in the PvP Queue)
  • [tag] system to allow seamless add/join to either a PvP Queue or a Private Match
  • shows player's current queue

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
06-18-2010, 08:01 AM
id like to see an overhaul. many of the matches down the bottom get overlooked

and people still try to get into the match that requires the higher number of people even though if they all clicked on the lower person match we could get one started sooner
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