Oh I totally agree, PVP is completely unbalanced, you notice that when my escorts shields go down faster then a woman in an all male bathhouse. I have covarient mark X shields which are blue and supposed to be good but in PVP I might as well not have shields at all and fly around with a bullseye on my hull.
Oh I totally agree, PVP is completely unbalanced, you notice that when my escorts shields go down faster then a woman in an all male bathhouse. I have covarient mark X shields which are blue and supposed to be good but in PVP I might as well not have shields at all and fly around with a bullseye on my hull.
Disagree, only science ships have decent shields now, and that's understandable since well they are science ships. But if you run you escort properly.. meaning you escort the tanks... then your scores in PVP will continues to be massive in comparison. I routinely get 20 points and 2 deaths in PvP, I don't have mad skills, what I do is stay close to a Cruiser or Science ship and let them draw fire, then come on the side of whoever they are targeting and get the quick kills. No ship can stand up to be targeted by multiple enemies anymore.
Sure escorts are no longer the uber killers they used to be, now they have to be employed as part of an overall strategy, that's a good thing.
Disagree, only science ships have decent shields now, and that's understandable since well they are science ships. But if you run you escort properly.. meaning you escort the tanks... then your scores in PVP will continues to be massive in comparison. I routinely get 20 points and 2 deaths in PvP, I don't have mad skills, what I do is stay close to a Cruiser or Science ship and let them draw fire, then come on the side of whoever they are targeting and get the quick kills. No ship can stand up to be targeted by multiple enemies anymore.
Sure escorts are no longer the uber killers they used to be, now they have to be employed as part of an overall strategy, that's a good thing.
Disagree completely, going from being too powerful to not powerful has ruined the class. There should be a balance of shielding, I mean it is like I cannot take on anything player-wise in the game without help. I don't believe the this annoying little thing forcing me to cooperate with other random people is needed and it certainly is not wanted. An escort, sure is more manurable but that really makes little difference when your shields go down faster then anything else in the game. Tactical? I really do not want to work with other players and I like to do my own things. Also another thing, why are Klingon cruisers allowed to have cannons, that is completely rediculous and too much overkill.
Disagree, only science ships have decent shields now, and that's understandable since well they are science ships.
I'm not so sure I'd agree with that.
Science vessels, as their name suggests, are dedicated to science and scientific research. As such, they generally wouldn't be going into combat situations on a regular basis. They're not intended for battle - at least, not outside of STO anyway.
This would be why the Grissom was so easily dispatched by a single torpedo from a scout-class Bird of Prey (B'rel).
And before anyone says it, I've already thought of it. LOL Yes, shield technology has moved on since the days of Genesis in the 23rd century, but if it's moved for science vessels, it's moved for other classes, too.