> > > Hi Captains! The team continues to investigate an issue where some players may be stuck on a loading screen. We appreciate your continued patience! < < <
Jolan tru Captain!
Welcome to Legacy of Romulus!
If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
First, sector space should have a black background. There should only be stars and other really big objects (nebulas, black holes...).. They should be 3D objects rather than a texture. When going to warp, the stars should start to move and become streaks. When using impulse, the stars should not move at all.
When going to warp or out of warp, you should really get a feeling for the enormeous speed.
During warp, changing your direction should be slow. When changing your course, the ship should drop to impulse, head to the new direction and go to warp again.
Systems should not be visible, they are only small points at that distance. There should be a position reticle with the name maybe, but no visual object.
To set your course, you should use a nice galaxy overview map.
When something comes into long range scanner distance, it should pop up as a reticle and not as a visible object. You can then use a drop down menu on that reticle to aproach that object (if it's an enemy contact for example).
If you approach something with warp speed or it approaches you and you are near enough, it should automatically switch to the appropriate normal space/map.