Here is an Idea that just ran through my mind. What is the same with any game you play? All players eventually have the same missions. How bout this, what if Cryptic could put random events in the game just like in real life. No one would no what is going to happen, when it will happen or where. Every player will not experience the randomness. The more a person played the better the chance of something unexpected happening in the game. For instance, say I was doing research at Alpha Memory Station, and Romulans attack the station, from space and inside the facility. Then any players there at the moment would have to fight to survive and even call in reinforcements. It would all me unannounced, and may never happen there again. That was just an exemple. The possibilites are endless.