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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
08-05-2010, 09:05 AM
We can tier 5 capable to all ships. The only difference is that player level determine how well armed and how BO powers she will can.

The harddest that will be a mission can be on "reference" at ship ussed at resolve. if you use a frigate for a assault cruiser mission intend do you can take a big reward.

In another hand on PVP, smalers ships can use decoys and mask sensors in a way than biggers ships can't. And small ships no "target" the enemy focus in the same form that un assault cruiser. If "big" ships seen reduced his bonus on defense only for size no for class (for class they have another advantadges and flaws. Defiant will be a great "bonus defense" ship, even on be a tier 5 ship... but really maybe she can't take the same punisment that a excalibur class (even if she is tier 2).

Maybe, that is a great moment to go a step more away.

But anything that Criptic will make will be fine.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
08-05-2010, 09:57 AM
it worries me that all the new ships are getting directed at end game i want to see refit mirandas etc for lower level fun , just my humble opinion
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
08-05-2010, 02:09 PM
Quote:
Originally Posted by Shizen_Giggles View Post
I actually think the old ships like the Miranda and Constitution and Excelsior should cost you Starfleet Merits to procure as your ship builder would have to go and salvage old parts. Might have even been fun to make these parts you have to actually quest for.
I agree, but its adding the new ships for lower lvls that you can get threw ingame mechanics and making the T5 version ONLY obtainable threw the C-store... thats what im trying to point out here & i reallly dont wana see just the lower Tier ships at T5 we need new ships and preferably a T6 class.


Why cant we get the T5 version with ingame mechanics??
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14 Endgame
08-05-2010, 03:03 PM
Quote:
Originally Posted by Canmore
it worries me that all the new ships are getting directed at end game i want to see refit mirandas etc for lower level fun , just my humble opinion
It's not just new ships, it's terribly worrying that the whole of STO is being coded for the endgame. And what's worse, people are gobbling through the content so fast that Cryptic can't possibly keep up with the constant demands for new shiny and new stuff to do. No matter what they do, these people will spend forever in-world and never be happy because Cryptic can't fast-forward the clock and make it 2410 instead of 2010. Not only that, people are actually whining on the forums because they spent 8 hours straight without bathing or eating to get through the content and they want the new stuff given to them RETROACTIVELY!

It's time to rethink the current operating model. I hope they stop and begin to think bigger picture game vision, not just satisfying the forum warriors and 24/7 players. How about allowing us to find some of our own fun instead of working yourselves to death creating fun for us?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
08-05-2010, 03:29 PM
Quote:
Originally Posted by Shizen_Giggles View Post
Devs,

Please stop making T5 ships of everything. I heard today that not only do we now have the 6 T5 ships on the Fed side, plus 3 retrofits, plus the Excelsior now?

Please stop letting the "gimme gimme gimme" on the forums drive the game design. The bottom line is a big ship should be a big ship. I don't understand why you have it now where a Miranda is fighting and beating the pants off a Negh'Var because it's "lower level". A Negh'Var should smoke a Miranda (or anything less than a T4 ship, and have a T4 barely escape with 10% hull) all of the time.

What would be nice would be if you'd make ALL our ships be useful even after you've gotten to a different level. For example, you can only get into certain exploration clusters with a certain tier of ship and same for certain DSE's (to avoid having a Sovereign come in and tear everything to pieces in Sirius). You can also do this for diplomacy clusters because you wouldn't go on a diplomatic mission in a guns-blazing escort.

Also what about some actual strategy behind the smaller ships? Thing is you'd have to make the Fed ships a little more versatile. For example, how about a universal station on cruisers? Or making smaller ships in general harder to hit or otherwise somehow more useful? Mask Energy Signature should be super-effective on smaller ships (almost cloaky) and practically worthless on T5 ships.

