They look really well done, and I'm quite liking the female gowns, but...
...well, look at the male formal wear. Just look at it.
Guess what part of the male formal wear has never been seen in the 22nd, 23rd or 24th century?
(Here's a hint: it's 'ties.')
Seriously. Even in Vic Fontaine's holoVegas, they wore bow ties with their tuxedos. I think there were some ties in the first Dixon Hill holoprogram, but that's about it.
Take the ties off those, pop the collar a touch more, and maybe put a medallion or sash on them, and they'll look entirely 'future.' With the ties on them, they look out of place.
Just for the record, the ties are optional - you can choose a regular tie, a bow tie, a 'bolo' tie (for that Nashville-tastic look! ) or 'none'.
What I'd really like to see is a bit more variation in the jackets - they're all 3-button jobs, with a waistcoat or 'vest' underneath.
What we could do with is a lower-cut 2-button jacket with longer lapels, and maybe the option to have a vent in the back. Plus, the choice to have no waistcoat, and the top button of the shirt undone for a more 'relaxed' look.
The icing on the cake would be true 'black tie' - shiny lapels on a 2- or 1-button jacket, and a shiny stripe down the sides of the trousers like on the 'Wrath of Khan' trousers.
And spats on the shoes - gotta have some spats!
It's like the Vulcans say, "Infinite Diversity in Infinite Combinations". With "Infinite Cool" as standard!
And most of it was bought off the rack here in the 20th century
And most of that was then dressed by very talented costumers so that it at once looked in place in the 23rd or 24th century and yet didn't cost a lot of money or time to create. That's the essence of costuming -- taking mundane materials and building something out of them that neither looks out of place nor distracts from the performances.
Like I said above -- take the ties off of these, maybe tweak the collars a touch, add a band down the front or something, and they'll look entirely like 25th century formal wear. As they stand, they look... well, somewhat old fashioned even by 21st century standards.
Different sections of the team are put to work on different things. Because, lets face it; 3d artists are not the people you go to to fix coding. They make 3d content like this. It's what they're paid for.
That's all well and good... but... perhaps, maybe, just maybe... they could have... fixed the issues with the Mirror Universe Sash, for example, before adding more "pay for" costumes to the C-Store.
kinda a waste as we dont havve access to a holodeck on our ship to relive certain things or a holodeck on ds9 oh well. what is the big surprise is a holodeck on our ships. thought this was star trek and not the sims oh well