|
Login | ||||||
![]() |
|
|
Thread Tools | Display Modes |
Does someone have a condensed list if the text box commands used in STO with their functions?
Also, how do we get screen captures of our BOffs while using the tailor tool, both with and without the settings box.
Thanks in advance.
Also, how do we get screen captures of our BOffs while using the tailor tool, both with and without the settings box.
Thanks in advance.
# 2
07-31-2010, 12:17 PM
Hello Commodore Bob,
Thank you for your post. Please input the following command in your chat window while in game:
/cmdlist
Thank you.
Thank you for your post. Please input the following command in your chat window while in game:
/cmdlist
Thank you.
# 3
07-31-2010, 12:20 PM
Aimwithcam Aim
Toggleaimwithcam Toggle Aim
Startchat Start typing chat
Startchatslash Start typing chat, with a slash
Startchatsemicolon Start typing chat, with a Semicolon
Startchatreply Start typing chat, to reply
Chan Send a message to a channel.
c Send a message to a channel.
t Send a tell to a specific player.
w Send a tell to a specific player.
Whisper Send a tell to a specific player.
r Reply to recent tell.
Say Say something to the people near you.
S Say something to the people near you.
Chat Say something to the people near you.
Yell Say something to the whole zone.
Fleet Say something on guild chat.
Gu Say something on guild chat.
F Say something on guild chat.
off Say something on guild officer chat.
O Say something on guild officer chat.
Group Say something on team chat.
Party Say something on team chat.
g Say something on team chat.
p Say something on team chat.
Camlook Alias for Camera.Freelook {} $$ Camera.Rotate {}
mail Show the in-game mail interface.
Cstore Show/hide the Micro-Transactions UI (for buying stuff with real money).
Keybinds Show the in-game mail interface.
Camfar Zoom the camera out
Camzoominsmall Zoom the camera in slightly
Camzoomoutsmall Zoom the camera out slightly
Camzoomin Zoom the camera in
Camzoomout Zoom the camera out
Killme Will kill your character. Only use as a last resort if there is no other way to get unstuck
Rearrange Move or resize various elements on the screen
Usetrayslot Execute a tray power, or play an error sound on failure
Usetrayslot0 Execute a tray power, or play an error sound on failure
Usetrayslot1 Execute a tray power, or play an error sound on failure
Usetrayslot2 Execute a tray power, or play an error sound on failure
Usetrayslot3 Execute a tray power, or play an error sound on failure
Missiontoggletracked Toggle whether a given mission is tracked
Dropmission Drop a mission
Camsetlocktotarget Lock or unlock the camera to the target
Sharemission Share a mission with nearby team mates
Setrallypoint Set a rally point for your current target
Twitter Show/hide social media settings
Sharing Show/hide social media settings
Music Toggle MediaControl window
Winamp Connects a running winamp instance
Itunes Connects a running itunes instance
Credits Show/hide game terms of use
Terms Show/hide game terms of use
Termsofuse Show/hide game terms of use
Toggleaimwithcam Toggle Aim
Startchat Start typing chat
Startchatslash Start typing chat, with a slash
Startchatsemicolon Start typing chat, with a Semicolon
Startchatreply Start typing chat, to reply
Chan Send a message to a channel.
c Send a message to a channel.
t Send a tell to a specific player.
w Send a tell to a specific player.
Whisper Send a tell to a specific player.
r Reply to recent tell.
Say Say something to the people near you.
S Say something to the people near you.
Chat Say something to the people near you.
Yell Say something to the whole zone.
Fleet Say something on guild chat.
Gu Say something on guild chat.
F Say something on guild chat.
off Say something on guild officer chat.
O Say something on guild officer chat.
Group Say something on team chat.
Party Say something on team chat.
g Say something on team chat.
p Say something on team chat.
Camlook Alias for Camera.Freelook {} $$ Camera.Rotate {}
mail Show the in-game mail interface.
Cstore Show/hide the Micro-Transactions UI (for buying stuff with real money).
Keybinds Show the in-game mail interface.
Camfar Zoom the camera out
Camzoominsmall Zoom the camera in slightly
Camzoomoutsmall Zoom the camera out slightly
Camzoomin Zoom the camera in
Camzoomout Zoom the camera out
Killme Will kill your character. Only use as a last resort if there is no other way to get unstuck
Rearrange Move or resize various elements on the screen
Usetrayslot Execute a tray power, or play an error sound on failure
Usetrayslot0 Execute a tray power, or play an error sound on failure
Usetrayslot1 Execute a tray power, or play an error sound on failure
Usetrayslot2 Execute a tray power, or play an error sound on failure
Usetrayslot3 Execute a tray power, or play an error sound on failure
Missiontoggletracked Toggle whether a given mission is tracked
Dropmission Drop a mission
Camsetlocktotarget Lock or unlock the camera to the target
Sharemission Share a mission with nearby team mates
Setrallypoint Set a rally point for your current target
Twitter Show/hide social media settings
Sharing Show/hide social media settings
Music Toggle MediaControl window
Winamp Connects a running winamp instance
Itunes Connects a running itunes instance
Credits Show/hide game terms of use
Terms Show/hide game terms of use
Termsofuse Show/hide game terms of use
# 4
07-31-2010, 12:22 PM
Inventory Show/hide your inventory
Tickets Show/hide the GM help and bugs window
Bugs Show/hide the GM help and bugs window
Help Show/hide the GM help and bugs window
missions Show/hide the mission journal
Journal Show/hide the mission journal
Map Show/hide the map window
People Show/hide people UIs (friends, search, etc.)
