Lt. Commander
Join Date: Dec 2007
Posts: 120
Seems to be a slight lighting bug with the Shard Sword of Kahless.

It act like it has its own light source or something, or as if its constantly being lit up by an ambient light source.
http://alexraptor.com/images/swordkahlessBUG.jpg

I filed a ticket on this as well.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
08-12-2010, 12:00 PM
it's supposed to be that way. it is, after all, a "Shard" taken from the Sword of Kahless, and is something mystical. this particular bat'leH has to be the best reward to date. hell, it's even better than the efficient IMpulse engine. there was a sense of proud uber coolness I felt when getting it, too, and, you can carry it in the open when you walk/run for all to see.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
08-12-2010, 03:03 PM
Love my shard but when I equip it I have clipping issue in that the left arm is put in an akward position
which goes inside the body of my character.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
08-12-2010, 03:41 PM
Except Kahless himself said there was nothing magical about the sword.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
08-12-2010, 07:00 PM
Quote:
Originally Posted by Dank65
Love my shard but when I equip it I have clipping issue in that the left arm is put in an akward position
which goes inside the body of my character.
I get the same thing too, and it doesn't have the be magical to look magical
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
08-14-2010, 03:25 PM
Allthough one really important Bug here that needs to be fixed is the holding animation.

When unholstered it looks like the characters wrist is a about to break off.
And when fighting the one hand is gripping directly on the blade itself instead of the grip.
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