Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Meet the Team - Steve Nix
03-23-2009, 10:32 AM
Combat is one of the most exciting aspects of any MMO and this week, you get to meet the Combat designer for Star Trek Online, Steve Nix. A little known fact? Steve Nix was the guy that helped Awen learn how to play the game. Before his expert tutelage, she kept dying... a LOT!

Enjoy and then talk about it!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
03-23-2009, 10:38 AM
Looking forward to seeing your teams combat systems for STO.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
03-23-2009, 10:39 AM
cool guy, not the average trekkie as far as the meet the team tells me but a man of principle and ideals.
Think he is well suited for the job of designing the combat.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
03-23-2009, 10:44 AM
can't wait to see what you can do
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
03-23-2009, 10:52 AM
Nice to meet ya!!

- Dahakra
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
03-23-2009, 11:00 AM
Good to meet "new blood" pirate!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
03-23-2009, 11:16 AM
great to meet you.

keep on with the work put in the overtime cant wait for much longer lol.

o and ps send me a tutorial
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
03-23-2009, 11:16 AM
I am glad to see some new information on the team. Steve Nix I never knew that the singer was also a good video game designer Sorry I just had to when I saw Steve Nix Well I hope for prospering ventures in your future
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
03-23-2009, 11:27 AM
I have a lets say creative mind when I approach combat. I know that you want to keep the details under wraps but I love coming up with innovative solutions to problems lets make a hypnotically scenario I find myself facing off against a superior starship, I look around my environment. I have a buddy who is on his way but I may not last that long I need to stall for time there is a asteroid field near by and I have a high experience at navigation or I could run for a class J planet using it high gravity to slow down both our speeds or make a dash out of the system to a nearby nebula that I can hopefully lose him in. is this the direction you are looking? If not I would strongly consider it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
03-23-2009, 11:43 AM
Awesome, great to meet you Steve, can't wait to test out the combat system.
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