Friends Show/hide people UIs (friends, search, etc.)
Social Show/hide people UIs (friends, search, etc.)
Market Show/hide the Marketplace UI.
Auction Show/hide the Marketplace UI.
Fleetwindow Show/hide fleet UI.
Teamwindow Show/hide fleet UI.
Interactwindow Initiate interact gen
Interactcursor Interact with specific object
Cursorpopupmenu Pops up entity popup menu on selected entity
Showentitypopupmenu Pops up entity popup menu on selected entity
Cursorexecute Pops up entity popup menu on friendly entity, attacks hostiles
Contextaction Default behavior for clicking on a node or entity with a fallback to the context menu
Executeaction Default behavior for clicking on a node or entity
Pvpreport Toggles the PVP report UI
Status Show/hide your status/overview
Diary Show/hide your Captain's Log
Fleetlog Show/hide your Fleet's Log
Showtraypowers Show/hide all your possible tray powers
Costume Pops up uniform change UI
Uniform Pops up uniform change UI
Invite Invite player to your team
Accept Accept invite to join a team
Decline Decline invite to join a team
Request Request to join player's team
Requestteam Request to join player's team
Join Request to join player's team
Jointeam Request to join player's team
Acceptteamrequest Accept request from player to join your team
Acceptrequest Accept request from player to join your team
Declineteamrequest Decline request from player to join your team
Declinerequest Decline request from player to join your team
Teamcancel Cancel your request to join a team
Cancelteam Cancel your request to join a team
Cancelteamrequest Cancel your request to join a team
Promote Promote a player to become your team leader
Teamleader Promote a player to become your team leader
Leader Promote a player to become your team leader
Setmentor Set the mentor for your team
Mentor Enable or disable mentoring for this team (mentor 1 to turn on, mentor 0 to turn off)
Mentoron Enable mentoring for this team
Mentoroff Disable mentoring for this team
Leaveteam Leave your team
Leave Leave your team
Teamdisband Leave your team
Disbandteam Leave your team
Disband Leave your team
Teamquit Leave your team
Quitteam Leave your team
Kick Remove player from your team
Kickteam Remove player from your team
Tickets Show/hide the GM help and bugs window
Bugs Show/hide the GM help and bugs window
Help Show/hide the GM help and bugs window
missions Show/hide the mission journal
Journal Show/hide the mission journal
Map Show/hide the map window
People Show/hide people UIs (friends, search, etc.)
Friends Show/hide people UIs (friends, search, etc.)
Social Show/hide people UIs (friends, search, etc.)
Market Show/hide the Marketplace UI.
Auction Show/hide the Marketplace UI.
Fleetwindow Show/hide fleet UI.
Teamwindow Show/hide fleet UI.
Interactwindow Initiate interact gen
Interactcursor Interact with specific object
Cursorpopupmenu Pops up entity popup menu on selected entity
Showentitypopupmenu Pops up entity popup menu on selected entity
Cursorexecute Pops up entity popup menu on friendly entity, attacks hostiles
Contextaction Default behavior for clicking on a node or entity with a fallback to the context menu
Executeaction Default behavior for clicking on a node or entity
Pvpreport Toggles the PVP report UI
Status Show/hide your status/overview
Diary Show/hide your Captain's Log
Fleetlog Show/hide your Fleet's Log
Showtraypowers Show/hide all your possible tray powers
Costume Pops up uniform change UI
Uniform Pops up uniform change UI
Invite Invite player to your team
Accept Accept invite to join a team
Decline Decline invite to join a team
Request Request to join player's team
Requestteam Request to join player's team
Join Request to join player's team
Jointeam Request to join player's team
Acceptteamrequest Accept request from player to join your team
Acceptrequest Accept request from player to join your team
Declineteamrequest Decline request from player to join your team
Declinerequest Decline request from player to join your team
Teamcancel Cancel your request to join a team
Cancelteam Cancel your request to join a team
Cancelteamrequest Cancel your request to join a team
Promote Promote a player to become your team leader
Teamleader Promote a player to become your team leader
Leader Promote a player to become your team leader
Setmentor Set the mentor for your team
Mentor Enable or disable mentoring for this team (mentor 1 to turn on, mentor 0 to turn off)
Mentoron Enable mentoring for this team
Mentoroff Disable mentoring for this team
Leaveteam Leave your team
Leave Leave your team
Teamdisband Leave your team
Disbandteam Leave your team
Disband Leave your team
Teamquit Leave your team
Quitteam Leave your team
Kick Remove player from your team
Kickteam Remove player from your team
# 5
07-31-2010, 12:23 PM
Kickfromteam Remove player from your team
Boot Remove player from your team
Teamboot Remove player from your team
