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Lt. Commander
Join Date: Dec 2007
Posts: 120
With season 3 or any major update please DON''T put any in Cstore .
Or when there are major bugs or problems in the game .

Cstore is not bad in my view but it also brings much havoc when the game is has problems and at the same time stuff hits the Cstore .

It angers very much if a dev is working on Cstore fluff when there is trouble in the game.
Or maybe a short explanation about how the team works could solve a lot of gossip

A little empathy could stop a lot of hatred gossip and more .
And yes it works both ways
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
08-23-2010, 01:10 AM
No c-store during game problems ? Lol, then there would be no c-store in the first place.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
08-23-2010, 02:14 AM
But if they don't keep putting stuff in the C-Store, how will they empty the pockets of the 30 day game hopping locusts before they cancel ?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
08-23-2010, 07:58 PM
Quote:
Originally Posted by starshocker
... It angers very much if a dev is working on Cstore fluff when there is trouble in the game.
Or maybe a short explanation about how the team works could solve a lot of gossip

A little empathy could stop a lot of hatred gossip and more .
And yes it works both ways
But why??? The Dev's have stated in the past that the people who work on the C-Store stuff is an entirely different team then the group that work on the episodes and the game engine... Do you just want them to sit on their hands and be a drain on Cryptic resources???
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
08-24-2010, 06:20 AM
For some reason people think the guy who is making uniforms can fix bugs in a part of the game he doesn't work on.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
08-24-2010, 12:47 PM
As has been said before on a few other threads here, employees not qualified to code could test the client instead of their primary function during 'Season 3: The Great Bug Hunt'.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
08-25-2010, 07:07 AM
Quote:
Originally Posted by DarkOrion69 View Post
But if they don't keep putting stuff in the C-Store, how will they empty the pockets of the 30 day game hopping locusts before they cancel ?
Lets start with those 30 day game hopping loctust:

Ever stop to think that maybe they cancel because they see all the loot in the C-store?

If I were a new subscriber, I'd cancel too. There are how many MMO's out there with 10 times better loot tables and options than STO does. Froma customer service perspective I wouldn't stick around either.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
08-25-2010, 10:06 PM
If I were a new monthly subscriber at this point, I would probably only stay 30-60 days.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
08-26-2010, 03:14 AM
Quote:
Originally Posted by DarkOrion69 View Post
As has been said before on a few other threads here, employees not qualified to code could test the client instead of their primary function during 'Season 3: The Great Bug Hunt'.
Yeah good idea, pay some one a 60k salary to play test. Play testers make on average 9 bucks an hour.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
08-26-2010, 09:31 AM
They hire more devs to work in C-store. They don't pluck dev's away from their current projects. Also a dev is specialized in one thing or another. For example one dev can make a nice ship model because that is what he's good at, while another dev can program the bugs out of the game. Those are two different things. Why do people always think a dev is a dev? A charcoal mineworker and a construction worker are both labourers. Does that mean that the mineworker can build a house? No. Is the construction worker trained to work in a charcoal mine? No. But they're both called labourers in a way.
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