Combat is one of the most exciting aspects of any MMO and this week, you get to meet the Combat designer for Star Trek Online, Steve Nix. A little known fact? Steve Nix was the guy that helped Awen learn how to play the game. Before his expert tutelage, she kept dying... a LOT!
I am glad to see some new information on the team. Steve Nix I never knew that the singer was also a good video game designer Sorry I just had to when I saw Steve Nix Well I hope for prospering ventures in your future
I have a lets say creative mind when I approach combat. I know that you want to keep the details under wraps but I love coming up with innovative solutions to problems lets make a hypnotically scenario I find myself facing off against a superior starship, I look around my environment. I have a buddy who is on his way but I may not last that long I need to stall for time there is a asteroid field near by and I have a high experience at navigation or I could run for a class J planet using it high gravity to slow down both our speeds or make a dash out of the system to a nearby nebula that I can hopefully lose him in. is this the direction you are looking? If not I would strongly consider it.