Bootteam Remove player from your team
Bootfromteam Remove player from your team
Setteammode Set how you handle team requests (open, closed, or requestonly)
Mode Set how you handle team requests (open, closed, or requestonly)
Tm Set how you handle team requests (open, closed, or requestonly)
Teamlootmode Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count)
Setlootmode Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count)
LootMode Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count)
Lm Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count)
Roundrobin Set team loot mode to round robin
Freeforall Set team loot mode to free-for-all
Needorgreed Set team loot mode to need-or-greed
Masterlooter Set team loot mode to master-looter
Count Set team loot mode to count-based
Setlootquality Set team loot quality threshold (white, yellow, green, blue, purple)
Lootquality Set team loot quality threshold (white, yellow, green, blue, purple)
Setquality Set team loot quality threshold (white, yellow, green, blue, purple)
Quality Set team loot quality threshold (white, yellow, green, blue, purple)
Slq Set team loot quality threshold (white, yellow, green, blue, purple)
Lq Set team loot quality threshold (white, yellow, green, blue, purple)
Assist Assist <name>: Assists the Entity with the matching name. If no name is given, assists your current target.
BattleFormToggle Toggles BattleForm on or off
Clear No comment provided
ClearTargetOrBringUpMenu If something is targeted, clear the target, If nothing is targeted, bring up the main menu.
logout Log out the current character.
ContactDialogEnd Stop talking to the current contact. Safe to use if there is no current contact.
CostumeCreator.SetHoverMovable Set the hover pattern on the active part being edited
MakeCostumeJPeg Write out a character's costume (by slot index) It uses project specific defined
DefaultAutoAttack DefaultAutoAttack <1/0>: Enable or disable auto attack
GameMenu Opens the game pause menu
GammaCalibration_Reset No comment provided
Login_Back From anywhere in the character creation / login process, go back.
LootCancel Don't take loot, just destroy the client list
OpenUrlCmd No comment provided
Options Show the options screen.
PetCommands_SetCurrentTargetLuckyCharm No comment provided
PowerExecStruggleIfHeld Attempt to struggle out of a power
Power_Exec_NearDeath Activates the appropriate NearDeath-related Power
Target Target <name>: Targets the Entity with the matching name
Target_Button_Clear No comment provided
Target_Button_ModalCycle No comment provided
Target_Button_Next Target the next enemy or friend in order
Boot Remove player from your team
Teamboot Remove player from your team
Bootteam Remove player from your team
Bootfromteam Remove player from your team
Setteammode Set how you handle team requests (open, closed, or requestonly)
Mode Set how you handle team requests (open, closed, or requestonly)
Tm Set how you handle team requests (open, closed, or requestonly)
Teamlootmode Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count)
Setlootmode Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count)
LootMode Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count)
Lm Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count)
Roundrobin Set team loot mode to round robin
Freeforall Set team loot mode to free-for-all
Needorgreed Set team loot mode to need-or-greed
Masterlooter Set team loot mode to master-looter
Count Set team loot mode to count-based
Setlootquality Set team loot quality threshold (white, yellow, green, blue, purple)
Lootquality Set team loot quality threshold (white, yellow, green, blue, purple)
Setquality Set team loot quality threshold (white, yellow, green, blue, purple)
Quality Set team loot quality threshold (white, yellow, green, blue, purple)
Slq Set team loot quality threshold (white, yellow, green, blue, purple)
Lq Set team loot quality threshold (white, yellow, green, blue, purple)
Assist Assist <name>: Assists the Entity with the matching name. If no name is given, assists your current target.
BattleFormToggle Toggles BattleForm on or off
Clear No comment provided
ClearTargetOrBringUpMenu If something is targeted, clear the target, If nothing is targeted, bring up the main menu.
logout Log out the current character.
ContactDialogEnd Stop talking to the current contact. Safe to use if there is no current contact.
CostumeCreator.SetHoverMovable Set the hover pattern on the active part being edited
MakeCostumeJPeg Write out a character's costume (by slot index) It uses project specific defined
DefaultAutoAttack DefaultAutoAttack <1/0>: Enable or disable auto attack
GameMenu Opens the game pause menu
GammaCalibration_Reset No comment provided
Login_Back From anywhere in the character creation / login process, go back.
LootCancel Don't take loot, just destroy the client list
OpenUrlCmd No comment provided
Options Show the options screen.