Please just stop making everything for the endgame and give us a reason to use our other ship slots...
You are exactly right, I agree with you totally. Why can't players just UPGRADE the ships they have? For example if you have a Galaxy Class Starship or the Galaxy X Dreadnaught you should be able to purchase or as soon as you hit Vice Admiral receive a token to Retrofit both the regular Galaxy Class and Galaxy X Dreadnaught Starships to have the Saucer Seperation. So if you have the Dreadnaught cruiser the Saucer would not only have phaser arrays but cannons as well. And how about the Fleet Support? One ship comes to the rescue?One Ship? I think when you hit Vice Admiral you should have an actual fleet come and help you out especially when your up against the Borg and one ship doesn't make a dent.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
08-05-2010, 03:46 PM
The problem is the Tiers are a fundamentally flawed system, thats why there needs to be Tier 5 versions of lower Tier ships.

Take the Akira for example, Tier 3, but it belongs to the same generation of ships as the Tier 5 sovereign, and really should be a Tier 5 to begin with, the Sabre is also a Sovereign generation ship.
The Defiant which until now was Tier 4, easily had the most firepower of any federation ship.
The Galaxy Class was also just a Tier 4, despite the fact that it is a much larger ship than the sovereign and the frontline battleship during the Dominion War.(Yes the Sovereign was in service then)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
08-05-2010, 06:18 PM
Quote:
Originally Posted by Alexraptor View Post
The problem is the Tiers are a fundamentally flawed system, thats why there needs to be Tier 5 versions of lower Tier ships.

Take the Akira for example, Tier 3, but it belongs to the same generation of ships as the Tier 5 sovereign, and really should be a Tier 5 to begin with, the Sabre is also a Sovereign generation ship.
The Defiant which until now was Tier 4, easily had the most firepower of any federation ship.
The Galaxy Class was also just a Tier 4, despite the fact that it is a much larger ship than the sovereign and the frontline battleship during the Dominion War.(Yes the Sovereign was in service then)
If the ships where made to be in order of there generation this would make sence... BUT the damage has been done and only a full re-set of the system would fix the issue

They just need to add new ships that can be obtained threw ingame mechanics
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
08-06-2010, 02:32 AM
Quote:
Originally Posted by Shizen_Giggles View Post
I actually think the old ships like the Miranda and Constitution and Excelsior should cost you Starfleet Merits to procure as your ship builder would have to go and salvage old parts. Might have even been fun to make these parts you have to actually quest for.
Starships are built using industrial size replicators. No old or salvaged parts required.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
08-06-2010, 02:40 AM
At the end of the day, i believe all ships should be available at all levels.

The only thing that should vary is the available power, shield strength, crew numbers and equipment.

I.E if you start the game you should be able to get that sovreign if you can afford to get it, but you wouldnt be able to equip it with top tier weaponry.

I really hate how we are restricted ship wise. Its just not right =/

Worse of all is that you NEVER see anything anymore. Its all one ship.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
08-06-2010, 12:10 PM
Quote:
Originally Posted by Kitsunami View Post
At the end of the day, i believe all ships should be available at all levels.

The only thing that should vary is the available power, shield strength, crew numbers and equipment.

I.E if you start the game you should be able to get that sovreign if you can afford to get it, but you wouldnt be able to equip it with top tier weaponry.

I really hate how we are restricted ship wise. Its just not right =/

Worse of all is that you NEVER see anything anymore. Its all one ship.
I agree.

If ships had another things to make them interestings.

Small ships can get sensor mask and a great evade bonus.
Big ships get more weapons or facilities, but they can evade the enemy fire too easily.
Laboratories in our ships to make more easy "scientific" missions (minigames more easisy resolve for players with "scientific ships" as Galaxy class than aother players with assault cruisers or heavy "escorts" and his lesser or big brothers.

For scientific missions the nova class is better (or will be) than deffiant or prometheus or akira or sable classes. Maybe not than sovereing, but its isn't a rival for a galaxy class.

All ships ready for all tiers, with hit points ajust to the ship, not for his tier.
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