Quote:
Originally Posted by Kirkfat
I like the idea, but I don't Cryptic can keep up with who makes what and so on. It would be kind of silly if the content producers are paying to play the game, though.
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Reasons for the compensation aspect and a set figure is to do the following:
- Allow someone who is willing to create high quality UGC to be rewarded for their efforts
- Makes it hard for someone to come back later and sue Cryptic over royalties or the like. Not saying they wouldn't do it anyway, but makes it even that much harder to get a judge to listen to you.
The points aspect was to cover all levels of players (subs & LT). I dunno, maybe 1875 points (ie $15) would be appropriate.
The Tool aspect would eliminate most areas of abuse. For starters the 1 million xp rabbit whack scenario could not occur. Also the templates would still be pretty much the same, except it would allow for a customization aspect whihc could allow for a larger pull of scenarios you could face.
Right now, I normally abandon the kill 6 squads missions b/c they seem too much like grinding. If prehaps there was some timer or the like for defending a ship (similar to the base aspect) but give the ship some 'personality' like it flees when shot at, least then it makes the game a bit more interesting.
Blakinik