PetCommands_SetCurrentTargetLuckyCharm No comment provided
PowerExecStruggleIfHeld Attempt to struggle out of a power
Power_Exec_NearDeath Activates the appropriate NearDeath-related Power
Target Target <name>: Targets the Entity with the matching name
Target_Button_Clear No comment provided
Target_Button_ModalCycle No comment provided
Target_Button_Next Target the next enemy or friend in order
# 6
07-31-2010, 12:23 PM
Target_Button_Prev Find the previous targetable entity and target it.
Target_Button_SetModalCycle No comment provided
Target_Button_ToggleModalCycle No comment provided
Target_Enemy_Near Targets the nearest enemy in view
Target_Enemy_Near_AftArc Targets the nearest enemy in view and within the given aft firing arc
Target_Enemy_Near_ForArc Targets the nearest enemy in view and within the given forward firing arc
Target_Enemy_Near_SideArc Targets the nearest enemy in view and within the given side firing arc (starboard and port)
Target_Enemy_Next Targets the next enemy in view
Target_Enemy_Next_Exposed Targets the nearest enemy that is "exposed" (STO-specific)
Target_Enemy_Prev Targets the previous enemy in view
Target_Friend_Near Targets the nearest friend in view
Target_Friend_Next Targets the next friend in view
Target_Friend_Prev Targets the previous friend in view
Target_Manual_Modal Find the previous targetable entity and target it.
Target_Self Target the current player
Target_Teammate Target the Nth person in your team.
ToggleDefaultAutoAttack ToggleDefaultAutoAttack: Toggles the state of auto attack
bug Report a problem with the game.
Target_Clear No comment provided
channel_join No comment provided
channel_leave No comment provided
Channel_RefreshAdminDetail No comment provided
Channel_RefreshSummary No comment provided
Channel_RefreshJoinDetail No comment provided
ChannelSend Send chat to a channel
guild Send chat to other players in your guild.
local Send chat to other players in your vicinity
officer Send chat to other players in your guild.
reply No comment provided
team No comment provided
tell Private tell. Chat handles should be prefixed with an '@' character.
zone Send chat to other players in the same zone.
channel_setcurrent No comment provided
Follow Follow: Follows the targeted entity
FollowUntilInCombatOrInRange No comment provided
Follow_Cancel No comment provided
Follow_Resume No comment provided
lookDown No comment provided
lookUp No comment provided
invertibledown No comment provided
invertibleup No comment provided
PowerSlotExec PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot
PowerTrayExec PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot
Target_Button_SetModalCycle No comment provided
Target_Button_ToggleModalCycle No comment provided
Target_Enemy_Near Targets the nearest enemy in view
Target_Enemy_Near_AftArc Targets the nearest enemy in view and within the given aft firing arc
Target_Enemy_Near_ForArc Targets the nearest enemy in view and within the given forward firing arc
Target_Enemy_Near_SideArc Targets the nearest enemy in view and within the given side firing arc (starboard and port)
Target_Enemy_Next Targets the next enemy in view
Target_Enemy_Next_Exposed Targets the nearest enemy that is "exposed" (STO-specific)
Target_Enemy_Prev Targets the previous enemy in view
Target_Friend_Near Targets the nearest friend in view
Target_Friend_Next Targets the next friend in view
Target_Friend_Prev Targets the previous friend in view
Target_Manual_Modal Find the previous targetable entity and target it.
Target_Self Target the current player
Target_Teammate Target the Nth person in your team.
ToggleDefaultAutoAttack ToggleDefaultAutoAttack: Toggles the state of auto attack
bug Report a problem with the game.
Target_Clear No comment provided
channel_join No comment provided
channel_leave No comment provided
Channel_RefreshAdminDetail No comment provided
Channel_RefreshSummary No comment provided
Channel_RefreshJoinDetail No comment provided
ChannelSend Send chat to a channel
guild Send chat to other players in your guild.
local Send chat to other players in your vicinity
officer Send chat to other players in your guild.
reply No comment provided
team No comment provided
tell Private tell. Chat handles should be prefixed with an '@' character.
zone Send chat to other players in the same zone.
channel_setcurrent No comment provided
Follow Follow: Follows the targeted entity
FollowUntilInCombatOrInRange No comment provided
Follow_Cancel No comment provided
Follow_Resume No comment provided
lookDown No comment provided
lookUp No comment provided
invertibledown No comment provided
invertibleup No comment provided
PowerSlotExec PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot
PowerTrayExec PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot
# 7
07-31-2010, 12:24 PM
ThrottleAdjust No comment provided
ThrottleSet No comment provided
ThrottleToggle No comment provided
TrayChangeIndex TrayChangeIndex <UITray> <Change>: Change the UITray's displayed Tray by a positive or negative amount. Will rollover in case of underflow or overflow.
TrayExec TrayExec <Active> <UITray> <Slot>: Attempts to execute the element in the UITray at the Slot
TrayExecByTray TrayExec <Active> <Tray> <Slot>: Attempts to execute the element in the Tray at the Slot
TrayExecByTrayNotifyAudio No comment provided
TrayExecByTrayWithBackup TrayExec <Active> <Tray> <Slot>: Attempts to execute the element in the Tray at the Slot
cursorClick No comment provided
demo_record Start recording a demo, save it into FILE.
demo_record_stop Stop recording any demos started earlier with DEMO-RECORD.
demo_restart Restart a currently playing demo.
