Same problem, Windows 7 64bit, GTX460 and the lastest nvidia driver 258.96.
I have the exact same OS, vid card, and vid drivers. I turnedoff shadows and space is fine. ESD is fine. Now my only gripe is base missions. When the shooting starts, large sections of the environment turn black. if I spinn the camera, other sections will turn back into drawn detail, and another section will turn into black emptiness.
And if you have the 460, rolling back to the 197 drivers won't work. The driver package won't install because the 460 isn't recognized hardware.
the 260 beta drivers works ok, but I the performance has gone way down.
I used to be able to play a video or DVD while playing STO in window mode, but with the 260 driver both game and video/sound laggs. I hope it's just an issue with the 260 drivers that will get solved before being fully released.
I had this issue after the Windows 7 installer updated the drivers automaticaly, so I simply went to the NVidia website and downloaded and installed the latest driver seperately, presumably the same driver that the auto update installed, and I no longer have the issue.
Can someone experiencing the problem post a screenshot? Thanks!
Sory Dave, but I don't seem to have the issue anymore. I tried to go back to settings where I would get the problem, but now I can't seemto recreate the issue. After comparing notes, the only difference between when I would have the flickering/studdering was if I had shadows enabled. Now if I reenable shadows, I get stuttering in space, but the base-map-portions-turning-black problem didn't re-occur.
I've got it too, happened when I upgraded from Win XP to Win 7, after reading this I'm going to see if I can find the last 19x drivers.
I have a 9800GT from eVGA Win7 64bit (now) and installed the 258 drivers.
Also as to a screen shot I think it would take video to show the problem. Its like, well the best I can describe it is a light source is flickering intermittently. Like a bad halogen lamp? It happens both ground maps and space for me.