Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Long C&H
09-07-2010, 08:04 PM
Seriously. These Capture and Holds are long.

http://img716.imageshack.us/f/screen...090718564.jpg/

The 69 cannot be denied. Props to Qaw'SoH@Husanak

How long was your C&H? Post it!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
09-08-2010, 11:09 AM
69 hehe
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
09-08-2010, 11:10 AM
I never deny a good 69, when faced with one..................................
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
09-08-2010, 02:55 PM
Quote:
Originally Posted by BobTheYak
Seriously. These Capture and Holds are long.

http://img716.imageshack.us/f/screen...090718564.jpg/

The 69 cannot be denied. Props to Qaw'SoH@Husanak

How long was your C&H? Post it!

That's because C&H can favor bad players that SPAWN ZERG immediately back to points almost the instant after they die.

DEATH needs to have meaning in those types of objective based scenarios.

Arena is different because it's death based thus the respawn timer is fine in that scenario.


The repawn timer in C&H should be 30 seconds minimum with 45 seconds being ideal.
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