EM.Save No comment provided
enableClickToMove No comment provided
enableClickToMoveCameraAdjust No comment provided
enableClickToMoveCameraRelativeMovement No comment provided
enableClickToMoveQueuePowers No comment provided
enableClickToMoveTwoButton No comment provided
enableMoveToTarget No comment provided
Power_Exec Activate a power by name
Power_Exec_Category Activate a power by category
BuyFullProductExit No comment provided
camCycleDist Cycle the pCamera distance between several preset values.
camButton_LockAutoAdjust No comment provided
camButton_LockControllerControl No comment provided
CamReset No comment provided
cam_autolevel_interp_speed No comment provided
camdist Sets the pCamera distance from the player
cam_distance_interp_speed No comment provided
cam_far No comment provided
cam_mid No comment provided
cam_near No comment provided
camoffset Sets the pCamera offset from the player
cam_pitch_interp No comment provided
cam_pitch_speed No comment provided
cam_yaw_interp No comment provided
cam_yaw_speed No comment provided
camToggleAimCam No comment provided
camToggleChaseCam No comment provided
camButton_Target_Lock_Toggle No comment provided
camUseAimCam No comment provided
camUseSTOTargetLock No comment provided
camUseChaseCam No comment provided
camTurnToFace No comment provided
who No comment provided
findteams No comment provided
joystick_load No comment provided
joystick_load_file No comment provided
joystick_save No comment provided
joystick_save_file No comment provided
alias Create a more convenient alias for a longer command. You can embed "{}" in the command
WarpToRecruitHandle No comment provided
ThrottleSet No comment provided
ThrottleToggle No comment provided
TrayChangeIndex TrayChangeIndex <UITray> <Change>: Change the UITray's displayed Tray by a positive or negative amount. Will rollover in case of underflow or overflow.
TrayExec TrayExec <Active> <UITray> <Slot>: Attempts to execute the element in the UITray at the Slot
TrayExecByTray TrayExec <Active> <Tray> <Slot>: Attempts to execute the element in the Tray at the Slot
TrayExecByTrayNotifyAudio No comment provided
TrayExecByTrayWithBackup TrayExec <Active> <Tray> <Slot>: Attempts to execute the element in the Tray at the Slot
cursorClick No comment provided
demo_record Start recording a demo, save it into FILE.
demo_record_stop Stop recording any demos started earlier with DEMO-RECORD.
demo_restart Restart a currently playing demo.
EM.Save No comment provided
enableClickToMove No comment provided
enableClickToMoveCameraAdjust No comment provided
enableClickToMoveCameraRelativeMovement No comment provided
enableClickToMoveQueuePowers No comment provided
enableClickToMoveTwoButton No comment provided
enableMoveToTarget No comment provided
Power_Exec Activate a power by name
Power_Exec_Category Activate a power by category
BuyFullProductExit No comment provided
camCycleDist Cycle the pCamera distance between several preset values.
camButton_LockAutoAdjust No comment provided
camButton_LockControllerControl No comment provided
CamReset No comment provided
cam_autolevel_interp_speed No comment provided
camdist Sets the pCamera distance from the player
cam_distance_interp_speed No comment provided
cam_far No comment provided
cam_mid No comment provided
cam_near No comment provided
camoffset Sets the pCamera offset from the player
cam_pitch_interp No comment provided
cam_pitch_speed No comment provided
cam_yaw_interp No comment provided
cam_yaw_speed No comment provided
camToggleAimCam No comment provided
camToggleChaseCam No comment provided
camButton_Target_Lock_Toggle No comment provided
camUseAimCam No comment provided
camUseSTOTargetLock No comment provided
camUseChaseCam No comment provided
camTurnToFace No comment provided
who No comment provided
findteams No comment provided
joystick_load No comment provided
joystick_load_file No comment provided
joystick_save No comment provided
joystick_save_file No comment provided
alias Create a more convenient alias for a longer command. You can embed "{}" in the command
WarpToRecruitHandle No comment provided
# 8
07-31-2010, 12:25 PM
bind Bind a key to a command, and store it on your character.
bind_load Load entity keybinds from ent_keybinds.txt.
bind_load_file Load entity keybinds from the given filename.
bind_save Save entity keybinds to ent_keybinds.txt.
bind_save_file Save entity keybinds to the given filename.
unbind Unbind a key stored on your character.
unbind_all Unbind a key stored on your character.
setGameCamYaw No comment provided
twitter_watch No comment provided
tweet Post a status update to Twitter
loc Global value for location
interact Interact with the nearest interactable entity within range.
interactOverrideClear Clears current interact override
interactOverrideCursor Set entity/object under cursor to be interact target
setMouseForward No comment provided
targetCursor Target the entity clicked on.
targetCursorOrAutoAttack Target the entity clicked on.
teamHideMapTransferChoice No comment provided
uiCancel Respond "Cancel" to an open dialog box; may not work in all dialogs.
uiOK Respond "OK" to an open dialog box; may not work in all dialogs.
