Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
09-09-2010, 05:51 PM
Same problem, Windows 7 64bit, GTX460 and the lastest nvidia driver 258.96.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
09-09-2010, 10:29 PM
Quote:
Originally Posted by Saitre
Same problem, Windows 7 64bit, GTX460 and the lastest nvidia driver 258.96.
I have the exact same OS, vid card, and vid drivers. I turnedoff shadows and space is fine. ESD is fine. Now my only gripe is base missions. When the shooting starts, large sections of the environment turn black. if I spinn the camera, other sections will turn back into drawn detail, and another section will turn into black emptiness.

Odd.

And if you have the 460, rolling back to the 197 drivers won't work. The driver package won't install because the 460 isn't recognized hardware.

D'oh
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
09-16-2010, 06:50 PM
Beta 260 drivers work.... I got the 460, and had this problem as well... installed the new beta drivers, and it works fine.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
09-17-2010, 02:15 PM
I had this problem and I fixed it by fiddling with the VSync option in the graphics options. I just turned it off then back on and its worked fine since.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
09-17-2010, 05:44 PM
Can someone experiencing the problem post a screenshot? Thanks!

Dave
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
09-18-2010, 02:40 AM
Quote:
Originally Posted by zonerie View Post
Beta 260 drivers work.... I got the 460, and had this problem as well... installed the new beta drivers, and it works fine.
Yeah nice, no more flickering with the nvidia 260 beta drivers.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
09-18-2010, 05:42 AM
the 260 beta drivers works ok, but I the performance has gone way down.

I used to be able to play a video or DVD while playing STO in window mode, but with the 260 driver both game and video/sound laggs. I hope it's just an issue with the 260 drivers that will get solved before being fully released.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
09-18-2010, 06:13 AM
I had this issue after the Windows 7 installer updated the drivers automaticaly, so I simply went to the NVidia website and downloaded and installed the latest driver seperately, presumably the same driver that the auto update installed, and I no longer have the issue.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
09-18-2010, 07:33 AM
Quote:
Originally Posted by SuperCrypticDave
Can someone experiencing the problem post a screenshot? Thanks!

Dave
Sory Dave, but I don't seem to have the issue anymore. I tried to go back to settings where I would get the problem, but now I can't seemto recreate the issue. After comparing notes, the only difference between when I would have the flickering/studdering was if I had shadows enabled. Now if I reenable shadows, I get stuttering in space, but the base-map-portions-turning-black problem didn't re-occur.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
09-18-2010, 08:25 AM
I've got it too, happened when I upgraded from Win XP to Win 7, after reading this I'm going to see if I can find the last 19x drivers.

I have a 9800GT from eVGA Win7 64bit (now) and installed the 258 drivers.

Also as to a screen shot I think it would take video to show the problem. Its like, well the best I can describe it is a light source is flickering intermittently. Like a bad halogen lamp? It happens both ground maps and space for me.
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