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Jolan tru Captain!
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"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
Folks who like me have multiple player characters would appreciate this idea.
Why not have another bank beyond the existing personal bank and the fleet bank. It would function like the fleet bank (IE different tabs) but it would be only accessable to all the characters on a single account.
The number of tabs could equal the number of character slots on the account, and it should be able to hold any non bound item, as well as energy credits.
Folks are already mailing items to themselves, and selling stuff to themselves on the exchange to transfer credits, so this would not add any new functionality, just a ton of convenience.
Right now I have an entire bank filled with food for my tribble breeding hobby, another toon has the bank that holds tribbles, another holds gear I'm not using, etc.
If my idea were put into place, then all these things could go into their own tab in the same bank. It would make it a ton easier for my VA toon to buy stuff from my LT, or to manage data samples for crafting (samples in the account wide bank should be available for crafting as they are from the personal bank now), or to breed tribbles.
It would be great if we could share our credits and so forth between all the characters on our account or even access our other characters' inventories when on different toons, so we could more easily and much more quickly move things around how and where we wanted them.
I have the problem of not being able to get things like the Efficient Impulse Engines, and since you can't transfer Bound items even through a Fleet Bank this account-wide deposit box would be really great for me.
I support a shared bank. I DO NOT support it being sold in the C-Store.
It would have serious game changing side effects if every player didn't have access to all of their characters items. How many times have you seen the mailing/exchange instructions pop up in zone chat at Sol? There are probably players that still don't know it's possible.
Just change the bank we have now to an account wide version. A tab for each character on the account (like Six-of-Nine suggests), or labelled tabs for Food, Tribbles, Ship Weapons, Consoles etc. with more tabs available for energy credits. Labelled tabs could help balance those who have lots of characters to those who have few.
Make it unlockable after a series of insufferably humourless Ferengi Diplomacy missions requiring cross dressing hijinks to access a desicated family members estate for one of the Memory Alpha merchants. (Plus the accolade title "Drag Mother" with a +.11001001 boost to Seduce and Confuse; only exposes in certain circumstances).
I'd love to be able to easily manage Tribbles, food, data samples, unbound items and other crap I collect; and a shared bank would help me with Aid The Planet DXP missions right now. So much of my time in this game is mailing things to myself. Plus, I hate logging on and off, and I'm pretty sure everyone on my friends list hates it too!
I'd use it to transer credits every now and then, but with a shared bank you could just purchase it and then put it in the bank for your other characters to use anyway.
You should be able to pool common/unbound items and uncommisioned officers, but I think merits should stay with the character they were earned with. Sharing them kind of undermines their value. I could however see a "transfer fee". (Courtesy of your local branch of the Ferengi Merchants Association).
Say you really want to retrain some BOff's and don't have enough merits on one character. Transferring 1000 merits from a more accomplished character will transfer 1000, but would deduct 1100 merits. The greater the level differential between the character having and the character needing, the high the fee.
The same could apply to all the other currencies.
A credit cost for transferring bound items could help in bypassing inflated exchange prices while still retaining the value and rarity of the items.
That's the extent of my mathematical ability and I have no knowledge of game mechanics/balance so I'll stop here.