CombatLog No comment provided
RememberUILists Whether to remember UI List Column placement and width.
SafeLogin No comment provided
SetFollow SetFollow: toggle follow
UIRememberPositions Whether to remember UI sizes and positions. On by default.
aim No comment provided
autoForward No comment provided
autoForward1 No comment provided
backward No comment provided
backward1 No comment provided
camMouseLook No comment provided
camRotate No comment provided
down No comment provided
down1 No comment provided
forward No comment provided
forward1 No comment provided
left No comment provided
left1 No comment provided
mouseForward No comment provided
netTimingGraphAlpha No comment provided
netTimingGraphPaused No comment provided
netgraph No comment provided
process_priority 0 - default, normal always; 1 - normal in foreground, below normal in background/alt-tabbed; 2 - high always
right No comment provided
right1 No comment provided
run No comment provided
slow No comment provided
slow1 No comment provided
turnleft No comment provided
turnleft1 No comment provided
turnright No comment provided
turnright1 No comment provided
bind_load Load entity keybinds from ent_keybinds.txt.
bind_load_file Load entity keybinds from the given filename.
bind_save Save entity keybinds to ent_keybinds.txt.
bind_save_file Save entity keybinds to the given filename.
unbind Unbind a key stored on your character.
unbind_all Unbind a key stored on your character.
setGameCamYaw No comment provided
twitter_watch No comment provided
tweet Post a status update to Twitter
loc Global value for location
interact Interact with the nearest interactable entity within range.
interactOverrideClear Clears current interact override
interactOverrideCursor Set entity/object under cursor to be interact target
setMouseForward No comment provided
targetCursor Target the entity clicked on.
targetCursorOrAutoAttack Target the entity clicked on.
teamHideMapTransferChoice No comment provided
uiCancel Respond "Cancel" to an open dialog box; may not work in all dialogs.
uiOK Respond "OK" to an open dialog box; may not work in all dialogs.
CombatLog No comment provided
RememberUILists Whether to remember UI List Column placement and width.
SafeLogin No comment provided
SetFollow SetFollow: toggle follow
UIRememberPositions Whether to remember UI sizes and positions. On by default.
aim No comment provided
autoForward No comment provided
autoForward1 No comment provided
backward No comment provided
backward1 No comment provided
camMouseLook No comment provided
camRotate No comment provided
down No comment provided
down1 No comment provided
forward No comment provided
forward1 No comment provided
left No comment provided
left1 No comment provided
mouseForward No comment provided
netTimingGraphAlpha No comment provided
netTimingGraphPaused No comment provided
netgraph No comment provided
process_priority 0 - default, normal always; 1 - normal in foreground, below normal in background/alt-tabbed; 2 - high always
right No comment provided
right1 No comment provided
run No comment provided
slow No comment provided
slow1 No comment provided
turnleft No comment provided
turnleft1 No comment provided
turnright No comment provided
turnright1 No comment provided
# 9
07-31-2010, 12:26 PM
up No comment provided
up1 No comment provided
walk No comment provided
walk1 No comment provided
aspectRatio Sets the aspect ratio. Common values are 0 (auto), 4:3, 16:9 (widescreen TVs), 16:10 (widescreen monitors)
comicShading Enables postprocessing, outlining, depth of field, and shadows.
disableMRT Disables use of multiple render targets
dof Enable depth-of-field rendering
outlining Enable comic outlining
postProcessing Enable postprocessing
shadows Enable shadows
water Enable water effects
screenshot_jpg Save a screenshot
screenshot_ui_jpg Save a screenshot with the UI included
screenshot Save a screenshot
screenshot_depth Save a screenshot with the depth only
screenshot_ui Save a screenshot with the UI included
screen_pos_size Sets the current screen position and resolution. Usage: /screen_pos_size X Y Width Height
screen Sets or displays the current screen resolution. Usage: /screen Width Height
gfxSettingsSetMinimalOptions Called when running on old drivers or unsupported hardware
togglefullscreen Toggles fullscreen
window_minimize Minimizes the window
window_restore Toggles the window between restored and maximized
lwShading Enables postprocessing, depth of field, and shadows, with no deferred lighting
rdrDisableSM2A Disables use of shader model 2.0a and higher for the renderer only, leaving full-featured materials
rdrDisableSM2B Disables use of shader model 2.0b and higher for the renderer only, leaving full-featured materials
reduce_mip Reduces the resolution of textures to only use the reduced (mip-map) textures.
