It's a fact, Klingon ships are overpowered compared to the Federation equivalents, at least they were last time I did an evaluation.
I compared the Klingon Cruiser to the Federation Cruiser. The Klingon Cruiser had slightly more hull (due, I think to the Captain having slightly superior Cruiser skills), very slightly less Shields, more crew and VASTLY superior firepower, in addition to the HUGE startegic advantage of the Cloak, and VASTLY superior manueverability.
How was firepower superior? Cannons, and lots of them. All Klingon ships have access to them, ONLY Federation Escorts do. Better firepower, better manueverability, comparable durability and first strike capability = overpowered. Numbers don't lie.
Now, I'll admit, I haven't tested it recently, but I suspect the discrepancy has already driven off most people who might have tried it. I know for my part, the reason I don't PvP is largely that discrepancy. Perhaps it no longer exists, but I've little reason to try and find out.
The bottom line is that everyone plays to have fun. That means everyone wants to be competetive. If someone isn't, they're not going to play, because it's just not fun. No one wants to be cannon fodder.
If that makes me a "Carebear" then so be it. You can call me names and continue to play by yourself.
I don't think theres much of a discrepency. The cloak is a pretty big advantage though, all things aside.
The nerf to cannons may have take care of a large part of it, as I say, I haven't checked. In any case, the Klingons retain some huge advantages.
Let us assume that firepower is now balanced.
Klingons have greatly superior manueverability.
Klingons have comparable durability (shields/hull).
Klingons have a huge tactical advantage in the cloak.
That shows two significant advantages for the Klingons. I don't think you can argue any of them.
It should have looked more like this:
Firepower is roughly comparable.
Klingons have superior manueverability.
Federation has superior durability.
Klingons have the tactical advantage of the cloak.
Federation has even more durability to allow for the cloak.
(Or something like that.) For each advantage one side has, the other has to have a commensurate advantage. Presently, that's not the case.
Okay, if you want to underpower Klingon ships, then make Tribbles explode in Ground combat on use, knocking 95% damage to the Federation players.
Don't like playing against klingons in ships - Don't. Most Klignons stopped doing ground pvp b/c of the uber tribbles.
As for cannons, everyone cna use cannons. It is the dual and heavies that are limited to combat ships. You can always get an escort for PvP if you don't like me grinding you to space dust with a 4 front dual hvy cannon pound.... Then you can do the same to me
Besides, seems all the posters forgot 1 simple point. There is NO LOSS in pvp. You play you fight, someoen wins, everyoen gets the same points. Re-queue then rinse and repeat.