Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Klingon sound effects
08-10-2010, 11:34 PM
One of the problems with the Klingon faction is that alot of their sound effects and stuff are reused Federation effects thus detracting from the more aggressive Klingon feel. From the tricorder, to the impulse and warp sound effects. Luckily Klingons got a new transporter effect a while back, but I think it needs to be a little more orange like it was in the series but the sound effect itself is spot on. So, some of the remaining effects that need to be replaced are:

Klingon warp effect. (both sound and visual need overhaul for both factions IMO, take inspiration from ST Legacy sound effect and DS9 sound effect)

Tricorder, Klingons still use the Fed tricorder I think its time Cryptic took the time to make klingons their own tricorder and sound effect.

full impulse sound effect needs to be redone for Klingons.

I wouldnt mind Disruptor cannons getting more of a DS9 sound effect either, I really dont like the current disruptor sounds in game for some reason.

Well, the sound guy for STO has to spend his time doing something...right?

I tried to find some samples of sound effects on youtube but couldnt find anything decent and worth posting.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
08-10-2010, 11:43 PM
The red alert sounds also like the fed one...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
08-11-2010, 03:47 AM
I'm a bit torn on threads like this. On the one hand this is all stuff that has been gone over and over again, and the Dev's are well aware of these problems. Cryptic is short on staff and fully realizes the depth of the task before them to truely flesh out the KDF side. They also have a healthy idea of what they will need to do to a third faction before releasing it to avoid a full on revolt from the player base.

On the other hand I can't support threads like this enough. It annoys me to love playing a KDF character, but always get reminded by the game itself that the core of the experince is a simple copy and paste from the Feds. A non sound example that bugs me often is my Engi away teams summon phaser turrets, when Klingon NPC's you fight clearly can summon disruptor turrets.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
08-12-2010, 11:59 AM
http://www.youtube.com/watch?v=xxtq7QAICL0

at 1:24 in above video, see....there is an audio guy on the STO team...whos job is solely audio. I wish he would come here and at least acknowledge that these are being worked on or are on some kind of to do list. We arent hiding pitchforks and toches behind us (well, most of us arent lol) , I wish he would interact with the community a little more than the silence we have now. Hell, im sure alot of players would be thankful for a new quantum torpedo sound effect, something with more punch and less of a fart sound...quantums are the most used torpedo so there is enough a reason to change it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
08-12-2010, 05:42 PM
Quote:
Originally Posted by PrincessKatrina View Post
I'm a bit torn on threads like this. On the one hand this is all stuff that has been gone over and over again, and the Dev's are well aware of these problems. Cryptic is short on staff and fully realizes the depth of the task before them to truely flesh out the KDF side. They also have a healthy idea of what they will need to do to a third faction before releasing it to avoid a full on revolt from the player base.

On the other hand I can't support threads like this enough. It annoys me to love playing a KDF character, but always get reminded by the game itself that the core of the experince is a simple copy and paste from the Feds. A non sound example that bugs me often is my Engi away teams summon phaser turrets, when Klingon NPC's you fight clearly can summon disruptor turrets.
I'm just happy we no longer have the Fed computer voice... We'd been asking for that since Klinks got introduced in Beta if I recall.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
08-12-2010, 05:44 PM
Quote:
Originally Posted by cmmndr_Shran View Post
The red alert sounds also like the fed one...
It sounds like the KDF one from Starfleet command.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
08-12-2010, 05:49 PM
Quote:
Originally Posted by Varrangian View Post
I'm just happy we no longer have the Fed computer voice... We'd been asking for that since Klinks got introduced in Beta if I recall.
Yeah, instead we got a Borg assimilated Klingon voice, not much of an improvement IMO.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
08-12-2010, 05:53 PM
Quote:
Originally Posted by Morgomir View Post
Yeah, instead we got a Borg assimilated Klingon voice, not much of an improvement IMO.
Touche sadly all Klingon voices in STO are pretty lame, even the BO, voice overs they had in beta were not exactly right if I recall.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
08-12-2010, 06:57 PM
To me, the one Klingon Sound Effect that drive me the most crazy is the Sliding Doors with the ship's interior.

It doesn't sound like the clanky, mechanical Klingon door sounds you heard on TV.
Lt. Commander
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Posts: 120
# 10 Ahem...
08-15-2010, 08:57 AM
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