renderScale Sets the percentage of the display resolution to render the 3D world at
renderSize Sets the pixel resolution to render the 3D world at
bloomQuality Sets bloom quality, range = [0, 3]
fxQuality No comment provided
msaa Enables/disables multisample antialiasing
useSM20 Uses only SM20
useSM2A Uses only SM2A and lower
useSM2B Uses only SM2B and lower
useSM30 Uses full SM30
CharacterDetail Sets entity detail scaling
SoftwareCursorForce Use a software cursor instead of hardware cursors (fixes issues on some video card configurations, but is less responsive)
TerrainDetail Sets terrain detail scaling
WorldDetail Sets world detail scaling
autoEnableFrameRateStabilizer Auto-enables /frameRateStabilizer as it feels appropriate
disableAutoAlwaysOnTop Disable setting the window to always on top while in the foreground
disableSplatShadows Turns off splat shadows
disable_3d_texture_flush turns off flushing of 3D textures after device loss. Flush and reload takes longer but fixes problems on ATI and Intel GPUs
disable_multimon_warning Disables displaying a warning about which monitor we're rendering on
dynamicLights Enables dynamic lights
entityTexLODLevel Sets the quality level for character textures. Normal values range from 0.5 to 10.0.
forceOffScreenRendering Forces off-screen rendering, may resolve rendering issues on some platforms (WINE)
fpsgraph Enables a graph showing recent frame times
fpshisto Enables a histogram of frame times
frameRateStabilizer Enables hack that seems to stabilize the framerate on some NVIDIA cards
gamma Changes the gamma
up1 No comment provided
walk No comment provided
walk1 No comment provided
aspectRatio Sets the aspect ratio. Common values are 0 (auto), 4:3, 16:9 (widescreen TVs), 16:10 (widescreen monitors)
comicShading Enables postprocessing, outlining, depth of field, and shadows.
disableMRT Disables use of multiple render targets
dof Enable depth-of-field rendering
outlining Enable comic outlining
postProcessing Enable postprocessing
shadows Enable shadows
water Enable water effects
screenshot_jpg Save a screenshot
screenshot_ui_jpg Save a screenshot with the UI included
screenshot Save a screenshot
screenshot_depth Save a screenshot with the depth only
screenshot_ui Save a screenshot with the UI included
screen_pos_size Sets the current screen position and resolution. Usage: /screen_pos_size X Y Width Height
screen Sets or displays the current screen resolution. Usage: /screen Width Height
gfxSettingsSetMinimalOptions Called when running on old drivers or unsupported hardware
togglefullscreen Toggles fullscreen
window_minimize Minimizes the window
window_restore Toggles the window between restored and maximized
lwShading Enables postprocessing, depth of field, and shadows, with no deferred lighting
rdrDisableSM2A Disables use of shader model 2.0a and higher for the renderer only, leaving full-featured materials
rdrDisableSM2B Disables use of shader model 2.0b and higher for the renderer only, leaving full-featured materials
reduce_mip Reduces the resolution of textures to only use the reduced (mip-map) textures.
renderScale Sets the percentage of the display resolution to render the 3D world at
renderSize Sets the pixel resolution to render the 3D world at
bloomQuality Sets bloom quality, range = [0, 3]
fxQuality No comment provided
msaa Enables/disables multisample antialiasing
useSM20 Uses only SM20
useSM2A Uses only SM2A and lower
useSM2B Uses only SM2B and lower
useSM30 Uses full SM30
CharacterDetail Sets entity detail scaling
SoftwareCursorForce Use a software cursor instead of hardware cursors (fixes issues on some video card configurations, but is less responsive)
TerrainDetail Sets terrain detail scaling
WorldDetail Sets world detail scaling
autoEnableFrameRateStabilizer Auto-enables /frameRateStabilizer as it feels appropriate
disableAutoAlwaysOnTop Disable setting the window to always on top while in the foreground
disableSplatShadows Turns off splat shadows
disable_3d_texture_flush turns off flushing of 3D textures after device loss. Flush and reload takes longer but fixes problems on ATI and Intel GPUs
disable_multimon_warning Disables displaying a warning about which monitor we're rendering on
dynamicLights Enables dynamic lights
entityTexLODLevel Sets the quality level for character textures. Normal values range from 0.5 to 10.0.
