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Originally Posted by USS Parallax
I'd love to do it but when I say my Art is slow, I really mean it.
I'm decent but I spend on average like 10x the time other artists do on a project. It's horrible. I haven't been able to make any good money off my freelancing because of it. lol everything takes so long I end up charging well below minimum wage on average.
I've been drawing a single drawing of Superwoman for the past like 5 days. Imagine doing that speed for a comic where you need TONS of pictures. Even with guides from this game it would still take forever and I have school and need a REAL job (freelancing ain't cutting it). :p
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I'm in school too.
My best advice:
Build a portfolio you're passionate about in your spare time. Learn the tools and tricks of your desired profession. While growing up, my family didn't always have a computer, so I'd stay late in libraries or at school designing websites or multimedia projects. I dug deep.
That's not to say I'm any good - I'm ***** but I'm improving. Doing the proposal-type threads has helped me refine skills using applications like Photoshop - or doing PDF layouts (though publishing my first book taught me a lot about editing and the behind-the-scenes requirements of publishing).
As busy as life is,
I hope you can manage it in your freetime, man. It's a balancing act for me too: doing artwork in my freetime, writing my second book, and teaching myself, say, Flash while attending college (I'm taking the maximum number of credits - again). So, I feel some of your pain.
However, don't let it keep you down - work hard. We're in a day and age where you can make an album, a videogame, or a novel from the comfort of a laptop. Just
stay on target and
find unusual ways to teach yourself (like learning the ins and outs of photoshop via threads on a STO forum).
Find ways to relate your projects to schoolwork (and vice-versa). Make what you're studying more engaging (and it'll just be easier to ace your courses) and also use elements of what you're studying to improve your artwork.
So, get cracking and build a portfolio piece-by-piece.
My stuff is amateur but I know I can eventually get damn good if I just stick to it.