- Trophy Case and Trophy Accolades (earned via missions)
- New Ship Interior Designs
- Sliding Doors
Anomaly Scanning Mini-Game
- chance for additional anomalies
- Gold Pressed Latinum Item Store w/Ship Holoemitters
- Holo Leeta Dabo Girl (VO still a possibility)
- 8 New Klingon Episodes
- Fek'ihri Enemy Group
Level 46-51 Sector (FED and KLG)
- 5 New Episodes
- New Level 53 "Undine" Fleet Action
- New Daily Fleet Actions for Level 51
- Run STFs at Level 51
- New Mark XI Stores for Level 51 content
- New Sector Design
Federation Diplomatic Corps
- Social zone non-combat missions
- New First Contact Missions in Exploration Sectors
- Earn progress towards FDC Rank Accolades
- Accolades with Rewards at each rank
Klingon Costume Customization Updates (Gorn still being worked on)
Trade Commissioned Officers (manual person to person trades only)
Fleet Action Level Banding Changes
New Exploration Enemy Ship Designs
New Wildlife Creatures
Older Science Consoles Turn in Option
Weekly Episodes - Series 1 - The Deferi
- Weekly Story Advancement Mission
- Scales to all levels
- Episodes available to FED and KLG
- New Enemy Group Faction to be revealed
We are responding to Season 2 bugs reported from Tribble Forums/Shard and while there are too many to list - here are some big ones.
Season 2 ships - balance, powers and descriptions
C-Store: Costume Slots not granting to account
Total cost for ship customization not displaying appropriate amounts
Interact bars not displaying properly
UI sliders displaying out of bounds
Lighting too dark on ESD when set to low end video settings
PVP Rewards not displaying proper numerics
Help channel/Global Chat changes
Anomaly data granted at your level and not level of sector
Fleet Logo placement
Fed Diplmacy mission rewards and progression
Global Cooldown timers not displaying
Healing displayed in negative numbers
Sniper Rifle special attacks cancelling FX
Help Channel spamming other zones
The following features may or may not make it into Season 2.0 and if not would be added to a later update.
More Weekly Series
Gorn Customization Options
More Ship / KDF & FED
Stores that allow you to obtain "random" Bridge Officers
Sitting in Chairs Tech
New Memory Alpha Items
Daily Mission Re-Scoping
Make Consumables Mini-Game
Global Help Chat Channel
Secret Project (to be announced)
More Weekly Series
More Ship / KDF & FED
More Costume Options
More Playable Species
STF - Into the Hive
Upcoming C-Store Release
We are working on plan for what new items will be available in the C-Store during Season 2. Here is a list of the items that are already in development and on the schedule. More to follow in future engineering reports.
Season 2 C-Store Items
New Off-Duty Costumes Types
- Merc Outfits
- Formal Wear
So the engineering report came out and there are some fascinating things in it.
first we have all of the new updates which are great. personally I can't wait to go see the inside of my ship, and I hope to go check out some wild life. we also know that the Excelsior, and that other ship is coming out for 2.0 ( most of us figured that already) I love the fact that season 2.x, and season three will be bring more ships for both sides. but I am bummed that episode replay is being held off until season three.
but the two things that really stick out to me is the this Secret Project, ( I'm wonder what it is ) and Talaxians how does that work?
anyway that is the report. over all I like it, but what do you think about it?
thoughts, ideas, and anything else you want to add on the report?
also what do you think the Secret Project is?
and how will Talaxians work in star trek online?
Also if you don't know where to find the Engineering report check it our HERE
Neat. Nice to see the Kzinti are on their way, even if they end up being a Klingon race (love to see the story behind that one).
The Aenar seem a bit odd - considering a bit of customization to the Andorians could probably achieve the same effect.
The Talaxians are also odd, since they shoudl still be in the Delta Quadrant. I can understand the Hirogen in the Beta Quadrant - they'd been migrating across the galaxy looking for hunts for a long time. Unless Starfleet or some intrepid Talaxians found a way to cross the distances.