forceOffScreenRendering Forces off-screen rendering, may resolve rendering issues on some platforms (WINE)
fpsgraph Enables a graph showing recent frame times
fpshisto Enables a histogram of frame times
frameRateStabilizer Enables hack that seems to stabilize the framerate on some NVIDIA cards
gamma Changes the gamma
# 10
07-31-2010, 12:27 PM
gpuAcceleratedParticles Enables GPU-accelerated particle systems for increased performance on some systems
highDetail Enables high detail objects
highFillDetail Enables high fill detail objects
highQualityDOF Enables/disables high quality depth of field
higherSettingsInTailor If available, users higher detail settings when in character creation/customization interfaces
lensflare_quality Changes lens flare quality level. 0 = simple, 1 = soft z occlusion
maxInactiveFps Sets the maximum allowed framerate when the application is not in the foreground
maxLightsPerObject sets the maximum lights per object
maxShadowedLights sets the maximum shadow casting lights per frame
maxfps Sets the maximum allowed framerate
perFrameSleep Adds a per-frame sleep to artificially reduce CPU/GPU usage to help with overheating (will also slow the game down)
printStallTimes Prints out the amount of time a stall took whenever a stall occurs
reduce_min Sets the minimum size that textures will be reduced to (requires -reduce_mip > 0)
scattering 0 = scattering off, 1 = scattering on high res, 2 = scattering low res
showCamPos Displays the camera's position
showfps Displays frame rate
showmem Displays process memory usage
softShadows Enables and disables soft shadows (poisson filtering)
soft_particles Smooth particle intersections with geometry by fading out near the intersection
ssao Enables and disables screen space ambient occlusion
target_highlight 0 = simple targeting graphics, 1 = glowing outline/inline effect
texAniso Sets the amount of anisotropic filtering to use, reloads textures
unlit Turns off all lighting on objects and sets the ambient to the specified value
useFullSkinning Forces skinning to only two bones to improve performance ("Simple Skinning" in the Options screen)
vertexOnlyLighting Enables the vertex-lighting only path for low-end cards
visscale Sets world detail scaling
vsync Turns on or off vsync
worldTexLODLevel Sets the quality level for world textures. Normal values range from 0.5 to 10.0.
bind_local Bind a key to a command.
bind_local_load Load keybinds from keybinds.txt.
bind_local_load_file Load keybinds from the given filename.
bind_pop_profile Pop the given key profile from the stack
bind_push_profile Push a specific key profile onto the stack
bind_local_save Save keybinds to keybinds.txt.
bind_local_save_file Save keybinds to the given filename.
cmdlist Print out all commands available
cmds Print out client commands for commands containing <string>
unbind_local Unbind a key from a command (this happens automatically when rebinding as well).
quit Close the window.
invertUpDown Inverts the InvertibleUp and InvertibleDown commands
invertX Invert the horizontal axis for movement controls
invertY Invert the vertical axis for movement controls
reverseMouseButtons Reverse the left and right mouse buttons
alphaInDOF Does world+character alpha objects
highDetail Enables high detail objects
highFillDetail Enables high fill detail objects
highQualityDOF Enables/disables high quality depth of field
higherSettingsInTailor If available, users higher detail settings when in character creation/customization interfaces
lensflare_quality Changes lens flare quality level. 0 = simple, 1 = soft z occlusion
maxInactiveFps Sets the maximum allowed framerate when the application is not in the foreground
maxLightsPerObject sets the maximum lights per object
maxShadowedLights sets the maximum shadow casting lights per frame
maxfps Sets the maximum allowed framerate
perFrameSleep Adds a per-frame sleep to artificially reduce CPU/GPU usage to help with overheating (will also slow the game down)
printStallTimes Prints out the amount of time a stall took whenever a stall occurs
reduce_min Sets the minimum size that textures will be reduced to (requires -reduce_mip > 0)
scattering 0 = scattering off, 1 = scattering on high res, 2 = scattering low res
showCamPos Displays the camera's position
showfps Displays frame rate
showmem Displays process memory usage
softShadows Enables and disables soft shadows (poisson filtering)
soft_particles Smooth particle intersections with geometry by fading out near the intersection
ssao Enables and disables screen space ambient occlusion
target_highlight 0 = simple targeting graphics, 1 = glowing outline/inline effect
texAniso Sets the amount of anisotropic filtering to use, reloads textures
unlit Turns off all lighting on objects and sets the ambient to the specified value
useFullSkinning Forces skinning to only two bones to improve performance ("Simple Skinning" in the Options screen)
vertexOnlyLighting Enables the vertex-lighting only path for low-end cards
visscale Sets world detail scaling
vsync Turns on or off vsync
worldTexLODLevel Sets the quality level for world textures. Normal values range from 0.5 to 10.0.
bind_local Bind a key to a command.
bind_local_load Load keybinds from keybinds.txt.
bind_local_load_file Load keybinds from the given filename.
bind_pop_profile Pop the given key profile from the stack
bind_push_profile Push a specific key profile onto the stack
bind_local_save Save keybinds to keybinds.txt.
bind_local_save_file Save keybinds to the given filename.
cmdlist Print out all commands available
cmds Print out client commands for commands containing <string>
unbind_local Unbind a key from a command (this happens automatically when rebinding as well).
quit Close the window.
invertUpDown Inverts the InvertibleUp and InvertibleDown commands
invertX Invert the horizontal axis for movement controls
invertY Invert the vertical axis for movement controls
reverseMouseButtons Reverse the left and right mouse buttons
alphaInDOF Does world+character alpha objects
![]() |
«
Previous Thread
|
Next Thread
»
| Thread Tools | |
| Display Modes | |
|
|
All times are GMT -8. The time now is 04:25 PM.



Linear Mode
